Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Mystraall
Chang'e
Level 82
God Stats
3W - 4L
1,500 SR
Queue Stats
14W - 16L
1,487 Elo+
Party 1
Fenrir
Fenrir
Repushko
Fenrir
Level 105
God Stats
5W - 4L
1,603 SR
Queue Stats
83W - 77L
1,461 Elo+
Solo
Nox
Nox
puffo31005
Nox
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,373 Elo+
Party 1
Team Averages
Level 112
1,521 SR
1,464 Elo+

VS

Team Averages
Level 91
1,482 SR
1,482 Elo+
Nu Wa
Nu Wa
Ad0uk3n-_-
Nu Wa
Level 85
God Stats
7W - 6L
1,369 SR
Queue Stats
329W - 366L
1,404 Elo+
Solo
Guan Yu
Guan Yu
Masquerader69
Guan Yu
Level 108
God Stats
10W - 13L
1,421 SR
Queue Stats
238W - 230L
1,483 Elo+
Solo
Bastet
Bastet
Walt23
Bastet
Level 47
God Stats
5W - 0L
1,816 SR
Queue Stats
158W - 165L
1,472 Elo+
Solo
Cabrakan
Cabrakan
ZeTo-Deus
Cabrakan
Level 104
God Stats
3W - 2L
1,466 SR
Queue Stats
19W - 10L
1,602 Elo+
Solo
Ratatoskr
Ratatoskr
mypeopleneedme_0
Ratatoskr
Level 109
God Stats
2W - 1L
1,336 SR
Queue Stats
25W - 26L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 0 / 2
6,932
1,155
5,800
10,980
9,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
 
Xbalanque
11
0 / 3 / 3
6,191
1,032
8,028
8,983
2,795
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Mystraall
Chang'e
11
1 / 1 / 2
6,630
1,105
5,184
6,654
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Repushko
Fenrir
11
2 / 6 / 1
6,644
1,107
4,205
10,141
4,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 0 / 0
4,004
667
0
411
166
Team 1 Tickets

305

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
1 / 1 / 8
6,889
1,148
6,695
2,711
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
12
2 / 0 / 8
6,804
1,134
4,308
6,092
5,643
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bastet
Walt23
Bastet
12
5 / 1 / 3
7,576
1,263
9,314
7,217
3,242
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
ZeTo-Deus
Cabrakan
11
1 / 2 / 6
6,388
1,065
7,596
6,152
4,665
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
12
1 / 0 / 9
6,639
1,107
6,318
4,789
2,588
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
4
Kills
10
10
Deaths
4
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
0
2
2
L
Xbalanque
 
Xbalanque
0
3
3
0.5
W
Nu Wa
1
1
8
5
W
Guan Yu
2
0
8
6
L
Chang'e
Mystraall
Chang'e
1
1
2
2
L
Fenrir
Repushko
Fenrir
2
6
1
0.42
W
Bastet
Walt23
Bastet
5
1
3
6.5
W
Cabrakan
ZeTo-Deus
Cabrakan
1
2
6
2
W
Ratatoskr
1
0
9
5.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,217
Damage
34,231
37,169
Taken
26,961
19,130
Mitigated
17,196
8,586
Healing
5,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,800
1,373
1,154
4,026
10,980
9,234
0
4,454
6,526
0
16,111
L
Xbalanque
 
Xbalanque
8,028
3,496
0
0
8,983
2,795
0
3,888
5,095
0
19,260
W
Nu Wa
6,695
2,793
130
79
2,711
1,058
0
93
2,530
22,030
0
W
Guan Yu
4,308
292
1,947
1,164
6,092
5,643
0
1,613
4,352
0
12,479
L
Chang'e
Mystraall
Chang'e
5,184
399
1,788
1,238
6,654
2,138
0
2,430
4,224
22,251
0
L
Fenrir
Repushko
Fenrir
4,205
529
0
380
10,141
4,797
0
3,108
7,033
0
10,773
W
Bastet
Walt23
Bastet
9,314
2,499
0
1,599
7,217
3,242
0
1,808
5,286
0
14,832
W
Cabrakan
ZeTo-Deus
Cabrakan
7,596
813
0
0
6,152
4,665
0
905
5,166
13,398
0
W
Ratatoskr
6,318
2,204
0
439
4,789
2,588
0
765
4,024
0
14,873
L
0
0
0
0
411
166
0
411
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,401
Gold Earned
34,296
102
Minions Killed
100
4
Camps Cleared
4
419,625
Distance Traveled
596,366
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,932
1,155
18
3
1
123,737
0
L
Xbalanque
6,191
1,032
32
5
1
94,043
0
W
Nu Wa
6,889
1,148
30
5
0
110,548
0
W
Guan Yu
6,804
1,134
19
3
0
130,135
3
L
Chang'e
6,630
1,105
44
7
0
106,143
0
L
Fenrir
6,644
1,107
8
1
2
95,702
3
W
Bastet
7,576
1,263
19
3
0
122,450
0
W
Cabrakan
6,388
1,065
10
2
1
105,584
3
W
Ratatoskr
6,639
1,107
22
4
3
127,649
0
L
Nox
4,004
667
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role