Player Matchup

Bastet
Bastet
Gold III
 
Bastet
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Gold III
Shinbi_Amerada
Horus
Gold III
Level 156
God Stats
10W - 8L
1,536 SR
Queue Stats
85W - 101L
1,483 MMR
Party 1
Nu Wa
Nu Wa
Bronze V
VeryHappyZapper
Nu Wa
Bronze V
Level 69
God Stats
1W - 1L
1,467 SR
Queue Stats
3W - 4L
1,389 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,501 SR
1,457 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,426 SR
1,501 MMR
Cliodhna
Cliodhna
Silver I
 
Cliodhna
Silver I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
Slayerking34
Zhong Kui
Bronze III
Level 61
God Stats
0W - 2L
1,259 SR
Queue Stats
1W - 7L
1,531 MMR
Party 2
Odin
Odin
Silver IV
swaggermuffin123
Odin
Silver IV
Level 87
God Stats
0W - 6L
1,520 SR
Queue Stats
4W - 12L
1,473 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
3 / 0 / 5
8,466
770
8,837
9,743
4,123
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 1 / 6
8,751
796
6,407
12,852
9,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 1 / 3
8,442
767
8,563
6,731
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ZeusAphroditeVamanaPersephoneJormungandr

VS

Bans
AchillesSkadiHadesAh Muzen CabBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
1 / 2 / 1
7,723
702
5,657
6,797
2,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
Slayerking34
Zhong Kui
11
1 / 5 / 1
7,147
650
7,636
10,540
6,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 1 / 2
7,070
643
6,992
10,212
5,931
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
8
Kills
2
2
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
0
5
5.5
L
Cliodhna
 
Cliodhna
1
2
1
0.75
W
2
1
6
5
L
Zhong Kui
Slayerking34
Zhong Kui
1
5
1
0.3
W
3
1
3
4.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,807
Damage
20,285
29,326
Taken
27,549
16,413
Mitigated
14,959
11,314
Healing
3,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,837
1,343
0
3,053
9,743
4,123
954
2,368
7,375
0
38,565
L
Cliodhna
 
Cliodhna
5,657
248
0
777
6,797
2,800
0
1,824
4,973
0
31,524
W
6,407
2,608
1,990
6,073
12,852
9,625
0
3,778
9,074
0
13,730
L
Zhong Kui
Slayerking34
Zhong Kui
7,636
170
0
2,394
10,540
6,228
0
2,357
8,183
24,883
0
W
8,563
3,311
0
198
6,731
2,665
605
2,105
4,626
37,387
0
L
6,992
177
0
790
10,212
5,931
0
4,424
5,788
0
27,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,659
Gold Earned
21,940
115
Minions Killed
127
0
Camps Cleared
0
647,205
Distance Traveled
608,499
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,466
770
44
4
0
235,155
3
L
Cliodhna
7,723
702
46
4
0
202,837
5
W
Horus
8,751
796
12
1
0
213,922
1
L
Zhong Kui
7,147
650
46
4
0
182,835
0
W
Nu Wa
8,442
767
59
5
0
198,128
1
L
Odin
7,070
643
35
3
0
222,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role