Player Matchup

Cthulhu
Cthulhu
Heblor
Cthulhu
Level 123
God Stats
3W - 0L
1,846 SR
Queue Stats
191W - 177L
1,477 Elo+
Party 1
King Arthur
King Arthur
Lurmbo
King Arthur
Level 67
God Stats
3W - 0L
1,831 SR
Queue Stats
60W - 49L
1,525 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Marinjizz
Tsukuyomi
Level 119
God Stats
2W - 2L
1,391 SR
Queue Stats
11W - 18L
1,297 Elo+
Party 2
Terra
Terra
blaiz-zo
Terra
Level 117
God Stats
3W - 1L
1,651 SR
Queue Stats
285W - 286L
1,487 Elo+
Party 1
Nox
Nox
civan2581992
Nox
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 57L
1,332 Elo+
Party 2
Team Averages
Level 95
1,644 SR
1,423 Elo+

VS

Team Averages
Level 129
1,448 SR
1,458 Elo+
Morgan Le Fay
Morgan Le Fay
BIBIBeanca7
Morgan Le Fay
Level 131
God Stats
4W - 10L
1,285 SR
Queue Stats
392W - 442L
1,450 Elo+
Solo
Kali
Kali
INFIRNUS
Kali
Level 132
God Stats
4W - 3L
1,454 SR
Queue Stats
208W - 233L
1,452 Elo+
Solo
King Arthur
King Arthur
JojolapinaX
King Arthur
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
370W - 398L
1,518 Elo+
Solo
Susano
Susano
Nisver
Susano
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
365W - 387L
1,445 Elo+
Solo
Ra
Ra
Pe95
Ra
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 61L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Heblor
Cthulhu
20
6 / 3 / 21
13,092
727
20,216
24,852
17,358
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Lurmbo
King Arthur
20
7 / 2 / 20
12,529
696
37,235
38,284
35,904
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
Marinjizz
Tsukuyomi
20
14 / 5 / 12
13,864
770
43,991
30,206
17,196
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Terra
blaiz-zo
Terra
20
3 / 2 / 22
12,282
682
14,821
26,571
25,606
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
3 / 3 / 24
12,101
672
18,944
17,263
10,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BIBIBeanca7
Morgan Le Fay
20
8 / 4 / 6
13,054
725
34,697
17,197
9,933
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
18
3 / 4 / 8
11,999
667
15,353
23,115
15,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
JojolapinaX
King Arthur
16
0 / 9 / 7
10,627
590
12,068
44,188
46,086
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
Nisver
Susano
16
1 / 12 / 10
10,546
586
18,401
26,960
13,778
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ra
Pe95
Ra
20
2 / 4 / 11
12,751
708
29,681
31,734
18,760
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
56
33
Kills
14
15
Deaths
33
99
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BIBIBeanca7
Morgan Le Fay
8
4
6
2.75
W
Cthulhu
Heblor
Cthulhu
6
3
21
5.5
L
Kali
3
4
8
1.75
L
King Arthur
JojolapinaX
King Arthur
0
9
7
0.39
W
King Arthur
Lurmbo
King Arthur
7
2
20
8.5
W
Tsukuyomi
Marinjizz
Tsukuyomi
14
5
12
4
L
Susano
Nisver
Susano
1
12
10
0.5
L
Ra
Pe95
Ra
2
4
11
1.88
W
Terra
blaiz-zo
Terra
3
2
22
7
W
3
3
24
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,207
Damage
110,200
137,176
Taken
143,194
106,430
Mitigated
104,485
83,064
Healing
65,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BIBIBeanca7
Morgan Le Fay
34,697
6,639
1,099
1,932
17,197
9,933
1,784
7,943
9,254
57,985
0
W
Cthulhu
Heblor
Cthulhu
20,216
555
4,196
2,843
24,852
17,358
1,218
12,944
11,908
43,549
0
L
Kali
15,353
4,103
4,571
7,595
23,115
15,928
831
8,586
14,529
0
25,852
L
King Arthur
JojolapinaX
King Arthur
12,068
1,723
3,368
11,840
44,188
46,086
70
13,351
30,837
406
20,050
W
King Arthur
Lurmbo
King Arthur
37,235
3,133
2,042
13,045
38,284
35,904
636
16,877
21,407
0
55,049
W
Tsukuyomi
Marinjizz
Tsukuyomi
43,991
10,467
2,196
10,385
30,206
17,196
3,616
12,218
17,988
0
79,318
L
Susano
Nisver
Susano
18,401
3,658
1,899
4,192
26,960
13,778
150
8,271
18,689
0
22,592
L
Ra
Pe95
Ra
29,681
4,684
12,214
16,996
31,734
18,760
1,170
15,830
15,904
67,163
0
W
Terra
blaiz-zo
Terra
14,821
1,201
28,444
14,544
26,571
25,606
1,219
12,526
14,045
28,023
0
W
18,944
3,781
2,460
2,909
17,263
10,366
1,790
10,189
7,074
39,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,868
Gold Earned
58,977
206
Minions Killed
182
0
Camps Cleared
0
1,661,989
Distance Traveled
1,417,089
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,054
725
58
3
0
282,652
0
W
Cthulhu
13,092
727
43
2
0
319,529
0
L
Kali
11,999
667
22
1
0
301,377
0
L
King Arthur
10,627
590
5
0
0
272,765
3
W
King Arthur
12,529
696
35
2
0
357,240
0
W
Tsukuyomi
13,864
770
49
3
0
340,612
0
L
Susano
10,546
586
12
1
0
247,444
1
L
Ra
12,751
708
85
5
0
312,851
0
W
Terra
12,282
682
21
1
0
343,874
0
W
Nox
12,101
672
58
3
0
300,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role