Player Matchup

Heimdallr
Heimdallr
GehNichAufMutter
Heimdallr
Level 40
God Stats
1W - 2L
1,661 SR
Queue Stats
63W - 30L
1,549 Elo+
Party 1
Agni
Agni
LeonOnSmurf
Agni
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
72W - 80L
1,459 Elo+
Party 1
Jormungandr
Jormungandr
Savvos
Jormungandr
Level 155
God Stats
15W - 8L
1,633 SR
Queue Stats
69W - 77L
1,426 Elo+
Solo
Geb
Geb
TheCoolMusk
Geb
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,434 Elo+
Party 1
Ravana
Ravana
diekarotte
Ravana
Level 40
God Stats
0W - 6L
1,218 SR
Queue Stats
65W - 76L
1,411 Elo+
Party 1
Team Averages
Level 55
1,502 SR
1,456 Elo+

VS

Team Averages
Level 64
1,393 SR
1,434 Elo+
Danzaburou
Danzaburou
Crixu451
Danzaburou
Level 29
God Stats
4W - 8L
1,434 SR
Queue Stats
27W - 47L
1,446 Elo+
Party 3
Fenrir
Fenrir
IsAcnologia
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,458 Elo+
Party 2
Achilles
Achilles
Jeolt1998
Achilles
Level 45
God Stats
1W - 2L
1,228 SR
Queue Stats
67W - 84L
1,495 Elo+
Party 2
Thanatos
Thanatos
OniiiiiiChaann
Thanatos
Level 116
God Stats
25W - 26L
1,532 SR
Queue Stats
65W - 83L
1,453 Elo+
Party 3
Poseidon
Poseidon
alextron124
Poseidon
Level 103
God Stats
1W - 1L
1,270 SR
Queue Stats
13W - 16L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
5
1 / 3 / 0
4,425
443
2,168
4,532
1,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 5 / 0
4,598
460
1,577
6,122
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Savvos
Jormungandr
10
0 / 2 / 0
5,768
577
4,281
7,347
3,478
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 0 / 1
4,904
490
2,526
6,789
3,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Ravana
diekarotte
Ravana
8
0 / 3 / 0
4,724
472
1,424
6,765
2,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crixu451
Danzaburou
10
2 / 1 / 1
6,157
616
2,052
3,767
1,183
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fenrir
10
3 / 0 / 3
5,880
588
4,156
6,733
2,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Jeolt1998
Achilles
10
0 / 0 / 3
5,186
519
2,590
6,168
4,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
10
2 / 0 / 5
5,750
575
4,829
4,249
2,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
alextron124
Poseidon
11
6 / 1 / 1
6,712
671
6,850
5,190
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
13
13
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Crixu451
Danzaburou
2
1
1
2.5
L
Heimdallr
1
3
0
0.33
W
Fenrir
3
0
3
4.5
W
Achilles
Jeolt1998
Achilles
0
0
3
1.5
L
0
5
0
0
W
Thanatos
2
0
5
4.5
L
Jormungandr
Savvos
Jormungandr
0
2
0
0
L
0
0
1
0.5
W
Poseidon
alextron124
Poseidon
6
1
1
6.5
L
Ravana
diekarotte
Ravana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,976
Damage
20,477
31,555
Taken
26,107
12,847
Mitigated
12,324
8,728
Healing
13,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Crixu451
Danzaburou
2,052
807
61
2,185
3,767
1,183
3,547
437
3,330
0
36,009
L
Heimdallr
2,168
1,622
0
850
4,532
1,028
0
0
4,532
0
15,778
W
Fenrir
4,156
1,305
0
2,476
6,733
2,521
636
856
5,877
0
30,725
W
Achilles
Jeolt1998
Achilles
2,590
401
0
3,075
6,168
4,359
0
3,918
2,250
0
26,706
L
1,577
114
0
920
6,122
2,329
0
3,175
2,947
24,605
0
W
Thanatos
4,829
1,225
0
5,240
4,249
2,395
495
623
3,626
2,538
27,825
L
Jormungandr
Savvos
Jormungandr
4,281
2,233
0
2,828
7,347
3,478
274
76
6,814
48,820
0
L
2,526
252
0
2,099
6,789
3,556
0
2,341
4,448
14,181
1,259
W
Poseidon
alextron124
Poseidon
6,850
864
0
525
5,190
1,866
300
2,223
2,967
43,766
0
L
Ravana
diekarotte
Ravana
1,424
259
0
2,031
6,765
2,456
0
1,425
5,299
0
25,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,419
Gold Earned
29,685
256
Minions Killed
290
0
Camps Cleared
0
810,182
Distance Traveled
1,007,868
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,157
616
64
6
0
179,749
2
L
Heimdallr
4,425
443
37
4
0
106,162
1
W
Fenrir
5,880
588
59
6
0
221,163
2
W
Achilles
5,186
519
38
4
0
207,815
4
L
Agni
4,598
460
58
6
0
166,471
0
W
Thanatos
5,750
575
51
5
0
213,611
4
L
Jormungandr
5,768
577
88
9
0
163,131
5
L
Geb
4,904
490
16
2
0
200,712
4
W
Poseidon
6,712
671
78
8
0
185,530
4
L
Ravana
4,724
472
57
6
0
173,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role