Player Matchup

Vulcan
Vulcan
DaGodOfPOOP
Vulcan
Level 60
God Stats
3W - 5L
1,473 SR
Queue Stats
26W - 56L
1,256 Elo+
Solo
Kuzenbo
Kuzenbo
Innerlike_Vrede
Kuzenbo
Level 100
God Stats
12W - 19L
1,460 SR
Queue Stats
195W - 286L
1,364 Elo+
Solo
Skadi
Skadi
MirmidonTfn
Skadi
Level 35
God Stats
30W - 20L
1,316 SR
Queue Stats
78W - 66L
1,513 Elo+
Solo
Team Averages
Level 65
1,417 SR
1,378 Elo+

VS

Team Averages
Level 86
1,519 SR
1,504 Elo+
Hera
Hera
H3LM-ANDY
Hera
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Podda90
Ravana
Level 149
God Stats
1W - 0L
1,550 SR
Queue Stats
3W - 1L
1,511 Elo+
Party 1
Neith
Neith
dgnullneun
Neith
Level 83
God Stats
1W - 0L
1,507 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
0 / 4 / 0
6,074
607
3,334
6,113
2,523
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 1 / 1
6,525
653
4,335
12,423
12,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 4 / 0
6,290
629
4,399
8,961
3,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
4 / 0 / 5
7,664
766
11,647
4,950
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Podda90
Ravana
12
2 / 1 / 6
7,508
751
5,696
5,786
3,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
13
3 / 0 / 6
7,666
767
6,663
5,973
2,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
9
9
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
4
0
0
W
Hera
4
0
5
6.5
L
0
1
1
0.5
L
1
4
0
0.25
W
Ravana
Podda90
Ravana
2
1
6
5
W
Neith
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,068
Damage
24,006
27,497
Taken
16,709
19,265
Mitigated
7,961
2,916
Healing
7,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
3,334
783
0
760
6,113
2,523
0
2,780
3,176
18,447
0
W
Hera
11,647
2,079
0
1,500
4,950
2,029
455
2,418
2,532
34,355
0
L
4,335
1,875
0
1,722
12,423
12,831
0
4,289
7,872
10,509
0
L
4,399
1,383
0
434
8,961
3,911
0
4,597
4,127
0
23,186
W
Ravana
Podda90
Ravana
5,696
1,022
0
2,730
5,786
3,248
237
2,404
3,382
0
31,166
W
Neith
6,663
1,869
0
3,318
5,973
2,684
655
2,853
3,120
0
33,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,889
Gold Earned
22,838
88
Minions Killed
166
0
Camps Cleared
0
522,429
Distance Traveled
561,260
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,074
607
44
4
0
181,342
3
W
Hera
7,664
766
51
5
0
181,961
2
L
Kuzenbo
6,525
653
12
1
0
182,005
1
L
Skadi
6,290
629
32
3
0
159,082
2
W
Ravana
7,508
751
45
5
0
195,663
4
W
Neith
7,666
767
70
7
0
183,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role