Player Matchup

Merlin
Merlin
ElCompaSebas805
Merlin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 51L
1,416 Elo+
Solo
Ishtar
Ishtar
JediChugger
Ishtar
Level 149
God Stats
3W - 3L
1,461 SR
Queue Stats
9W - 9L
1,340 Elo+
Party 1
Thor
Thor
VolitantSpy1175
Thor
Level 52
God Stats
7W - 9L
1,368 SR
Queue Stats
55W - 58L
1,462 Elo+
Solo
Yemoja
Yemoja
awesome_possum50
Yemoja
Level 98
God Stats
6W - 5L
1,508 SR
Queue Stats
187W - 195L
1,439 Elo+
Solo
Vulcan
Vulcan
luckycharms596
Vulcan
Level 122
God Stats
1W - 0L
1,784 SR
Queue Stats
3W - 3L
1,503 Elo+
Party 1
Team Averages
Level 106
1,524 SR
1,432 Elo+

VS

Team Averages
Level 58
1,652 SR
1,462 Elo+
Cupid
Cupid
DonPolonia1
Cupid
Level 104
God Stats
7W - 7L
1,644 SR
Queue Stats
166W - 174L
1,464 Elo+
Solo
Hun Batz
Hun Batz
OpulentSugar
Hun Batz
Level 88
God Stats
11W - 7L
1,649 SR
Queue Stats
168W - 164L
1,498 Elo+
Solo
Nike
Nike
TTVRic_O_Shet
Nike
Level 23
God Stats
0W - 1L
1,766 SR
Queue Stats
4W - 9L
1,414 Elo+
Solo
Freya
Freya
Wolfie19
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 81L
1,479 Elo+
Solo
Sylvanus
Sylvanus
Xboxomatic6715
Sylvanus
Level 46
God Stats
9W - 11L
1,702 SR
Queue Stats
64W - 73L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 13
10,146
725
13,408
9,553
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
19
10 / 2 / 10
11,800
843
28,166
16,004
10,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
8 / 3 / 4
10,770
769
12,273
10,718
5,132
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 3 / 11
9,878
706
2,889
14,686
16,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
3 / 1 / 9
10,203
729
13,654
10,809
5,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 0
9,686
692
9,097
17,962
9,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
OpulentSugar
Hun Batz
17
3 / 3 / 0
9,838
703
9,179
13,332
5,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 7 / 4
8,915
637
7,666
18,752
15,321
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
Wolfie19
Freya
18
3 / 4 / 5
10,123
723
15,575
16,217
7,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
15
1 / 6 / 5
9,029
645
6,832
18,289
18,061
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
23
Kills
9
10
Deaths
23
47
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
1
1
13
7.5
W
Ishtar
10
2
10
7.5
L
Hun Batz
OpulentSugar
Hun Batz
3
3
0
1
L
0
7
4
0.29
W
8
3
4
3.33
L
Freya
Wolfie19
Freya
3
4
5
1.38
L
Sylvanus
1
6
5
0.58
W
1
3
11
2.17
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,390
Damage
48,349
61,770
Taken
84,552
41,982
Mitigated
55,226
20,057
Healing
15,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,097
7,027
380
5,964
17,962
9,022
0
3,595
14,237
0
38,997
W
13,408
1,481
104
1,714
9,553
4,652
218
3,753
5,750
48,944
0
W
Ishtar
28,166
15,308
0
4,753
16,004
10,362
1,348
2,347
13,395
0
66,666
L
Hun Batz
OpulentSugar
Hun Batz
9,179
1,305
0
1,207
13,332
5,578
0
6,012
7,190
0
37,212
L
7,666
1,584
0
579
18,752
15,321
0
5,007
13,637
0
25,763
W
12,273
1,262
75
605
10,718
5,132
736
3,557
6,912
0
27,472
L
Freya
Wolfie19
Freya
15,575
4,826
0
4,369
16,217
7,244
235
9,109
6,978
38,176
0
L
Sylvanus
6,832
1,893
1,499
1,930
18,289
18,061
0
5,705
12,359
14,794
0
W
2,889
1,213
6,181
4,736
14,686
16,370
121
6,930
7,245
5,394
0
W
13,654
5,789
0
1,889
10,809
5,466
595
4,350
6,061
49,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,797
Gold Earned
47,591
283
Minions Killed
257
0
Camps Cleared
0
1,262,675
Distance Traveled
1,240,808
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,686
692
61
4
0
254,946
1
W
Merlin
10,146
725
65
5
0
262,727
1
W
Ishtar
11,800
843
80
6
0
260,012
3
L
Hun Batz
9,838
703
56
4
0
280,267
2
L
Nike
8,915
637
43
3
0
247,856
3
W
Thor
10,770
769
35
3
0
258,599
2
L
Freya
10,123
723
77
6
0
242,158
0
L
Sylvanus
9,029
645
20
1
0
215,581
1
W
Yemoja
9,878
706
13
1
0
196,891
1
W
Vulcan
10,203
729
90
6
0
284,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role