Player Matchup

Fenrir
Fenrir
ANDEMONYGELICAL
Fenrir
Level 107
God Stats
7W - 3L
1,484 SR
Queue Stats
271W - 309L
1,442 Elo+
Solo
Bakasura
Bakasura
Enha
Bakasura
Level 157
God Stats
1W - 0L
1,853 SR
Queue Stats
14W - 11L
1,587 Elo+
Party 1
Ares
Ares
IZEUZZ
Ares
Level 160
God Stats
10W - 7L
1,490 SR
Queue Stats
274W - 227L
1,573 Elo+
Party 1
King Arthur
King Arthur
TomasPartey
King Arthur
Level 34
God Stats
2W - 0L
1,731 SR
Queue Stats
127W - 113L
1,565 Elo+
Solo
Ullr
Ullr
bicjaxon
Ullr
Level 160
God Stats
15W - 8L
1,627 SR
Queue Stats
811W - 811L
1,596 Elo+
Solo
Team Averages
Level 124
1,637 SR
1,553 Elo+

VS

Team Averages
Level 122
1,505 SR
1,488 Elo+
Chiron
Chiron
K0sTniiX
Chiron
Level 147
God Stats
14W - 13L
1,569 SR
Queue Stats
1,115W - 1,113L
1,573 Elo+
Solo
Ao Kuang
Ao Kuang
MacHouSe
Ao Kuang
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 37L
1,301 Elo+
Solo
Pele
Pele
WillHen1
Pele
Level 124
God Stats
4W - 4L
1,536 SR
Queue Stats
474W - 486L
1,590 Elo+
Solo
Thoth
Thoth
vjurado98
Thoth
Level 126
God Stats
0W - 1L
1,603 SR
Queue Stats
8W - 10L
1,495 Elo+
Solo
Merlin
Merlin
Пушканчик
Merlin
Level 85
God Stats
2W - 4L
1,319 SR
Queue Stats
253W - 232L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 20
11,799
737
14,628
23,838
24,036
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
Enha
Bakasura
19
10 / 4 / 13
13,163
823
16,943
21,888
26,737
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
IZEUZZ
Ares
20
12 / 3 / 13
13,927
870
15,964
24,169
34,889
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
TomasPartey
King Arthur
19
3 / 6 / 22
11,452
716
12,738
23,666
26,629
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
20
7 / 3 / 16
12,508
782
20,895
16,118
9,620
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
K0sTniiX
Chiron
19
5 / 7 / 5
11,588
724
18,071
19,898
9,370
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
MacHouSe
Ao Kuang
15
6 / 8 / 5
10,768
673
14,871
19,959
9,748
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pele
19
3 / 7 / 7
11,365
710
21,219
23,007
18,243
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
vjurado98
Thoth
18
3 / 6 / 8
11,339
709
12,466
14,427
6,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 7 / 10
11,109
694
19,097
13,397
6,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
54
35
Kills
19
20
Deaths
35
84
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
4
20
3.25
W
Bakasura
Enha
Bakasura
10
4
13
4.13
W
Ares
IZEUZZ
Ares
12
3
13
6.17
L
Chiron
K0sTniiX
Chiron
5
7
5
1.07
L
Ao Kuang
MacHouSe
Ao Kuang
6
8
5
1.06
W
King Arthur
TomasPartey
King Arthur
3
6
22
2.33
L
Pele
3
7
7
0.93
W
Ullr
7
3
16
5
L
Thoth
vjurado98
Thoth
3
6
8
1.17
L
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,168
Damage
85,724
109,679
Taken
90,688
121,911
Mitigated
50,102
34,989
Healing
21,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,628
2,525
2,671
6,080
23,838
24,036
279
7,541
16,297
0
23,018
W
Bakasura
Enha
Bakasura
16,943
9,278
2,041
5,178
21,888
26,737
1,998
9,282
12,606
2,264
20,447
W
Ares
IZEUZZ
Ares
15,964
1,045
1,404
4,730
24,169
34,889
1,559
9,941
14,228
23,436
0
L
Chiron
K0sTniiX
Chiron
18,071
8,159
1,034
4,889
19,898
9,370
1,209
4,227
14,888
0
32,188
L
Ao Kuang
MacHouSe
Ao Kuang
14,871
4,639
1,803
5,596
19,959
9,748
1,158
2,945
15,456
16,942
0
W
King Arthur
TomasPartey
King Arthur
12,738
1,459
1,416
1,782
23,666
26,629
474
11,309
12,357
0
22,612
L
Pele
21,219
4,672
915
3,998
23,007
18,243
447
3,886
17,404
0
40,878
W
Ullr
20,895
6,372
5,813
3,874
16,118
9,620
5,435
8,361
7,757
0
51,747
L
Thoth
vjurado98
Thoth
12,466
457
414
2,131
14,427
6,078
538
3,046
10,795
29,412
0
L
19,097
832
751
377
13,397
6,663
327
2,870
9,610
45,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,849
Gold Earned
56,169
146
Minions Killed
176
0
Camps Cleared
0
1,580,632
Distance Traveled
1,289,565
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,799
737
20
1
0
304,144
4
W
Bakasura
13,163
823
38
2
0
336,947
2
W
Ares
13,927
870
7
0
0
317,387
3
L
Chiron
11,588
724
37
2
0
236,936
0
L
Ao Kuang
10,768
673
4
0
0
227,070
0
W
King Arthur
11,452
716
22
1
0
301,406
0
L
Pele
11,365
710
30
2
0
272,818
0
W
Ullr
12,508
782
59
4
0
320,748
5
L
Thoth
11,339
709
49
3
0
304,744
1
L
Merlin
11,109
694
56
4
0
247,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role