Player Matchup

Janus
Janus
Platinum III
KyleDaBagel
Janus
Platinum III
Level 48
God Stats
3W - 1L
1,562 SR
Queue Stats
59W - 39L
1,762 MMR
Party 2
Heimdallr
Heimdallr
Platinum III
SrryUrBadKiddo
Heimdallr
Platinum III
Level 48
God Stats
2W - 4L
1,733 SR
Queue Stats
60W - 40L
1,766 MMR
Party 2
Thor
Thor
Platinum III
UrKindaBadBro
Thor
Platinum III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 39L
1,822 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 48
1,598 SR
1,783 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 106
1,526 SR
1,739 MMR
Chaac
Chaac
Platinum IV
BeatinShmeet
Chaac
Platinum IV
Level 128
God Stats
4W - 2L
1,367 SR
Queue Stats
40W - 35L
1,549 MMR
Party 1
He Bo
He Bo
Platinum II
Choke Beef
He Bo
Platinum II
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 147L
1,945 MMR
Party 1
Ares
Ares
Gold I
Hasesino14
Ares
Gold I
Level 95
God Stats
1W - 1L
1,712 SR
Queue Stats
74W - 73L
1,723 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 6
10,670
667
11,579
16,163
5,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
SrryUrBadKiddo
Heimdallr
18
3 / 4 / 4
11,984
749
13,517
15,953
6,993
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 6 / 1
11,068
692
11,647
16,384
7,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AtlasAo KuangCabrakanFenrirFreya

VS

Bans
AchillesCu ChulainnKhepriShivaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 7
13,050
816
20,280
25,916
25,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
18
2 / 4 / 6
12,041
753
14,099
12,305
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 0 / 6
12,894
806
10,134
21,793
32,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
7
Kills
16
16
Deaths
7
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
9
3
7
4.17
W
He Bo
2
4
6
1.25
W
5
0
6
8
L
0
6
6
0.5
L
Heimdallr
SrryUrBadKiddo
Heimdallr
3
4
4
1.25
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,743
Damage
44,513
48,500
Taken
60,014
20,248
Mitigated
63,489
2,201
Healing
17,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,280
3,717
0
9,330
25,916
25,793
1,481
4,676
21,240
0
59,252
W
He Bo
14,099
71
0
2,347
12,305
5,506
412
2,279
9,490
79,722
0
W
10,134
287
0
5,512
21,793
32,190
407
4,821
16,972
19,146
0
L
11,579
1,243
0
750
16,163
5,990
0
8,164
7,662
36,862
0
L
Heimdallr
SrryUrBadKiddo
Heimdallr
13,517
5,376
0
904
15,953
6,993
0
8,931
6,533
0
49,513
L
11,647
3,077
0
547
16,384
7,265
0
7,171
8,699
0
49,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,722
Gold Earned
37,985
189
Minions Killed
190
0
Camps Cleared
0
759,448
Distance Traveled
1,052,119
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,050
816
48
3
0
382,129
3
W
He Bo
12,041
753
125
8
0
318,135
1
W
Ares
12,894
806
17
1
0
351,855
3
L
Janus
10,670
667
54
3
0
245,814
0
L
Heimdallr
11,984
749
64
4
0
257,281
1
L
Thor
11,068
692
71
4
0
256,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role