Player Matchup

Anubis
Anubis
Masters
Big Team Rush
Anubis
Masters
Level 160
God Stats
9W - 9L
1,622 SR
Queue Stats
399W - 278L
2,583 MMR
Solo
Danzaburou
Danzaburou
Masters
Chewy5492
Danzaburou
Masters
Level 85
God Stats
2W - 0L
1,920 SR
Queue Stats
71W - 37L
2,825 MMR
Party 2
Thor
Thor
Masters
Vibeski
Thor
Masters
Level 63
God Stats
12W - 9L
1,802 SR
Queue Stats
139W - 86L
3,008 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 103
1,781 SR
2,805 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 128
1,413 SR
1,947 MMR
Merlin
Merlin
Masters
 
Merlin
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Gold IV
Meathead_SlayR
Atlas
Gold IV
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 59L
1,704 MMR
Solo
Awilix
Awilix
Diamond II
Saint Levant
Awilix
Diamond II
Level 159
God Stats
2W - 5L
1,238 SR
Queue Stats
74W - 62L
2,637 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 10
10,519
751
14,485
10,310
6,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Chewy5492
Danzaburou
17
4 / 2 / 4
11,436
817
16,454
14,129
6,963
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
Vibeski
Thor
17
6 / 3 / 4
11,050
789
12,735
11,070
6,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
SobekAchillesGuan YuNe ZhaBaba Yaga

VS

Bans
ThothShivaAresFenrirCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 6 / 3
9,237
660
7,479
12,704
5,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 2 / 3
10,203
729
6,543
21,448
28,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Awilix
16
2 / 4 / 3
9,578
684
11,771
13,761
7,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
12
Kills
6
6
Deaths
12
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
6
3
0.58
W
2
1
10
7
W
Danzaburou
Chewy5492
Danzaburou
4
2
4
3
L
2
2
3
1.75
L
Awilix
2
4
3
0.88
W
Thor
Vibeski
Thor
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,674
Damage
25,793
35,509
Taken
47,913
20,226
Mitigated
40,916
14,630
Healing
7,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,479
662
194
2,000
12,704
5,665
0
3,991
8,407
50,474
0
W
14,485
1,201
0
5,809
10,310
6,340
438
5,240
5,070
61,781
0
W
Danzaburou
Chewy5492
Danzaburou
16,454
7,431
1,678
5,065
14,129
6,963
1,577
6,089
8,040
3,538
56,851
L
6,543
2,475
0
4,143
21,448
28,098
0
7,115
13,910
17,510
0
L
Awilix
11,771
3,957
0
1,462
13,761
7,153
0
4,145
9,261
0
35,353
W
Thor
Vibeski
Thor
12,735
2,173
0
2,078
11,070
6,923
557
2,909
8,161
0
36,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,005
Gold Earned
29,018
202
Minions Killed
172
0
Camps Cleared
0
722,151
Distance Traveled
711,970
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,237
660
103
7
0
200,439
2
W
Anubis
10,519
751
84
6
0
235,899
4
W
Danzaburou
11,436
817
73
5
0
248,926
3
L
Atlas
10,203
729
20
1
0
250,529
2
L
Awilix
9,578
684
49
4
0
261,002
4
W
Thor
11,050
789
45
3
0
237,326
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role