Player Matchup

Loki
Loki
FinalManDead
Loki
Level 124
God Stats
0W - 1L
1,494 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Atlas
Atlas
Himohican
Atlas
Level 72
God Stats
273W - 242L
1,589 SR
Queue Stats
591W - 653L
1,527 Elo+
Party 2
Hera
Hera
Jusunio
Hera
Level 125
God Stats
10W - 15L
1,528 SR
Queue Stats
134W - 149L
1,467 Elo+
Party 3
Chaac
Chaac
Sympaloo
Chaac
Level 60
God Stats
8W - 5L
1,563 SR
Queue Stats
152W - 161L
1,465 Elo+
Party 3
Sol
Sol
sloppynichols
Sol
Level 148
God Stats
75W - 73L
1,537 SR
Queue Stats
863W - 935L
1,501 Elo+
Party 2
Team Averages
Level 106
1,542 SR
1,492 Elo+

VS

Team Averages
Level 126
1,659 SR
1,709 Elo+
Hercules
Hercules
Donbe
Hercules
Level 146
God Stats
9W - 1L
1,820 SR
Queue Stats
379W - 125L
1,788 Elo+
Party 1
Danzaburou
Danzaburou
Tora36
Danzaburou
Level 159
God Stats
3W - 4L
1,536 SR
Queue Stats
749W - 303L
1,800 Elo+
Party 1
Bastet
Bastet
mimi_330
Bastet
Level 108
God Stats
41W - 25L
1,665 SR
Queue Stats
300W - 205L
1,604 Elo+
Party 1
Sylvanus
Sylvanus
psilocybesilvati
Sylvanus
Level 58
God Stats
5W - 4L
1,416 SR
Queue Stats
12W - 16L
1,474 Elo+
Solo
Kukulkan
Kukulkan
warotas
Kukulkan
Level 159
God Stats
3W - 0L
1,857 SR
Queue Stats
655W - 278L
1,882 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 0
9,650
965
10,164
16,380
6,855
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
Himohican
Atlas
15
1 / 2 / 1
11,138
1,114
13,227
12,748
13,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hera
Jusunio
Hera
15
0 / 2 / 1
9,442
944
9,213
8,670
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Sympaloo
Chaac
15
0 / 3 / 2
9,366
937
13,112
21,952
16,682
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
0 / 4 / 2
9,626
963
13,394
14,597
5,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

183

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Donbe
Hercules
16
2 / 0 / 15
10,984
1,098
14,997
19,105
19,152
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Tora36
Danzaburou
17
9 / 1 / 10
12,516
1,252
24,284
12,465
5,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bastet
mimi_330
Bastet
16
0 / 2 / 16
9,884
988
4,909
11,750
6,344
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 0 / 13
9,771
977
5,964
12,760
9,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
warotas
Kukulkan
17
8 / 0 / 7
12,157
1,216
18,673
8,243
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
80
3
Kills
19
19
Deaths
3
6
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Hercules
Donbe
Hercules
2
0
15
9.5
L
2
8
0
0.25
L
Atlas
Himohican
Atlas
1
2
1
0.75
L
Hera
Jusunio
Hera
0
2
1
0.25
L
Chaac
Sympaloo
Chaac
0
3
2
0.33
W
Danzaburou
Tora36
Danzaburou
9
1
10
14
W
Bastet
mimi_330
Bastet
0
2
16
4
W
0
0
13
6.5
L
0
4
2
0.25
W
Kukulkan
warotas
Kukulkan
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,110
Damage
68,827
74,347
Taken
64,323
45,932
Mitigated
44,812
7,897
Healing
23,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Donbe
Hercules
14,997
3,849
1,739
5,284
19,105
19,152
0
9,858
9,247
0
29,035
L
10,164
1,417
0
0
16,380
6,855
0
3,922
12,458
0
23,171
L
Atlas
Himohican
Atlas
13,227
4,850
0
2,261
12,748
13,644
0
4,862
7,886
25,705
0
L
Hera
Jusunio
Hera
9,213
1,518
0
0
8,670
3,241
0
1,451
7,219
32,917
0
L
Chaac
Sympaloo
Chaac
13,112
2,193
0
2,552
21,952
16,682
0
10,320
11,632
0
25,722
W
Danzaburou
Tora36
Danzaburou
24,284
10,912
0
5,842
12,465
5,566
0
5,809
6,656
0
43,177
W
Bastet
mimi_330
Bastet
4,909
1,042
0
579
11,750
6,344
0
5,927
5,823
0
10,005
W
5,964
1,083
4,761
5,066
12,760
9,790
0
10,175
2,585
11,822
1,013
L
13,394
2,327
89
2,995
14,597
5,510
0
3,923
10,674
39,483
0
W
Kukulkan
warotas
Kukulkan
18,673
2,486
0
250
8,243
3,960
0
4,065
4,178
63,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,222
Gold Earned
55,312
224
Minions Killed
213
5
Camps Cleared
8
1,014,356
Distance Traveled
1,088,870
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,984
1,098
29
3
1
260,490
0
L
Loki
9,650
965
28
3
0
202,163
0
L
Atlas
11,138
1,114
31
3
0
195,202
0
L
Hera
9,442
944
72
7
4
192,050
0
L
Chaac
9,366
937
32
3
1
214,753
0
W
Danzaburou
12,516
1,252
35
4
2
209,587
1
W
Bastet
9,884
988
17
2
3
198,105
0
W
Sylvanus
9,771
977
17
2
0
194,443
0
L
Sol
9,626
963
61
6
0
210,188
0
W
Kukulkan
12,157
1,216
115
12
2
226,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role