Player Matchup

Achilles
Achilles
 
Achilles
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Eskalateur
Discordia
Level 118
God Stats
3W - 3L
1,397 SR
Queue Stats
148W - 145L
1,513 Elo+
Party 2
Cernunnos
Cernunnos
Goddix17
Cernunnos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 3L
1,795 Elo+
Solo
Guan Yu
Guan Yu
Nikdy
Guan Yu
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 77L
1,516 Elo+
Party 1
Team Averages
Level 98
1,479 SR
1,565 Elo+

VS

Team Averages
Level 74
1,627 SR
1,586 Elo+
Chiron
Chiron
Doominior
Chiron
Level 23
God Stats
1W - 1L
1,793 SR
Queue Stats
54W - 27L
1,793 Elo+
Party 3
Nox
Nox
UbicaHladnogSrca
Nox
Level 141
God Stats
0W - 1L
1,934 SR
Queue Stats
24W - 26L
1,523 Elo+
Solo
Nemesis
Nemesis
bedzyn
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,489 Elo+
Solo
Anhur
Anhur
mosiolek
Anhur
Level 154
God Stats
2W - 4L
1,410 SR
Queue Stats
162W - 136L
1,644 Elo+
Party 3
Chang'e
Chang'e
xenbyarca
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 94L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
2 / 1 / 14
10,790
830
14,019
21,953
21,387
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
 
Ah Muzen Cab
17
5 / 3 / 11
10,224
786
11,880
11,380
6,152
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Eskalateur
Discordia
16
2 / 3 / 14
9,785
753
23,256
5,970
2,580
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Goddix17
Cernunnos
19
6 / 1 / 12
11,202
862
23,395
12,277
6,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Nikdy
Guan Yu
15
3 / 5 / 11
10,103
777
4,229
16,002
18,056
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Doominior
Chiron
15
2 / 2 / 6
8,836
680
15,084
14,972
7,061
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 3 / 7
8,824
679
5,939
16,007
7,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
bedzyn
Nemesis
14
2 / 6 / 4
8,628
664
5,676
18,079
12,707
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
mosiolek
Anhur
16
3 / 3 / 5
9,251
712
7,518
15,096
6,258
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
xenbyarca
Chang'e
14
1 / 4 / 6
8,461
651
7,579
17,025
7,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
37
18
Kills
9
13
Deaths
18
62
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
1
14
9
W
Ah Muzen Cab
 
Ah Muzen Cab
5
3
11
3.5
L
Chiron
Doominior
Chiron
2
2
6
2.5
W
Discordia
Eskalateur
Discordia
2
3
14
3
W
Cernunnos
Goddix17
Cernunnos
6
1
12
12
W
Guan Yu
Nikdy
Guan Yu
3
5
11
1.7
L
1
3
7
1.5
L
Nemesis
bedzyn
Nemesis
2
6
4
0.67
L
Anhur
mosiolek
Anhur
3
3
5
1.83
L
Chang'e
xenbyarca
Chang'e
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,779
Damage
41,796
67,582
Taken
81,179
54,655
Mitigated
41,611
31,804
Healing
42,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
14,019
1,905
620
11,158
21,953
21,387
559
5,379
16,574
0
23,334
W
Ah Muzen Cab
 
Ah Muzen Cab
11,880
2,073
1,702
2,835
11,380
6,152
1,611
1,749
9,631
0
31,994
L
Chiron
Doominior
Chiron
15,084
4,041
4,720
5,301
14,972
7,061
360
3,016
11,956
0
32,697
W
Discordia
Eskalateur
Discordia
23,256
529
824
197
5,970
2,580
2,334
2,127
3,843
34,093
0
W
Cernunnos
Goddix17
Cernunnos
23,395
8,065
1,078
5,192
12,277
6,480
1,758
1,195
11,082
0
54,657
W
Guan Yu
Nikdy
Guan Yu
4,229
392
5,030
3,168
16,002
18,056
1,161
3,068
12,934
0
8,601
L
5,939
423
1,715
2,057
16,007
7,989
399
5,454
10,553
19,577
0
L
Nemesis
bedzyn
Nemesis
5,676
1,889
1,002
3,400
18,079
12,707
308
5,806
12,273
0
7,682
L
Anhur
mosiolek
Anhur
7,518
2,026
1,118
3,601
15,096
6,258
616
4,602
10,494
0
27,755
L
Chang'e
xenbyarca
Chang'e
7,579
684
12,994
6,840
17,025
7,596
335
4,378
12,647
10,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,104
Gold Earned
44,000
150
Minions Killed
157
0
Camps Cleared
0
1,220,825
Distance Traveled
1,248,110
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,790
830
15
1
0
267,165
0
W
Ah Muzen Cab
10,224
786
35
3
0
241,781
1
L
Chiron
8,836
680
33
3
0
272,811
5
W
Discordia
9,785
753
20
2
0
241,604
0
W
Cernunnos
11,202
862
71
5
0
225,812
3
W
Guan Yu
10,103
777
9
1
0
244,463
0
L
Nox
8,824
679
46
4
0
242,354
3
L
Nemesis
8,628
664
4
0
0
250,758
0
L
Anhur
9,251
712
48
4
0
237,570
1
L
Chang'e
8,461
651
26
2
0
244,617
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role