Player Matchup

Amaterasu
Amaterasu
Mr Hundrish
Amaterasu
Level 100
God Stats
1W - 1L
1,715 SR
Queue Stats
116W - 122L
1,404 Elo+
Party 2
Ne Zha
Ne Zha
QS_Hemoroide
Ne Zha
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 79L
1,446 Elo+
Party 3
Rama
Rama
QueenIdoda
Rama
Level 89
God Stats
4W - 5L
1,361 SR
Queue Stats
174W - 189L
1,433 Elo+
Party 2
Yu Huang
Yu Huang
Sergioajcp
Yu Huang
Level 146
God Stats
8W - 8L
1,471 SR
Queue Stats
295W - 293L
1,428 Elo+
Solo
Neith
Neith
meosensei420
Neith
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,445 Elo+
Party 3
Team Averages
Level 98
1,509 SR
1,431 Elo+

VS

Team Averages
Level 100
1,588 SR
1,439 Elo+
Ymir
Ymir
Industryal
Ymir
Level 138
God Stats
11W - 3L
1,698 SR
Queue Stats
148W - 169L
1,454 Elo+
Party 1
Skadi
Skadi
Jam1s3
Skadi
Level 52
God Stats
2W - 1L
1,277 SR
Queue Stats
180W - 223L
1,447 Elo+
Party 1
Hun Batz
Hun Batz
SLy91
Hun Batz
Level 76
God Stats
2W - 0L
1,757 SR
Queue Stats
140W - 134L
1,429 Elo+
Party 4
Cerberus
Cerberus
Zaiji
Cerberus
Level 128
God Stats
9W - 4L
1,593 SR
Queue Stats
503W - 502L
1,422 Elo+
Solo
Heimdallr
Heimdallr
stvno
Heimdallr
Level 107
God Stats
3W - 1L
1,615 SR
Queue Stats
168W - 160L
1,443 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Mr Hundrish
Amaterasu
15
1 / 4 / 7
7,704
700
6,545
12,704
13,953
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
13
3 / 8 / 7
8,491
772
9,431
12,509
5,580
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 5 / 3
9,481
862
9,155
10,946
4,607
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
Sergioajcp
Yu Huang
16
2 / 3 / 7
8,852
805
19,511
11,179
5,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 5 / 8
7,172
652
6,275
10,268
4,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 17
10,268
933
9,120
13,930
13,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
Jam1s3
Skadi
17
7 / 3 / 12
9,660
878
14,885
11,098
6,100
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
SLy91
Hun Batz
14
4 / 3 / 9
8,642
786
9,394
12,261
6,118
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Zaiji
Cerberus
16
6 / 2 / 9
9,425
857
8,727
14,889
14,219
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
stvno
Heimdallr
15
4 / 3 / 11
9,018
820
10,721
10,599
5,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
83
12
Kills
25
25
Deaths
12
32
Assists
58
Player
Kills
Deaths
Assists
KDA
W
4
1
17
12.5
W
Skadi
Jam1s3
Skadi
7
3
12
4.33
L
Amaterasu
Mr Hundrish
Amaterasu
1
4
7
1.13
L
Ne Zha
3
8
7
0.81
L
6
5
3
1.5
W
Hun Batz
SLy91
Hun Batz
4
3
9
2.83
L
Yu Huang
Sergioajcp
Yu Huang
2
3
7
1.83
W
Cerberus
Zaiji
Cerberus
6
2
9
5.25
L
0
5
8
0.8
W
Heimdallr
stvno
Heimdallr
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,917
Damage
52,847
57,606
Taken
62,777
34,174
Mitigated
45,448
14,709
Healing
21,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,120
463
5,059
4,825
13,930
13,175
707
5,742
8,188
15,822
0
W
Skadi
Jam1s3
Skadi
14,885
5,506
597
83
11,098
6,100
3,187
1,940
9,158
0
33,956
L
Amaterasu
Mr Hundrish
Amaterasu
6,545
2,002
573
2,001
12,704
13,953
0
4,102
8,602
0
10,031
L
Ne Zha
9,431
1,992
293
967
12,509
5,580
0
3,722
8,780
0
12,288
L
9,155
6,256
1,031
1,472
10,946
4,607
156
3,488
7,458
0
18,951
W
Hun Batz
SLy91
Hun Batz
9,394
47
1,464
1,547
12,261
6,118
621
3,668
8,593
0
12,973
L
Yu Huang
Sergioajcp
Yu Huang
19,511
1,000
2,568
3,627
11,179
5,071
0
4,593
6,586
38,071
0
W
Cerberus
Zaiji
Cerberus
8,727
542
1,067
4,597
14,889
14,219
321
5,493
9,396
17,724
0
L
6,275
1,859
1,043
1,134
10,268
4,963
938
1,942
8,326
0
10,960
W
Heimdallr
stvno
Heimdallr
10,721
2,424
774
1,729
10,599
5,836
605
2,668
7,931
0
22,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,700
Gold Earned
47,013
92
Minions Killed
121
0
Camps Cleared
0
985,283
Distance Traveled
942,441
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,268
933
20
2
0
181,488
0
W
Skadi
9,660
878
45
4
0
162,994
0
L
Amaterasu
7,704
700
9
1
0
207,579
1
L
Ne Zha
8,491
772
2
0
0
216,106
0
L
Rama
9,481
862
14
1
0
146,338
0
W
Hun Batz
8,642
786
7
1
0
205,615
0
L
Yu Huang
8,852
805
54
5
0
189,072
0
W
Cerberus
9,425
857
26
2
0
219,847
3
L
Neith
7,172
652
13
1
0
226,188
1
W
Heimdallr
9,018
820
23
2
0
172,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role