Player Matchup

Tyr
Tyr
Hectorcastro2425
Tyr
Level 48
God Stats
9W - 10L
1,466 SR
Queue Stats
127W - 145L
1,381 Elo+
Solo
Bakasura
Bakasura
Love_bugggg1234
Bakasura
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 207L
1,418 Elo+
Party 2
Ares
Ares
Thugnificent469
Ares
Level 61
God Stats
52W - 49L
1,500 SR
Queue Stats
83W - 92L
1,404 Elo+
Party 2
Zhong Kui
Zhong Kui
UmR Snuggie
Zhong Kui
Level 85
God Stats
8W - 5L
1,325 SR
Queue Stats
50W - 63L
1,412 Elo+
Solo
Aphrodite
Aphrodite
Wudaland
Aphrodite
Level 40
God Stats
22W - 21L
1,503 SR
Queue Stats
93W - 102L
1,438 Elo+
Solo
Team Averages
Level 60
1,459 SR
1,411 Elo+

VS

Team Averages
Level 95
1,707 SR
1,633 Elo+
Heimdallr
Heimdallr
ATC193
Heimdallr
Level 64
God Stats
5W - 1L
1,575 SR
Queue Stats
36W - 33L
1,380 Elo+
Solo
Gilgamesh
Gilgamesh
Baekhyen
Gilgamesh
Level 160
God Stats
53W - 8L
1,982 SR
Queue Stats
284W - 56L
1,833 Elo+
Party 1
Medusa
Medusa
Ghostofmelody
Medusa
Level 100
God Stats
7W - 6L
1,467 SR
Queue Stats
25W - 35L
1,330 Elo+
Solo
Khepri
Khepri
VELMeBabe
Khepri
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,884 Elo+
Party 1
Loki
Loki
Xaeilo
Loki
Level 147
God Stats
14W - 0L
2,009 SR
Queue Stats
209W - 77L
1,739 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 3
9,827
893
11,141
17,813
18,185
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
15
1 / 9 / 1
10,168
924
6,162
17,550
11,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 5 / 3
9,865
897
6,673
14,853
20,391
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
UmR Snuggie
Zhong Kui
16
2 / 0 / 1
10,933
994
11,629
10,888
8,553
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Wudaland
Aphrodite
15
1 / 10 / 1
9,858
896
6,637
16,339
8,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

120

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ATC193
Heimdallr
17
4 / 0 / 10
11,628
1,057
12,748
5,249
3,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Baekhyen
Gilgamesh
17
4 / 1 / 16
11,046
1,004
19,588
12,365
14,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
2 / 2 / 12
10,450
950
12,211
7,813
4,062
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
VELMeBabe
Khepri
17
6 / 0 / 17
11,891
1,081
6,888
9,527
12,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Loki
Xaeilo
Loki
18
10 / 1 / 12
12,529
1,139
19,332
12,729
6,802
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
93
4
Kills
26
26
Deaths
4
9
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ATC193
Heimdallr
4
0
10
9
W
Gilgamesh
Baekhyen
Gilgamesh
4
1
16
12
W
2
2
12
4
L
0
2
3
0.75
L
Bakasura
1
9
1
0.17
L
0
5
3
0.3
L
Zhong Kui
UmR Snuggie
Zhong Kui
2
0
1
2.5
W
Khepri
VELMeBabe
Khepri
6
0
17
14.5
L
Aphrodite
Wudaland
Aphrodite
1
10
1
0.15
W
Loki
Xaeilo
Loki
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,242
Damage
70,767
77,443
Taken
47,683
67,375
Mitigated
40,716
10,467
Healing
4,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ATC193
Heimdallr
12,748
8,237
0
616
5,249
3,009
0
2,454
2,795
0
44,498
W
Gilgamesh
Baekhyen
Gilgamesh
19,588
4,782
0
1,370
12,365
14,493
0
8,352
4,013
236
25,967
W
12,211
6,924
0
1,168
7,813
4,062
0
3,145
4,668
0
25,257
L
11,141
1,784
0
1,762
17,813
18,185
0
1,630
15,825
0
18,581
L
Bakasura
6,162
4,871
0
2,016
17,550
11,582
0
1,630
15,666
0
17,209
L
6,673
457
0
0
14,853
20,391
0
586
14,110
15,268
0
L
Zhong Kui
UmR Snuggie
Zhong Kui
11,629
898
280
3,774
10,888
8,553
0
701
9,946
50,655
0
W
Khepri
VELMeBabe
Khepri
6,888
953
0
342
9,527
12,350
0
4,322
5,019
10,132
0
L
Aphrodite
Wudaland
Aphrodite
6,637
285
754
1,881
16,339
8,664
0
2,577
13,546
15,937
0
W
Loki
Xaeilo
Loki
19,332
5,217
0
748
12,729
6,802
0
6,666
5,936
0
46,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,651
Gold Earned
57,544
160
Minions Killed
194
4
Camps Cleared
8
953,680
Distance Traveled
973,976
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,628
1,057
78
7
1
164,543
0
W
Gilgamesh
11,046
1,004
15
1
2
200,449
1
W
Medusa
10,450
950
33
3
2
177,927
0
L
Tyr
9,827
893
12
1
0
223,591
0
L
Bakasura
10,168
924
35
3
2
184,869
0
L
Ares
9,865
897
6
1
0
168,604
0
L
Zhong Kui
10,933
994
84
8
0
206,659
1
W
Khepri
11,891
1,081
11
1
0
205,450
2
L
Aphrodite
9,858
896
23
2
2
169,957
0
W
Loki
12,529
1,139
57
5
3
225,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role