Player Matchup

Medusa
Medusa
Masters
Anazar
Medusa
Masters
Level 160
God Stats
9W - 9L
1,616 SR
Queue Stats
815W - 799L
2,660 MMR
Solo
Fenrir
Fenrir
Masters
BlackDayPWNZ
Fenrir
Masters
Level 160
God Stats
70W - 49L
1,668 SR
Queue Stats
584W - 551L
2,694 MMR
Party 1
Baba Yaga
Baba Yaga
Masters
HlopchikTaras
Baba Yaga
Masters
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 23L
2,668 MMR
Party 1
Amaterasu
Amaterasu
Diamond I
Metvbolic
Amaterasu
Diamond I
Level 86
God Stats
4W - 1L
1,854 SR
Queue Stats
105W - 86L
2,708 MMR
Solo
Ares
Ares
Masters
NiesmialyJimmy
Ares
Masters
Level 160
God Stats
4W - 3L
1,571 SR
Queue Stats
380W - 358L
2,629 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 130
1,642 SR
2,672 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 130
1,612 SR
2,100 MMR
Thoth
Thoth
Masters
 
Thoth
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Masters
 
Ishtar
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Diamond II
LentejaTraviesa
Set
Diamond II
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 17L
2,498 MMR
Party 2
Bellona
Bellona
Masters
TheTychee
Bellona
Masters
Level 159
God Stats
5W - 1L
1,802 SR
Queue Stats
234W - 215L
2,488 MMR
Solo
Nox
Nox
Diamond I
ceesardm
Nox
Diamond I
Level 156
God Stats
4W - 2L
1,756 SR
Queue Stats
144W - 122L
2,516 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Anazar
Medusa
1
0 / 0 / 0
2,406
481
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
6
4 / 0 / 0
4,121
824
2,449
3,106
1,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
HlopchikTaras
Baba Yaga
6
0 / 0 / 2
3,550
710
1,344
1,482
544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amaterasu
Metvbolic
Amaterasu
6
0 / 0 / 0
3,317
663
563
3,408
1,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
1 / 0 / 1
3,587
717
1,174
3,143
1,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Da JiHadesTyrYu Huang

VS

Bans
HeimdallrNe ZhaKhepriThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
6
0 / 1 / 0
3,314
663
985
2,168
797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
 
Ishtar
5
0 / 1 / 0
3,265
653
885
1,802
472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 2 / 0
3,302
660
574
3,475
1,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
TheTychee
Bellona
6
0 / 0 / 0
3,601
720
2,177
2,475
1,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 1 / 0
3,318
664
319
1,779
660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
5
Kills
0
0
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
0
1
0
0
W
Ishtar
 
Ishtar
0
1
0
0
L
Medusa
Anazar
Medusa
0
0
0
0
L
Fenrir
4
0
0
4
L
Baba Yaga
HlopchikTaras
Baba Yaga
0
0
2
1
W
0
2
0
0
L
Amaterasu
Metvbolic
Amaterasu
0
0
0
0
L
1
0
1
1.5
W
Bellona
TheTychee
Bellona
0
0
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,530
Damage
4,940
11,139
Taken
11,699
4,327
Mitigated
4,463
4,922
Healing
3,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
985
109
0
625
2,168
797
0
1,370
798
18,867
0
W
Ishtar
 
Ishtar
885
724
0
355
1,802
472
0
842
960
0
15,381
L
Medusa
Anazar
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
2,449
774
0
733
3,106
1,045
0
511
2,595
0
16,048
L
Baba Yaga
HlopchikTaras
Baba Yaga
1,344
176
0
825
1,482
544
0
636
846
19,537
0
W
574
274
0
120
3,475
1,076
0
306
3,169
0
14,870
L
Amaterasu
Metvbolic
Amaterasu
563
231
0
2,199
3,408
1,324
0
0
3,408
0
16,694
L
1,174
165
0
1,165
3,143
1,414
0
50
3,093
13,077
0
W
Bellona
TheTychee
Bellona
2,177
1,097
0
1,734
2,475
1,458
0
0
2,475
0
20,595
W
319
0
0
299
1,779
660
0
0
1,779
4,841
891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,981
Gold Earned
16,800
127
Minions Killed
188
0
Camps Cleared
0
407,134
Distance Traveled
485,623
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
3,314
663
50
10
0
98,807
1
W
Ishtar
3,265
653
40
8
0
79,785
0
L
Medusa
2,406
481
0
0
0
6,746
0
L
Fenrir
4,121
824
40
8
0
103,509
1
L
Baba Yaga
3,550
710
37
7
0
107,592
1
W
Set
3,302
660
36
7
0
108,873
0
L
Amaterasu
3,317
663
27
5
0
95,652
0
L
Ares
3,587
717
23
5
0
93,635
2
W
Bellona
3,601
720
49
10
0
96,670
2
W
Nox
3,318
664
13
3
0
101,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role