Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ARabidElf
Ah Muzen Cab
Level 85
God Stats
5W - 9L
1,397 SR
Queue Stats
161W - 152L
1,480 Elo+
Solo
Ah Puch
Ah Puch
PumpinkHeart
Ah Puch
Level 146
God Stats
15W - 5L
1,724 SR
Queue Stats
536W - 548L
1,407 Elo+
Solo
Odin
Odin
nikww99
Odin
Level 106
God Stats
2W - 1L
1,537 SR
Queue Stats
44W - 37L
1,520 Elo+
Party 1
Bacchus
Bacchus
ntfbuckshot
Bacchus
Level 146
God Stats
5W - 5L
1,389 SR
Queue Stats
244W - 250L
1,420 Elo+
Party 1
Team Averages
Level 125
1,509 SR
1,465 Elo+

VS

Team Averages
Level 89
1,583 SR
1,543 Elo+
Bellona
Bellona
 
Bellona
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Darbrraa
Cupid
Level 86
God Stats
20W - 15L
1,613 SR
Queue Stats
115W - 72L
1,608 Elo+
Solo
Chaac
Chaac
ShootaViceTV
Chaac
Level 81
God Stats
1W - 2L
1,616 SR
Queue Stats
337W - 324L
1,594 Elo+
Party 2
Baron Samedi
Baron Samedi
ZeoNox9780
Baron Samedi
Level 127
God Stats
6W - 4L
1,684 SR
Queue Stats
339W - 339L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
3 / 1 / 3
7,984
570
8,178
14,937
6,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
ARabidElf
Ah Muzen Cab
15
9 / 0 / 3
9,652
689
13,120
7,422
3,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
PumpinkHeart
Ah Puch
14
1 / 1 / 3
8,269
591
3,384
4,153
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
nikww99
Odin
14
0 / 1 / 3
7,648
546
4,483
9,610
7,709
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
ntfbuckshot
Bacchus
11
3 / 1 / 7
7,825
559
6,348
11,592
9,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 1 / 0
6,896
493
5,437
9,429
8,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
 
Hades
11
1 / 3 / 2
6,662
476
4,258
8,492
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cupid
Darbrraa
Cupid
11
0 / 4 / 0
6,500
464
4,778
13,416
4,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
1 / 3 / 2
7,014
501
4,255
11,955
7,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
ZeoNox9780
Baron Samedi
10
1 / 5 / 3
6,881
492
5,193
13,902
14,044
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
16
Kills
4
4
Deaths
16
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
1
3
4.5
L
Bellona
 
Bellona
1
1
0
1
L
Hades
 
Hades
1
3
2
0.67
W
Ah Muzen Cab
ARabidElf
Ah Muzen Cab
9
0
3
10.5
L
Cupid
Darbrraa
Cupid
0
4
0
0
W
Ah Puch
PumpinkHeart
Ah Puch
1
1
3
2.5
L
1
3
2
0.67
L
Baron Samedi
ZeoNox9780
Baron Samedi
1
5
3
0.5
W
Odin
nikww99
Odin
0
1
3
1.5
W
Bacchus
ntfbuckshot
Bacchus
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,513
Damage
23,921
47,714
Taken
57,194
28,749
Mitigated
39,041
17,306
Healing
21,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,178
5,223
0
7,809
14,937
6,827
0
3,867
11,070
0
60,585
L
Bellona
 
Bellona
5,437
2,418
0
3,843
9,429
8,792
471
407
9,022
0
42,398
L
Hades
 
Hades
4,258
802
344
2,290
8,492
4,389
50
2,044
6,448
43,683
0
W
Ah Muzen Cab
ARabidElf
Ah Muzen Cab
13,120
7,361
0
1,758
7,422
3,121
1,224
927
6,495
0
79,709
L
Cupid
Darbrraa
Cupid
4,778
2,046
133
5,952
13,416
4,462
0
2,315
11,101
0
45,536
W
Ah Puch
PumpinkHeart
Ah Puch
3,384
168
0
1,739
4,153
1,879
0
2,315
1,838
65,355
0
L
4,255
513
0
5,522
11,955
7,354
0
1,712
10,243
0
47,187
L
Baron Samedi
ZeoNox9780
Baron Samedi
5,193
696
582
2,890
13,902
14,044
0
3,802
10,100
24,149
0
W
Odin
nikww99
Odin
4,483
1,164
0
3,715
9,610
7,709
858
809
8,801
7,104
43,477
W
Bacchus
ntfbuckshot
Bacchus
6,348
1,071
0
2,285
11,592
9,213
0
1,960
9,366
22,171
1,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,378
Gold Earned
33,953
471
Minions Killed
436
0
Camps Cleared
0
1,422,351
Distance Traveled
1,229,512
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,984
570
89
6
0
334,527
0
L
Bellona
6,896
493
95
7
0
194,007
0
L
Hades
6,662
476
108
8
0
247,799
1
W
Ah Muzen Cab
9,652
689
146
10
0
272,329
1
L
Cupid
6,500
464
105
8
0
238,160
6
W
Ah Puch
8,269
591
118
8
0
274,638
4
L
Chaac
7,014
501
94
7
0
293,993
1
L
Baron Samedi
6,881
492
34
2
0
255,553
1
W
Odin
7,648
546
95
7
0
247,754
0
W
Bacchus
7,825
559
23
2
0
293,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role