Player Matchup

Rama
Rama
BeHH_b
Rama
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 84L
1,208 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FlatColt68409
Tsukuyomi
Level 119
God Stats
4W - 6L
1,325 SR
Queue Stats
247W - 249L
1,362 Elo+
Solo
Cthulhu
Cthulhu
M3hutch
Cthulhu
Level 154
God Stats
3W - 1L
1,871 SR
Queue Stats
218W - 251L
1,416 Elo+
Solo
Tyr
Tyr
guizeus30
Tyr
Level 66
God Stats
0W - 2L
1,265 SR
Queue Stats
65W - 78L
1,269 Elo+
Party 2
Nox
Nox
ÆΘNS
Nox
Level 147
God Stats
11W - 8L
1,537 SR
Queue Stats
478W - 544L
1,410 Elo+
Solo
Team Averages
Level 109
1,499 SR
1,333 Elo+

VS

Team Averages
Level 86
1,463 SR
1,370 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Carnako
Izanami
Level 34
God Stats
1W - 1L
1,316 SR
Queue Stats
195W - 202L
1,403 Elo+
Solo
Thoth
Thoth
blunts863
Thoth
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 37L
1,225 Elo+
Party 1
Zhong Kui
Zhong Kui
nickelmcbicks88
Zhong Kui
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BeHH_b
Rama
12
0 / 6 / 4
6,959
696
3,854
9,995
4,832
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
FlatColt68409
Tsukuyomi
16
7 / 5 / 4
9,185
919
9,869
9,519
5,240
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
M3hutch
Cthulhu
15
3 / 4 / 7
9,129
913
11,284
19,078
17,430
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 5 / 6
8,374
837
4,783
19,981
15,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nox
ÆΘNS
Nox
15
3 / 4 / 4
8,507
851
5,915
8,166
4,607
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
7 / 2 / 17
9,508
951
13,807
7,253
3,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
 
Athena
15
4 / 3 / 17
9,319
932
6,622
11,180
13,061
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Izanami
Carnako
Izanami
14
2 / 3 / 12
8,252
825
12,817
10,728
4,856
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
blunts863
Thoth
15
4 / 3 / 17
8,735
874
9,797
6,680
2,689
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
nickelmcbicks88
Zhong Kui
17
7 / 3 / 15
9,642
964
14,124
12,444
8,196
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
102
14
Kills
24
24
Deaths
14
25
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
2
17
7.75
W
Athena
 
Athena
4
3
17
4.17
L
Rama
BeHH_b
Rama
0
6
4
0.33
W
Izanami
Carnako
Izanami
2
3
12
2.67
L
Tsukuyomi
FlatColt68409
Tsukuyomi
7
5
4
1.8
L
Cthulhu
M3hutch
Cthulhu
3
4
7
1.63
W
Thoth
blunts863
Thoth
4
3
17
4.17
L
1
5
6
0.8
W
Zhong Kui
nickelmcbicks88
Zhong Kui
7
3
15
4.83
L
Nox
ÆΘNS
Nox
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,705
Damage
57,167
66,739
Taken
48,285
47,278
Mitigated
32,586
18,470
Healing
21,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
13,807
423
2,069
1,762
7,253
3,784
493
3,138
4,115
28,619
0
W
Athena
 
Athena
6,622
1,259
2,664
2,219
11,180
13,061
104
3,089
8,091
10,621
0
L
Rama
BeHH_b
Rama
3,854
3,477
323
914
9,995
4,832
877
6,655
3,340
0
7,923
W
Izanami
Carnako
Izanami
12,817
8,949
1,431
4,174
10,728
4,856
1,891
4,573
6,155
0
20,221
L
Tsukuyomi
FlatColt68409
Tsukuyomi
9,869
2,837
437
1,283
9,519
5,240
0
6,594
2,925
0
21,225
L
Cthulhu
M3hutch
Cthulhu
11,284
768
504
5,462
19,078
17,430
29
12,283
6,795
20,074
0
W
Thoth
blunts863
Thoth
9,797
2,109
204
831
6,680
2,689
944
2,618
4,062
17,145
0
L
4,783
1,089
1,879
5,159
19,981
15,169
650
12,127
7,854
0
10,922
W
Zhong Kui
nickelmcbicks88
Zhong Kui
14,124
2,423
1,105
5,086
12,444
8,196
935
3,781
8,663
24,660
0
L
Nox
ÆΘNS
Nox
5,915
633
1,439
1,070
8,166
4,607
348
6,691
1,475
15,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,154
Gold Earned
45,456
97
Minions Killed
104
0
Camps Cleared
0
814,113
Distance Traveled
901,008
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,508
951
40
4
0
195,059
1
W
Athena
9,319
932
4
0
0
180,188
0
L
Rama
6,959
696
11
1
0
149,556
0
W
Izanami
8,252
825
21
2
0
177,038
4
L
Tsukuyomi
9,185
919
14
1
0
127,646
0
L
Cthulhu
9,129
913
25
3
0
168,622
0
W
Thoth
8,735
874
13
1
0
170,219
0
L
Tyr
8,374
837
12
1
0
173,296
0
W
Zhong Kui
9,642
964
26
3
0
178,504
1
L
Nox
8,507
851
35
4
0
194,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role