Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
ArturoPillador
Thoth
Level 50
God Stats
8W - 11L
1,500 SR
Queue Stats
37W - 41L
1,198 Elo+
Party 3
Chaac
Chaac
HanzøMain
Chaac
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,412 Elo+
Party 2
Ares
Ares
SuddenlyAres
Ares
Level 28
God Stats
1W - 1L
1,665 SR
Queue Stats
1W - 2L
1,412 Elo+
Party 2
Rama
Rama
s3anyb0y
Rama
Level 45
God Stats
1W - 3L
1,312 SR
Queue Stats
29W - 38L
1,489 Elo+
Solo
Team Averages
Level 64
1,495 SR
1,402 Elo+

VS

Team Averages
Level 74
1,508 SR
1,488 Elo+
Ao Kuang
Ao Kuang
Crazybanana07
Ao Kuang
Level 47
God Stats
14W - 11L
1,462 SR
Queue Stats
86W - 91L
1,490 Elo+
Party 1
Maui
Maui
Im2Bored
Maui
Level 29
God Stats
42W - 32L
1,516 SR
Queue Stats
52W - 59L
1,394 Elo+
Party 1
Sun Wukong
Sun Wukong
LeVirtuous
Sun Wukong
Level 89
God Stats
1W - 0L
1,752 SR
Queue Stats
18W - 11L
1,598 Elo+
Solo
Agni
Agni
NaJeZ
Agni
Level 45
God Stats
1W - 1L
1,274 SR
Queue Stats
81W - 120L
1,440 Elo+
Solo
Artemis
Artemis
Sweetpotatoes
Artemis
Level 160
God Stats
162W - 140L
1,537 SR
Queue Stats
262W - 255L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
19
10 / 3 / 3
11,819
591
19,252
19,278
10,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 0 / 2
8,946
447
3,091
5,176
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
14
1 / 7 / 1
8,731
437
7,103
20,036
13,417
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
1 / 5 / 6
9,775
489
11,763
14,283
7,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
15
0 / 3 / 2
8,991
450
4,953
15,019
5,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Crazybanana07
Ao Kuang
17
7 / 2 / 1
11,071
554
9,159
12,838
4,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
16
3 / 2 / 5
10,483
524
5,916
17,720
21,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
LeVirtuous
Sun Wukong
18
4 / 1 / 5
12,031
602
14,702
15,052
18,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
NaJeZ
Agni
17
1 / 4 / 0
10,663
533
6,222
12,741
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
16
3 / 4 / 4
9,927
496
13,591
16,521
6,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
13
Kills
18
18
Deaths
13
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
10
3
3
3.83
L
1
0
2
2
W
Ao Kuang
Crazybanana07
Ao Kuang
7
2
1
3.75
L
Chaac
1
7
1
0.21
W
Maui
3
2
5
2.75
W
Sun Wukong
LeVirtuous
Sun Wukong
4
1
5
6.5
W
Agni
NaJeZ
Agni
1
4
0
0.25
L
1
5
6
0.8
W
Artemis
3
4
4
1.25
L
Rama
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,162
Damage
49,590
73,792
Taken
74,872
38,624
Mitigated
55,261
16,234
Healing
23,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
19,252
5,950
0
2,058
19,278
10,160
0
7,827
11,451
0
114,800
L
3,091
35
0
857
5,176
2,012
590
2,722
2,454
75,895
0
W
Ao Kuang
Crazybanana07
Ao Kuang
9,159
2,225
0
4,893
12,838
4,818
0
1,799
11,039
82,988
0
L
Chaac
7,103
1,972
0
2,102
20,036
13,417
0
2,745
17,291
0
46,702
W
Maui
5,916
2,116
1,027
6,395
17,720
21,075
147
6,037
11,683
48,688
0
W
Sun Wukong
LeVirtuous
Sun Wukong
14,702
4,318
0
3,883
15,052
18,638
366
230
14,822
0
92,595
W
Agni
NaJeZ
Agni
6,222
305
0
3,410
12,741
4,197
883
4,159
8,582
97,744
0
L
11,763
561
0
3,002
14,283
7,532
388
6,492
7,791
45,737
0
W
Artemis
13,591
4,247
0
3,931
16,521
6,533
855
2,629
13,892
0
93,993
L
Rama
4,953
4,163
0
8,215
15,019
5,503
171
2,120
12,899
0
65,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,262
Gold Earned
54,175
512
Minions Killed
666
0
Camps Cleared
0
1,861,257
Distance Traveled
1,918,945
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
11,819
591
166
8
0
456,038
11
L
Thoth
8,946
447
120
6
0
364,794
5
W
Ao Kuang
11,071
554
133
7
0
452,929
0
L
Chaac
8,731
437
76
4
0
333,009
2
W
Maui
10,483
524
63
3
0
383,077
1
W
Sun Wukong
12,031
602
155
8
0
368,762
0
W
Agni
10,663
533
172
9
0
383,871
4
L
Ares
9,775
489
44
2
0
377,116
1
W
Artemis
9,927
496
143
7
0
330,306
9
L
Rama
8,991
450
106
5
0
330,300
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role