Player Matchup

Danzaburou
Danzaburou
AlmightyJuul
Danzaburou
Level 66
God Stats
3W - 2L
1,541 SR
Queue Stats
100W - 103L
1,392 Elo+
Party 1
Lancelot
Lancelot
KukulkanBro
Lancelot
Level 37
God Stats
5W - 6L
1,311 SR
Queue Stats
27W - 35L
1,436 Elo+
Solo
Vulcan
Vulcan
Trubz31
Vulcan
Level 37
God Stats
1W - 1L
1,302 SR
Queue Stats
63W - 69L
1,402 Elo+
Party 1
Fafnir
Fafnir
cocobuttnut
Fafnir
Level 62
God Stats
15W - 17L
1,477 SR
Queue Stats
58W - 75L
1,405 Elo+
Party 1
Achilles
Achilles
mobsymbol
Achilles
Level 49
God Stats
4W - 4L
1,578 SR
Queue Stats
102W - 100L
1,531 Elo+
Solo
Team Averages
Level 50
1,442 SR
1,433 Elo+

VS

Team Averages
Level 51
1,458 SR
1,460 Elo+
Ishtar
Ishtar
Ghillygames
Ishtar
Level 29
God Stats
0W - 2L
1,220 SR
Queue Stats
8W - 13L
1,427 Elo+
Party 2
Tiamat
Tiamat
Hunter3019
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,420 Elo+
Party 2
Fenrir
Fenrir
seedon1
Fenrir
Level 120
God Stats
1W - 1L
1,552 SR
Queue Stats
26W - 39L
1,425 Elo+
Party 2
Khepri
Khepri
tdanger01
Khepri
Level 45
God Stats
1W - 2L
1,520 SR
Queue Stats
4W - 4L
1,529 Elo+
Solo
Cu Chulainn
Cu Chulainn
xTh3MuffinManx
Cu Chulainn
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlmightyJuul
Danzaburou
14
6 / 2 / 6
9,371
625
15,709
10,265
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
KukulkanBro
Lancelot
14
1 / 1 / 1
8,168
545
3,599
8,967
4,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vulcan
Trubz31
Vulcan
13
5 / 2 / 4
8,739
583
12,249
7,135
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
13
6 / 0 / 8
9,461
631
4,470
10,507
12,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
mobsymbol
Achilles
12
1 / 4 / 0
7,714
514
8,813
13,327
10,240
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
0 / 5 / 1
5,643
376
2,741
10,181
3,199
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Hunter3019
Tiamat
10
0 / 5 / 2
6,012
401
4,519
9,801
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
seedon1
Fenrir
14
7 / 2 / 1
8,773
585
10,428
15,613
6,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
tdanger01
Khepri
9
0 / 6 / 3
6,319
421
3,045
13,725
12,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
xTh3MuffinManx
Cu Chulainn
11
2 / 1 / 0
6,445
430
6,331
14,263
10,615
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
19
Kills
9
9
Deaths
19
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AlmightyJuul
Danzaburou
6
2
6
4.5
L
Ishtar
0
5
1
0.1
L
Tiamat
Hunter3019
Tiamat
0
5
2
0.2
W
Lancelot
KukulkanBro
Lancelot
1
1
1
1.5
W
Vulcan
Trubz31
Vulcan
5
2
4
3.5
W
Fafnir
6
0
8
10
W
Achilles
mobsymbol
Achilles
1
4
0
0.25
L
Fenrir
seedon1
Fenrir
7
2
1
3.75
L
Khepri
tdanger01
Khepri
0
6
3
0.25
L
Cu Chulainn
xTh3MuffinManx
Cu Chulainn
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,840
Damage
27,064
50,201
Taken
63,583
33,321
Mitigated
37,074
15,973
Healing
14,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AlmightyJuul
Danzaburou
15,709
8,196
0
6,471
10,265
3,980
2,731
2,272
7,993
0
70,546
L
Ishtar
2,741
1,970
0
1,926
10,181
3,199
0
1,758
8,423
0
29,976
L
Tiamat
Hunter3019
Tiamat
4,519
407
0
1,819
9,801
3,965
0
5,258
4,543
32,581
0
W
Lancelot
KukulkanBro
Lancelot
3,599
1,159
0
775
8,967
4,019
1,110
1,006
7,961
0
70,812
W
Vulcan
Trubz31
Vulcan
12,249
2,991
0
907
7,135
2,949
1,556
2,176
4,959
60,663
0
W
Fafnir
4,470
1,386
0
6,263
10,507
12,133
713
1,985
8,522
21,942
0
W
Achilles
mobsymbol
Achilles
8,813
2,665
0
1,557
13,327
10,240
300
125
13,202
0
50,099
L
Fenrir
seedon1
Fenrir
10,428
3,310
0
5,951
15,613
6,701
0
4,372
11,241
0
60,525
L
Khepri
tdanger01
Khepri
3,045
468
0
2,373
13,725
12,594
0
5,331
8,394
16,759
0
L
Cu Chulainn
xTh3MuffinManx
Cu Chulainn
6,331
2,260
0
2,402
14,263
10,615
394
0
14,263
0
36,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,453
Gold Earned
33,192
440
Minions Killed
288
0
Camps Cleared
0
1,436,376
Distance Traveled
1,454,092
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,371
625
109
7
0
225,379
4
L
Ishtar
5,643
376
60
4
0
265,703
3
L
Tiamat
6,012
401
69
5
0
279,055
3
W
Lancelot
8,168
545
118
8
0
344,830
0
W
Vulcan
8,739
583
101
7
0
297,344
6
W
Fafnir
9,461
631
26
2
0
305,508
7
W
Achilles
7,714
514
86
6
0
263,315
0
L
Fenrir
8,773
585
100
7
0
324,642
0
L
Khepri
6,319
421
14
1
0
294,064
4
L
Cu Chulainn
6,445
430
45
3
0
290,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role