Player Matchup

Awilix
Awilix
Platinum III
Archhon2
Awilix
Platinum III
Level 123
God Stats
11W - 13L
1,519 SR
Queue Stats
97W - 97L
1,733 MMR
Party 2
Skadi
Skadi
Bronze V
FaZeFloyd
Skadi
Bronze V
Level 124
God Stats
1W - 1L
1,649 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Discordia
Discordia
Gold III
FeraMx3452
Discordia
Gold III
Level 148
God Stats
12W - 13L
1,457 SR
Queue Stats
346W - 370L
1,594 MMR
Solo
Maui
Maui
Silver II
Got No Daddy
Maui
Silver II
Level 155
God Stats
1W - 2L
1,554 SR
Queue Stats
10W - 7L
1,594 MMR
Solo
Terra
Terra
Gold III
SinSavior7
Terra
Gold III
Level 148
God Stats
2W - 2L
1,325 SR
Queue Stats
123W - 126L
1,434 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 140
1,501 SR
1,571 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,630 SR
1,579 MMR
Neith
Neith
Gold III
 
Neith
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Platinum II
Crouchlieber
Yu Huang
Platinum II
Level 148
God Stats
12W - 8L
1,714 SR
Queue Stats
304W - 308L
1,832 MMR
Party 1
Olorun
Olorun
Gold III
DrSickoMD
Olorun
Gold III
Level 93
God Stats
5W - 6L
1,847 SR
Queue Stats
214W - 213L
1,580 MMR
Solo
Ares
Ares
Gold IV
rocka1
Ares
Gold IV
Level 105
God Stats
12W - 6L
1,665 SR
Queue Stats
125W - 134L
1,437 MMR
Party 1
Pele
Pele
Bronze V
skennygod
Pele
Bronze V
Level 149
God Stats
0W - 1L
1,425 SR
Queue Stats
1W - 1L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Archhon2
Awilix
18
10 / 0 / 10
11,529
607
14,635
14,446
10,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Skadi
FaZeFloyd
Skadi
16
3 / 3 / 9
10,062
530
13,257
15,458
7,017
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Discordia
FeraMx3452
Discordia
19
3 / 1 / 8
11,631
612
9,352
10,678
5,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 0 / 2
12,278
646
5,910
12,933
9,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
15
5 / 0 / 13
10,782
567
10,448
17,926
20,296
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
XbalanqueOdinLancelotIshtar

VS

Bans
KaliLokiCernunnosSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 4 / 3
7,744
408
9,926
10,894
4,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
Crouchlieber
Yu Huang
12
1 / 4 / 0
7,611
401
5,042
8,042
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Olorun
DrSickoMD
Olorun
15
0 / 4 / 1
9,203
484
7,854
13,421
9,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ares
rocka1
Ares
11
0 / 5 / 1
7,228
380
8,914
19,024
17,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
15
3 / 8 / 0
9,031
475
6,601
21,816
7,656
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
9
25
Kills
4
4
Deaths
25
42
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
3
0.38
W
Awilix
Archhon2
Awilix
10
0
10
15
L
Yu Huang
Crouchlieber
Yu Huang
1
4
0
0.25
L
Olorun
DrSickoMD
Olorun
0
4
1
0.13
W
Skadi
FaZeFloyd
Skadi
3
3
9
2.5
W
Discordia
FeraMx3452
Discordia
3
1
8
7
W
4
0
2
5
W
Terra
5
0
13
11.5
L
Ares
rocka1
Ares
0
5
1
0.1
L
Pele
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,602
Damage
38,337
71,441
Taken
73,197
51,848
Mitigated
41,313
27,773
Healing
13,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,926
3,493
0
2,385
10,894
4,406
0
2,857
8,037
0
61,610
W
Awilix
Archhon2
Awilix
14,635
5,813
0
4,014
14,446
10,343
3,024
3,729
10,717
0
94,045
L
Yu Huang
Crouchlieber
Yu Huang
5,042
633
0
500
8,042
2,938
0
2,931
5,111
51,821
0
L
Olorun
DrSickoMD
Olorun
7,854
3,351
518
3,765
13,421
9,098
0
6,887
6,534
75,193
0
W
Skadi
FaZeFloyd
Skadi
13,257
6,290
0
1,863
15,458
7,017
2,156
3,614
11,844
0
77,648
W
Discordia
FeraMx3452
Discordia
9,352
172
141
2,748
10,678
5,098
2,851
4,394
6,284
109,484
0
W
5,910
1,884
0
6,171
12,933
9,094
474
4,798
8,135
82,398
14,330
W
Terra
10,448
1,146
5,557
7,279
17,926
20,296
672
4,767
13,159
35,551
4,736
L
Ares
rocka1
Ares
8,914
235
0
2,422
19,024
17,215
0
5,008
14,016
28,146
1,614
L
Pele
6,601
528
0
4,118
21,816
7,656
0
6,780
15,036
0
72,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,282
Gold Earned
40,817
648
Minions Killed
480
0
Camps Cleared
0
1,858,045
Distance Traveled
1,495,353
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,744
408
114
6
0
320,748
7
W
Awilix
11,529
607
128
7
0
458,648
3
L
Yu Huang
7,611
401
103
5
0
249,566
6
L
Olorun
9,203
484
137
7
0
269,512
4
W
Skadi
10,062
530
92
5
0
293,815
2
W
Discordia
11,631
612
185
10
0
359,103
4
W
Maui
12,278
646
193
10
0
363,527
4
W
Terra
10,782
567
50
3
0
382,952
9
L
Ares
7,228
380
20
1
0
315,676
7
L
Pele
9,031
475
106
6
0
339,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role