Player Matchup

Chronos
Chronos
Diamond II
 
Chronos
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Diamond III
 
Fafnir
Diamond III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Diamond II
Hugetestacles
Cthulhu
Diamond II
Level 160
God Stats
6W - 4L
1,791 SR
Queue Stats
207W - 221L
2,261 MMR
Solo
Hou Yi
Hou Yi
Diamond II
WarchiFollower
Hou Yi
Diamond II
Level 160
God Stats
14W - 13L
1,767 SR
Queue Stats
212W - 183L
2,269 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
ÒpÇôDì
Ne Zha
Diamond IV
Level 160
God Stats
3W - 5L
1,386 SR
Queue Stats
499W - 479L
2,151 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 153
1,589 SR
1,936 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 87
1,512 SR
1,794 MMR
Vamana
Vamana
Platinum I
 
Vamana
Platinum I
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond III
 
Rama
Diamond III
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Diamond I
 
Nu Wa
Diamond I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Masters
Brehend
Maui
Masters
Level 160
God Stats
2W - 5L
1,558 SR
Queue Stats
320W - 307L
2,594 MMR
Solo
Camazotz
Camazotz
Platinum III
Cооkie
Camazotz
Platinum III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,876 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
8 / 0 / 3
8,859
681
9,294
9,219
3,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fafnir
 
Fafnir
10
0 / 0 / 7
7,127
548
3,566
9,471
10,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
14
1 / 0 / 0
8,167
628
6,613
8,382
7,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 0 / 0
8,187
630
7,168
10,952
4,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
ÒpÇôDì
Ne Zha
12
3 / 0 / 6
7,560
582
6,654
8,043
3,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ThorThe MorriganIshtar

VS

Bans
SusanoHadesDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
0 / 0 / 0
7,464
574
5,653
9,311
6,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
 
Rama
11
0 / 2 / 0
6,469
498
9,099
12,011
3,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
 
Nu Wa
9
0 / 8 / 0
5,857
451
4,905
11,294
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Maui
Brehend
Maui
10
0 / 2 / 0
6,212
478
1,475
7,730
5,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Camazotz
Cооkie
Camazotz
11
0 / 3 / 0
6,119
471
3,635
10,966
4,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
15
Kills
0
0
Deaths
15
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
8
0
3
9.5
W
Fafnir
 
Fafnir
0
0
7
3.5
L
Vamana
 
Vamana
0
0
0
0
L
Rama
 
Rama
0
2
0
0
L
Nu Wa
 
Nu Wa
0
8
0
0
L
Maui
Brehend
Maui
0
2
0
0
L
Camazotz
Cооkie
Camazotz
0
3
0
0
W
Cthulhu
1
0
0
1
W
3
0
0
3
W
Ne Zha
ÒpÇôDì
Ne Zha
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,295
Damage
24,767
46,067
Taken
51,312
29,054
Mitigated
24,654
18,049
Healing
20,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
9,294
3,514
0
3,102
9,219
3,846
783
2,839
6,380
86,343
0
W
Fafnir
 
Fafnir
3,566
707
0
2,882
9,471
10,021
63
2,015
7,456
17,064
4,573
L
Vamana
 
Vamana
5,653
2,704
0
6,795
9,311
6,421
0
5,388
3,923
85
73,553
L
Rama
 
Rama
9,099
6,827
0
5,253
12,011
3,729
0
1,637
10,342
0
53,308
L
Nu Wa
 
Nu Wa
4,905
1,453
0
783
11,294
3,911
0
6,421
4,767
40,134
0
L
Maui
Brehend
Maui
1,475
555
0
1,392
7,730
5,855
0
3,412
4,246
7,225
0
L
Camazotz
Cооkie
Camazotz
3,635
1,325
0
6,327
10,966
4,738
0
1,785
9,171
0
55,448
W
Cthulhu
6,613
490
100
1,953
8,382
7,783
0
302
8,080
69,779
0
W
7,168
4,629
0
8,290
10,952
4,071
1,020
655
10,297
0
67,293
W
Ne Zha
ÒpÇôDì
Ne Zha
6,654
3,122
0
1,722
8,043
3,333
0
962
7,081
0
53,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,900
Gold Earned
32,121
490
Minions Killed
418
0
Camps Cleared
0
1,323,184
Distance Traveled
1,200,153
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,859
681
134
10
0
273,976
3
W
Fafnir
7,127
548
24
2
0
247,352
5
L
Vamana
7,464
574
139
11
0
271,114
0
L
Rama
6,469
498
89
7
0
224,433
4
L
Nu Wa
5,857
451
71
5
0
182,510
0
L
Maui
6,212
478
13
1
0
256,814
4
L
Camazotz
6,119
471
106
8
0
265,282
1
W
Cthulhu
8,167
628
132
10
0
275,860
3
W
Hou Yi
8,187
630
114
9
0
230,141
1
W
Ne Zha
7,560
582
86
7
0
295,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role