Player Matchup

Fenrir
Fenrir
Dreadrax
Fenrir
Level 149
God Stats
2W - 2L
1,357 SR
Queue Stats
130W - 232L
1,411 Elo+
Party 1
Janus
Janus
gamerchris242
Janus
Level 119
God Stats
2W - 3L
1,575 SR
Queue Stats
32W - 45L
1,453 Elo+
Party 1
Kumbhakarna
Kumbhakarna
pyro034
Kumbhakarna
Level 79
God Stats
12W - 38L
1,422 SR
Queue Stats
79W - 164L
1,409 Elo+
Party 1
Team Averages
Level 116
1,451 SR
1,424 Elo+

VS

Team Averages
Level 107
1,559 SR
1,549 Elo+
Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Chidori78master
Chaac
Level 146
God Stats
1W - 1L
1,490 SR
Queue Stats
157W - 138L
1,624 Elo+
Solo
Khepri
Khepri
Tansi
Khepri
Level 65
God Stats
9W - 4L
1,687 SR
Queue Stats
22W - 18L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dreadrax
Fenrir
10
0 / 5 / 3
6,950
632
4,274
14,440
5,640
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 7 / 1
7,605
691
6,754
11,524
4,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
pyro034
Kumbhakarna
10
0 / 5 / 1
6,903
628
3,238
18,708
13,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
12 / 0 / 4
10,248
932
16,810
7,329
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 1 / 10
9,283
844
18,453
12,338
7,915
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Khepri
Tansi
Khepri
13
0 / 2 / 14
8,975
816
3,750
12,878
13,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
2
Kills
17
17
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
12
0
4
14
W
5
1
10
10
L
Fenrir
Dreadrax
Fenrir
0
5
3
0.3
W
Khepri
Tansi
Khepri
0
2
14
3.5
L
2
7
1
0.36
L
Kumbhakarna
pyro034
Kumbhakarna
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,266
Damage
39,013
44,672
Taken
32,545
23,789
Mitigated
24,705
3,464
Healing
8,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
16,810
781
0
1,028
7,329
3,548
1,107
1,560
5,769
46,495
0
W
18,453
2,509
0
3,441
12,338
7,915
869
3,261
9,077
0
47,036
L
Fenrir
Dreadrax
Fenrir
4,274
1,851
0
958
14,440
5,640
0
6,457
7,983
0
17,303
W
Khepri
Tansi
Khepri
3,750
498
380
3,501
12,878
13,242
571
5,698
7,180
10,650
0
L
6,754
452
0
280
11,524
4,192
0
5,023
6,501
28,155
0
L
Kumbhakarna
pyro034
Kumbhakarna
3,238
396
0
2,226
18,708
13,957
0
9,159
9,549
11,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,458
Gold Earned
28,506
83
Minions Killed
124
0
Camps Cleared
0
599,874
Distance Traveled
700,481
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,248
932
60
5
0
245,422
2
W
Chaac
9,283
844
54
5
0
252,699
1
L
Fenrir
6,950
632
26
2
0
214,650
0
W
Khepri
8,975
816
10
1
0
202,360
1
L
Janus
7,605
691
48
4
0
189,007
2
L
Kumbhakarna
6,903
628
9
1
0
196,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role