Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
 
Maui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
OldAsDIRT73
Awilix
Level 159
God Stats
9W - 8L
1,667 SR
Queue Stats
448W - 386L
1,641 Elo+
Solo
Cupid
Cupid
dkgk1
Cupid
Level 125
God Stats
12W - 7L
1,742 SR
Queue Stats
539W - 496L
1,643 Elo+
Solo
Team Averages
Level 138
1,582 SR
1,557 Elo+

VS

Team Averages
Level 120
1,579 SR
1,621 Elo+
Cernunnos
Cernunnos
Antebellum2
Cernunnos
Level 136
God Stats
8W - 7L
1,572 SR
Queue Stats
106W - 90L
1,556 Elo+
Solo
Arachne
Arachne
Formair
Arachne
Level 109
God Stats
15W - 15L
1,538 SR
Queue Stats
186W - 150L
1,605 Elo+
Solo
Xing Tian
Xing Tian
JediMindJMT420
Xing Tian
Level 156
God Stats
11W - 12L
1,506 SR
Queue Stats
626W - 612L
1,580 Elo+
Solo
Susano
Susano
Oltlo
Susano
Level 51
God Stats
1W - 0L
1,901 SR
Queue Stats
61W - 18L
1,742 Elo+
Solo
Janus
Janus
iHinokami
Janus
Level 148
God Stats
2W - 3L
1,381 SR
Queue Stats
262W - 260L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
4 / 3 / 0
9,770
575
17,941
22,236
21,528
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maui
 
Maui
12
0 / 3 / 5
7,962
468
6,091
16,523
17,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
 
Merlin
12
0 / 5 / 1
7,493
441
8,942
8,145
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
17
2 / 4 / 4
10,140
596
11,891
16,601
8,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
dkgk1
Cupid
15
3 / 4 / 1
9,235
543
7,547
12,406
4,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Antebellum2
Cernunnos
16
1 / 2 / 4
9,295
547
9,691
14,888
6,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
Formair
Arachne
16
0 / 4 / 6
9,311
548
11,170
23,380
15,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xing Tian
JediMindJMT420
Xing Tian
15
2 / 2 / 6
9,015
530
6,585
17,134
16,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
Oltlo
Susano
18
14 / 1 / 2
11,150
656
20,607
18,061
8,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
iHinokami
Janus
15
2 / 0 / 3
9,030
531
7,181
7,569
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
9
Kills
19
19
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
3
0
1.33
L
Maui
 
Maui
0
3
5
0.83
L
Merlin
 
Merlin
0
5
1
0.1
W
Cernunnos
Antebellum2
Cernunnos
1
2
4
1.5
W
Arachne
Formair
Arachne
0
4
6
0.75
W
Xing Tian
JediMindJMT420
Xing Tian
2
2
6
2.5
L
Awilix
2
4
4
1
W
Susano
Oltlo
Susano
14
1
2
15
L
Cupid
dkgk1
Cupid
3
4
1
0.88
W
Janus
iHinokami
Janus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,412
Damage
55,234
75,911
Taken
81,032
54,688
Mitigated
50,026
20,715
Healing
31,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
17,941
5,566
0
10,837
22,236
21,528
180
1,251
20,985
0
85,649
L
Maui
 
Maui
6,091
2,255
0
3,738
16,523
17,390
0
5,728
10,795
23,470
0
L
Merlin
 
Merlin
8,942
325
0
716
8,145
2,930
0
1,661
6,484
62,930
0
W
Cernunnos
Antebellum2
Cernunnos
9,691
3,615
0
8,543
14,888
6,354
86
1,295
13,593
0
96,379
W
Arachne
Formair
Arachne
11,170
6,307
0
11,984
23,380
15,628
0
2,143
21,237
0
67,243
W
Xing Tian
JediMindJMT420
Xing Tian
6,585
612
0
4,404
17,134
16,212
0
5,937
11,197
20,735
1,452
L
Awilix
11,891
4,830
0
650
16,601
8,443
0
3,326
13,275
0
97,555
W
Susano
Oltlo
Susano
20,607
5,328
0
5,804
18,061
8,527
0
2,492
15,569
0
95,823
L
Cupid
dkgk1
Cupid
7,547
3,795
254
4,520
12,406
4,397
879
1,291
11,115
0
79,307
W
Janus
iHinokami
Janus
7,181
431
0
1,180
7,569
3,305
0
3,381
4,188
102,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,600
Gold Earned
47,801
608
Minions Killed
620
0
Camps Cleared
0
1,674,762
Distance Traveled
1,763,493
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,770
575
176
10
0
316,411
0
L
Maui
7,962
468
28
2
0
342,536
0
L
Merlin
7,493
441
117
7
0
298,033
7
W
Cernunnos
9,295
547
148
9
0
320,190
6
W
Arachne
9,311
548
126
7
0
305,214
0
W
Xing Tian
9,015
530
23
1
0
344,613
6
L
Awilix
10,140
596
140
8
0
391,563
0
W
Susano
11,150
656
149
9
0
419,158
3
L
Cupid
9,235
543
147
9
0
326,219
6
W
Janus
9,030
531
174
10
0
374,318
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role