Player Matchup

Odin
Odin
 
Odin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
DemonVoid0
Neith
Level 66
God Stats
2W - 2L
1,321 SR
Queue Stats
8W - 23L
1,152 Elo+
Party 2
Agni
Agni
Kekadis
Agni
Level 22
God Stats
1W - 1L
1,255 SR
Queue Stats
3W - 14L
1,046 Elo+
Party 2
Nemesis
Nemesis
Ravenora
Nemesis
Level 16
God Stats
3W - 2L
1,352 SR
Queue Stats
4W - 12L
1,087 Elo+
Party 2
Cthulhu
Cthulhu
ShacklersRevenge
Cthulhu
Level 5
God Stats
2W - 1L
1,369 SR
Queue Stats
2W - 4L
1,047 Elo+
Party 2
Team Averages
Level 25
1,359 SR
1,166 Elo+

VS

Team Averages
Level 102
1,489 SR
1,386 Elo+
Odin
Odin
Craftlove
Odin
Level 115
God Stats
3W - 6L
1,410 SR
Queue Stats
187W - 236L
1,359 Elo+
Party 1
Sylvanus
Sylvanus
Fogell Kirk
Sylvanus
Level 85
God Stats
10W - 13L
1,528 SR
Queue Stats
154W - 210L
1,372 Elo+
Party 3
Danzaburou
Danzaburou
ImFeelingRandy
Danzaburou
Level 52
God Stats
39W - 39L
1,464 SR
Queue Stats
164W - 231L
1,388 Elo+
Party 3
Sol
Sol
PinoChaos
Sol
Level 109
God Stats
18W - 21L
1,435 SR
Queue Stats
173W - 224L
1,393 Elo+
Party 1
Cupid
Cupid
Taehtie
Cupid
Level 149
God Stats
2W - 1L
1,611 SR
Queue Stats
241W - 233L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
1 / 5 / 1
5,972
459
4,220
8,070
5,423
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
9
4 / 1 / 1
6,186
476
6,061
6,997
2,307
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Kekadis
Agni
13
3 / 1 / 1
7,491
576
6,694
5,228
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Ravenora
Nemesis
9
0 / 3 / 2
5,869
451
5,153
9,570
3,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 5
5,494
423
2,950
7,400
6,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
2 / 2 / 1
6,383
491
4,138
9,852
4,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Fogell Kirk
Sylvanus
7
1 / 1 / 1
5,846
450
3,555
6,774
3,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
ImFeelingRandy
Danzaburou
9
1 / 3 / 0
5,993
461
4,978
6,525
2,431
13
6 / 1 / 2
8,125
625
8,368
8,436
3,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cupid
Taehtie
Cupid
11
1 / 1 / 1
6,964
536
3,071
9,510
4,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
8
Kills
11
11
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
5
1
0.3
L
Odin
2
2
1
1.25
W
Neith
4
1
1
4.5
L
Sylvanus
Fogell Kirk
Sylvanus
1
1
1
1.5
L
Danzaburou
ImFeelingRandy
Danzaburou
1
3
0
0.33
W
Agni
Kekadis
Agni
3
1
1
3.5
L
6
1
2
7
W
Nemesis
Ravenora
Nemesis
0
3
2
0.33
W
0
1
5
2.5
L
Cupid
Taehtie
Cupid
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,078
Damage
24,110
37,265
Taken
41,097
20,162
Mitigated
17,758
4,881
Healing
17,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,220
1,888
0
250
8,070
5,423
52
3,962
4,108
0
22,429
L
Odin
4,138
1,573
0
3,712
9,852
4,154
0
2,468
7,384
0
39,660
W
Neith
6,061
2,299
0
1,365
6,997
2,307
1,211
2,998
3,999
0
24,499
L
Sylvanus
Fogell Kirk
Sylvanus
3,555
1,397
1,409
2,899
6,774
3,077
0
1,495
5,279
12,538
2,296
L
Danzaburou
ImFeelingRandy
Danzaburou
4,978
2,196
0
948
6,525
2,431
73
1,116
5,409
0
35,940
W
Agni
Kekadis
Agni
6,694
418
89
1,021
5,228
2,014
549
548
4,680
49,271
0
L
8,368
2,494
0
3,648
8,436
3,716
1,850
1,606
6,830
45,859
4,389
W
Nemesis
Ravenora
Nemesis
5,153
3,119
0
1,056
9,570
3,674
95
2,522
7,048
0
35,304
W
2,950
477
0
1,100
7,400
6,744
319
1,246
6,154
11,785
0
L
Cupid
Taehtie
Cupid
3,071
844
112
4,623
9,510
4,380
371
2,959
6,551
0
44,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,012
Gold Earned
33,311
248
Minions Killed
334
0
Camps Cleared
0
1,209,949
Distance Traveled
1,039,296
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,972
459
46
4
0
205,464
2
L
Odin
6,383
491
72
6
0
262,516
2
W
Neith
6,186
476
46
4
0
221,491
4
L
Sylvanus
5,846
450
25
2
0
129,990
1
L
Danzaburou
5,993
461
64
5
0
200,243
3
W
Agni
7,491
576
75
6
0
262,130
2
L
Sol
8,125
625
90
7
0
226,436
2
W
Nemesis
5,869
451
61
5
0
283,780
1
W
Cthulhu
5,494
423
20
2
0
237,084
0
L
Cupid
6,964
536
83
6
0
220,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role