Player Matchup

Sun Wukong
Sun Wukong
CozendeySuperman
Sun Wukong
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 130L
1,397 Elo+
Solo
Baron Samedi
Baron Samedi
Fenix_2790
Baron Samedi
Level 109
God Stats
8W - 3L
1,661 SR
Queue Stats
80W - 87L
1,467 Elo+
Solo
Fafnir
Fafnir
Shamfacurot
Fafnir
Level 63
God Stats
5W - 3L
1,420 SR
Queue Stats
158W - 158L
1,414 Elo+
Solo
Charybdis
Charybdis
quadgie01
Charybdis
Level 125
God Stats
79W - 78L
1,529 SR
Queue Stats
806W - 901L
1,434 Elo+
Solo
Zhong Kui
Zhong Kui
savabanga45
Zhong Kui
Level 104
God Stats
5W - 2L
1,595 SR
Queue Stats
371W - 367L
1,457 Elo+
Solo
Team Averages
Level 108
1,541 SR
1,434 Elo+

VS

Team Averages
Level 79
1,529 SR
1,438 Elo+
Tiamat
Tiamat
 
Tiamat
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
KDS1333
Sol
Level 37
God Stats
2W - 5L
1,735 SR
Queue Stats
54W - 73L
1,394 Elo+
Party 1
Loki
Loki
LegoEagle4623
Loki
Level 4
God Stats
0W - 2L
1,163 SR
Queue Stats
0W - 2L
1,236 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ZZZEKE20
Cu Chulainn
Level 109
God Stats
19W - 12L
1,652 SR
Queue Stats
142W - 122L
1,509 Elo+
Solo
Medusa
Medusa
cotyce
Medusa
Level 156
God Stats
18W - 13L
1,597 SR
Queue Stats
998W - 1,039L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CozendeySuperman
Sun Wukong
17
5 / 1 / 17
10,895
1,090
10,808
10,859
10,228
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Fenix_2790
Baron Samedi
17
6 / 0 / 17
10,867
1,087
12,105
6,563
3,874
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
17
3 / 1 / 23
11,927
1,193
10,018
14,021
17,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
quadgie01
Charybdis
17
7 / 0 / 13
10,790
1,079
18,648
8,629
4,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
savabanga45
Zhong Kui
17
9 / 1 / 13
11,900
1,190
16,053
14,883
12,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

297

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
0 / 7 / 2
9,024
902
8,137
14,326
8,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sol
14
0 / 3 / 2
9,011
901
5,781
9,867
4,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
0 / 11 / 1
8,922
892
4,092
16,182
8,845
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
ZZZEKE20
Cu Chulainn
14
1 / 6 / 2
9,460
946
16,990
20,635
18,312
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Medusa
cotyce
Medusa
15
2 / 3 / 1
10,243
1,024
16,680
14,010
6,306
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
11
30
Kills
3
3
Deaths
30
83
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
7
2
0.14
W
Sun Wukong
CozendeySuperman
Sun Wukong
5
1
17
13.5
W
Baron Samedi
Fenix_2790
Baron Samedi
6
0
17
14.5
L
Sol
0
3
2
0.33
L
0
11
1
0.05
W
Fafnir
3
1
23
14.5
L
Cu Chulainn
ZZZEKE20
Cu Chulainn
1
6
2
0.33
L
Medusa
cotyce
Medusa
2
3
1
0.83
W
Charybdis
quadgie01
Charybdis
7
0
13
13.5
W
Zhong Kui
savabanga45
Zhong Kui
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,632
Damage
51,680
54,955
Taken
75,020
48,542
Mitigated
46,598
15,410
Healing
5,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,137
1,102
59
2,136
14,326
8,824
0
6,961
7,365
18,601
0
W
Sun Wukong
CozendeySuperman
Sun Wukong
10,808
1,609
0
4,380
10,859
10,228
0
2,750
8,012
45
25,381
W
Baron Samedi
Fenix_2790
Baron Samedi
12,105
1,128
2,758
1,951
6,563
3,874
0
1,477
5,086
26,708
0
L
Sol
5,781
1,349
0
1,027
9,867
4,311
0
3,439
6,428
27,326
0
L
4,092
745
0
244
16,182
8,845
0
8,573
7,609
0
18,297
W
Fafnir
10,018
3,721
0
3,021
14,021
17,445
0
5,232
8,789
17,108
0
L
Cu Chulainn
ZZZEKE20
Cu Chulainn
16,990
3,424
195
785
20,635
18,312
0
12,245
8,390
5,149
29,623
L
Medusa
cotyce
Medusa
16,680
10,245
0
999
14,010
6,306
0
7,003
7,007
0
41,419
W
Charybdis
quadgie01
Charybdis
18,648
9,662
64
63
8,629
4,691
0
1,658
6,859
0
40,356
W
Zhong Kui
savabanga45
Zhong Kui
16,053
383
0
3,173
14,883
12,304
0
5,029
9,654
37,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,379
Gold Earned
46,660
203
Minions Killed
185
4
Camps Cleared
10
932,351
Distance Traveled
755,335
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,024
902
23
2
1
143,250
3
W
Sun Wukong
10,895
1,090
46
5
2
196,268
0
W
Baron Samedi
10,867
1,087
36
4
1
189,101
0
L
Sol
9,011
901
45
5
0
134,331
0
L
Loki
8,922
892
32
3
1
137,756
1
W
Fafnir
11,927
1,193
16
2
0
178,684
1
L
Cu Chulainn
9,460
946
39
4
1
159,416
3
L
Medusa
10,243
1,024
46
5
7
180,582
0
W
Charybdis
10,790
1,079
45
5
1
168,434
2
W
Zhong Kui
11,900
1,190
60
6
0
199,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role