Player Matchup

Ganesha
Ganesha
Gold III
Iylie
Ganesha
Gold III
Level 117
God Stats
4W - 3L
1,653 SR
Queue Stats
76W - 78L
1,538 MMR
Solo
Nemesis
Nemesis
Gold IV
Noob37191
Nemesis
Gold IV
Level 131
God Stats
2W - 4L
1,367 SR
Queue Stats
173W - 176L
1,468 MMR
Solo
Merlin
Merlin
Gold II
ToufikLePen
Merlin
Gold II
Level 139
God Stats
17W - 19L
1,536 SR
Queue Stats
549W - 549L
1,562 MMR
Solo
Cernunnos
Cernunnos
Silver III
iVisuaL2827
Cernunnos
Silver III
Level 146
God Stats
2W - 2L
1,441 SR
Queue Stats
19W - 20L
1,439 MMR
Solo
Ymir
Ymir
Gold IV
sheyna2012
Ymir
Gold IV
Level 154
God Stats
208W - 172L
1,603 SR
Queue Stats
420W - 407L
1,474 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,520 SR
1,496 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,457 SR
1,496 MMR
Nox
Nox
Gold II
Cansdale1
Nox
Gold II
Level 159
God Stats
12W - 9L
1,611 SR
Queue Stats
728W - 741L
1,592 MMR
Solo
Agni
Agni
Gold III
Dagii_bee16
Agni
Gold III
Level 155
God Stats
3W - 9L
1,278 SR
Queue Stats
432W - 428L
1,399 MMR
Solo
Mercury
Mercury
Gold III
ThirstyWhiteKid
Mercury
Gold III
Level 145
God Stats
9W - 7L
1,602 SR
Queue Stats
222W - 222L
1,564 MMR
Solo
Ares
Ares
Gold I
Yuzah38
Ares
Gold I
Level 79
God Stats
1W - 3L
1,254 SR
Queue Stats
299W - 304L
1,459 MMR
Solo
Neith
Neith
Gold III
hamid_btc
Neith
Gold III
Level 147
God Stats
11W - 13L
1,540 SR
Queue Stats
178W - 175L
1,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Iylie
Ganesha
19
0 / 1 / 5
11,260
490
14,848
23,076
13,654
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Noob37191
Nemesis
12
1 / 4 / 1
8,550
372
6,386
13,697
5,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
19
5 / 3 / 4
11,810
513
15,046
19,997
9,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
iVisuaL2827
Cernunnos
17
1 / 6 / 1
11,025
479
11,316
23,062
9,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 7 / 2
9,760
424
6,227
22,634
26,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
LokiSusanoHadesAwilix

VS

Bans
CliodhnaArachneCabrakanThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 7
12,298
535
14,677
14,678
7,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 5 / 6
10,821
470
13,141
11,673
4,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 0 / 3
13,367
581
14,762
17,421
8,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
Yuzah38
Ares
15
0 / 1 / 12
10,097
439
9,113
20,097
21,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
hamid_btc
Neith
20
7 / 1 / 5
13,103
570
23,336
16,892
8,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
11
Kills
21
21
Deaths
11
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
2
4
7
1.38
W
1
5
6
0.8
L
Ganesha
Iylie
Ganesha
0
1
5
2.5
L
Nemesis
Noob37191
Nemesis
1
4
1
0.38
W
11
0
3
12.5
L
Merlin
5
3
4
2.33
W
Ares
Yuzah38
Ares
0
1
12
6
W
Neith
hamid_btc
Neith
7
1
5
9.5
L
Cernunnos
iVisuaL2827
Cernunnos
1
6
1
0.25
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,823
Damage
75,029
102,466
Taken
80,761
64,359
Mitigated
50,252
24,246
Healing
18,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,677
1,497
0
2,410
14,678
7,401
318
8,544
6,134
99,129
0
W
13,141
360
248
2,010
11,673
4,653
1,538
9,448
2,225
79,798
0
L
Ganesha
Iylie
Ganesha
14,848
1,217
85
7,622
23,076
13,654
186
8,427
14,361
108,696
0
L
Nemesis
Noob37191
Nemesis
6,386
3,449
0
859
13,697
5,508
0
2,945
10,678
0
54,593
W
14,762
9,281
0
1,479
17,421
8,291
2,318
6,370
11,051
0
127,948
L
Merlin
15,046
824
213
4,397
19,997
9,118
106
11,469
8,461
112,509
0
W
Ares
Yuzah38
Ares
9,113
735
685
5,489
20,097
21,269
144
9,340
10,757
26,202
1,807
W
Neith
hamid_btc
Neith
23,336
9,029
0
5,706
16,892
8,638
240
2,538
14,354
0
138,112
L
Cernunnos
iVisuaL2827
Cernunnos
11,316
4,360
0
8,912
23,062
9,949
0
3,416
19,639
0
100,579
L
6,227
1,323
0
2,158
22,634
26,130
0
9,450
12,999
30,778
1,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,405
Gold Earned
59,686
646
Minions Killed
692
0
Camps Cleared
0
2,042,070
Distance Traveled
2,265,294
35
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,298
535
183
8
0
391,047
4
W
Agni
10,821
470
142
6
0
416,135
5
L
Ganesha
11,260
490
153
7
0
469,352
3
L
Nemesis
8,550
372
103
4
0
336,996
5
W
Mercury
13,367
581
155
7
0
581,636
4
L
Merlin
11,810
513
188
8
0
436,021
13
W
Ares
10,097
439
24
1
0
479,014
8
W
Neith
13,103
570
188
8
0
397,462
6
L
Cernunnos
11,025
479
159
7
0
391,183
9
L
Ymir
9,760
424
43
2
0
408,518
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role