Player Matchup

Mulan
Mulan
Extra Juiice
Mulan
Level 102
God Stats
5W - 5L
1,608 SR
Queue Stats
54W - 54L
1,459 Elo+
Solo
Bacchus
Bacchus
MysticCollie
Bacchus
Level 81
God Stats
2W - 2L
1,421 SR
Queue Stats
52W - 64L
1,395 Elo+
Solo
Pele
Pele
STK x BULLDOZER
Pele
Level 136
God Stats
28W - 21L
1,562 SR
Queue Stats
63W - 63L
1,400 Elo+
Solo
Team Averages
Level 106
1,530 SR
1,418 Elo+

VS

Team Averages
Level 51
1,431 SR
1,225 Elo+
Awilix
Awilix
Animeisgod_1000
Awilix
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 107L
1,259 Elo+
Party 1
Nox
Nox
LuvAnthony999
Nox
Level 19
God Stats
8W - 9L
1,340 SR
Queue Stats
17W - 35L
1,161 Elo+
Party 1
Tyr
Tyr
colt1trev
Tyr
Level 66
God Stats
17W - 16L
1,452 SR
Queue Stats
57W - 92L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 4
9,411
627
11,727
9,851
8,258
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Bacchus
MysticCollie
Bacchus
14
0 / 2 / 5
9,897
660
6,158
12,411
16,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
4 / 4 / 1
9,695
646
7,147
8,982
3,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 3
10,528
702
5,715
9,513
4,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 1 / 4
9,213
614
8,855
8,222
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
3 / 1 / 4
9,794
653
8,226
11,606
12,489
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
5
Kills
7
7
Deaths
5
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
3
3
1.5
L
1
1
4
3
W
1
1
4
3
L
Bacchus
MysticCollie
Bacchus
0
2
5
1.25
L
4
4
1
1.13
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,032
Damage
22,796
31,244
Taken
29,341
28,107
Mitigated
20,656
5,666
Healing
3,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,715
2,300
0
849
9,513
4,228
987
2,027
7,486
47
35,858
L
11,727
1,496
0
2,267
9,851
8,258
0
3,182
6,669
0
30,563
W
8,855
1,506
105
998
8,222
3,939
0
1,787
6,435
31,238
0
L
Bacchus
MysticCollie
Bacchus
6,158
732
406
2,438
12,411
16,102
0
3,828
8,583
27,954
0
L
7,147
2,038
0
555
8,982
3,747
0
2,144
6,838
0
35,834
W
8,226
711
299
1,186
11,606
12,489
477
2,393
9,213
167
31,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,003
Gold Earned
29,535
144
Minions Killed
150
0
Camps Cleared
0
771,101
Distance Traveled
860,384
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,528
702
59
4
0
286,531
2
L
Mulan
9,411
627
49
3
0
275,823
2
W
Nox
9,213
614
53
4
0
258,399
1
L
Bacchus
9,897
660
29
2
0
280,987
3
L
Pele
9,695
646
66
4
0
214,291
0
W
Tyr
9,794
653
38
3
0
315,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role