Player Matchup

Scylla
Scylla
Diamond IV
 
Scylla
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum V
BoyGotBanned
Neith
Platinum V
Level 37
God Stats
7W - 4L
1,843 SR
Queue Stats
74W - 65L
1,866 MMR
Party 1
Tyr
Tyr
Diamond IV
Pìngu
Tyr
Diamond IV
Level 160
God Stats
4W - 3L
1,698 SR
Queue Stats
257W - 254L
1,989 MMR
Solo
Susano
Susano
Platinum IV
martinlafouine
Susano
Platinum IV
Level 103
God Stats
3W - 2L
1,759 SR
Queue Stats
38W - 28L
2,042 MMR
Solo
Achilles
Achilles
Platinum II
viperq
Achilles
Platinum II
Level 59
God Stats
2W - 2L
1,387 SR
Queue Stats
65W - 49L
1,970 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 104
1,638 SR
1,873 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,620 SR
1,988 MMR
Mulan
Mulan
Diamond IV
CulonasCancun
Mulan
Diamond IV
Level 124
God Stats
3W - 3L
1,620 SR
Queue Stats
539W - 519L
1,932 MMR
Solo
Ganesha
Ganesha
Gold I
GLaDOS
Ganesha
Gold I
Level 155
God Stats
3W - 3L
1,669 SR
Queue Stats
66W - 59L
1,923 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
N0R0s
Danzaburou
Platinum IV
Level 55
God Stats
12W - 10L
1,661 SR
Queue Stats
93W - 81L
1,866 MMR
Solo
Agni
Agni
Platinum I
Sysyfo
Agni
Platinum I
Level 160
God Stats
75W - 46L
1,733 SR
Queue Stats
344W - 331L
2,133 MMR
Solo
Loki
Loki
Diamond IV
zolllie
Loki
Diamond IV
Level 142
God Stats
0W - 3L
1,416 SR
Queue Stats
283W - 282L
2,083 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 1 / 2
7,897
564
4,992
5,489
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 0 / 4
8,534
610
6,945
5,973
3,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
Pìngu
Tyr
14
4 / 2 / 1
8,197
586
11,698
19,138
17,344
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 2 / 5
7,552
539
7,623
12,602
4,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
viperq
Achilles
12
5 / 1 / 8
8,027
573
8,157
11,803
10,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
Chang'eThorChronosNe Zha

VS

Bans
Guan YuIshtarLancelotEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
7,540
539
12,549
14,097
11,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Ganesha
GLaDOS
Ganesha
10
1 / 2 / 0
6,389
456
3,280
9,297
7,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
N0R0s
Danzaburou
11
0 / 6 / 0
6,586
470
3,511
9,356
3,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Agni
Sysyfo
Agni
11
0 / 5 / 1
6,922
494
6,657
10,034
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
zolllie
Loki
13
2 / 3 / 1
7,265
519
5,527
12,596
5,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
18
Kills
5
6
Deaths
18
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
1
2
3
W
4
0
4
6
L
2
2
1
1.25
L
Ganesha
GLaDOS
Ganesha
1
2
0
0.5
L
Danzaburou
N0R0s
Danzaburou
0
6
0
0
W
Tyr
Pìngu
Tyr
4
2
1
2.25
L
Agni
Sysyfo
Agni
0
5
1
0.1
W
3
2
5
2.75
W
Achilles
viperq
Achilles
5
1
8
9
L
Loki
zolllie
Loki
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,415
Damage
31,524
55,005
Taken
55,380
37,726
Mitigated
30,940
23,947
Healing
18,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,992
901
0
1,360
5,489
2,248
300
3,428
2,061
73,963
0
W
6,945
3,098
0
2,582
5,973
3,002
585
921
5,052
0
71,161
L
12,549
2,061
0
8,534
14,097
11,270
0
352
13,745
0
58,769
L
Ganesha
GLaDOS
Ganesha
3,280
721
0
1,838
9,297
7,403
0
1,821
7,476
18,382
0
L
Danzaburou
N0R0s
Danzaburou
3,511
1,278
0
1,505
9,356
3,713
0
0
9,356
0
52,579
W
Tyr
Pìngu
Tyr
11,698
1,876
0
10,918
19,138
17,344
0
993
16,987
0
57,958
L
Agni
Sysyfo
Agni
6,657
627
0
1,508
10,034
3,453
56
1,688
8,346
59,193
0
W
7,623
1,779
0
5,014
12,602
4,979
0
2,045
10,402
0
56,341
W
Achilles
viperq
Achilles
8,157
2,745
0
4,073
11,803
10,153
17
2,550
9,253
0
19,866
L
Loki
zolllie
Loki
5,527
1,616
0
4,694
12,596
5,101
0
1,131
11,465
0
55,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,207
Gold Earned
34,702
503
Minions Killed
434
0
Camps Cleared
0
1,357,446
Distance Traveled
1,275,449
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,897
564
144
10
0
263,638
5
W
Neith
8,534
610
130
9
0
246,330
6
L
Mulan
7,540
539
100
7
0
244,330
4
L
Ganesha
6,389
456
9
1
0
269,433
6
L
Danzaburou
6,586
470
101
7
0
228,632
3
W
Tyr
8,197
586
108
8
0
281,746
2
L
Agni
6,922
494
115
8
0
238,857
3
W
Susano
7,552
539
95
7
0
304,460
5
W
Achilles
8,027
573
26
2
0
261,272
0
L
Loki
7,265
519
109
8
0
294,197
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role