Player Matchup

Chaac
Chaac
 
Chaac
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Extra vxrgin
Baron Samedi
Level 64
God Stats
9W - 8L
1,594 SR
Queue Stats
201W - 204L
1,462 Elo+
Party 1
Heimdallr
Heimdallr
Jose Miguel VR
Heimdallr
Level 126
God Stats
127W - 108L
1,485 SR
Queue Stats
331W - 372L
1,421 Elo+
Solo
Nemesis
Nemesis
King Burakku
Nemesis
Level 27
God Stats
42W - 23L
1,648 SR
Queue Stats
58W - 44L
1,519 Elo+
Party 1
Thoth
Thoth
OXOPLANEZOXO
Thoth
Level 84
God Stats
7W - 5L
1,507 SR
Queue Stats
261W - 278L
1,498 Elo+
Party 1
Team Averages
Level 77
1,547 SR
1,480 Elo+

VS

Team Averages
Level 64
1,496 SR
1,398 Elo+
Artemis
Artemis
HUSKERPRODIGYJR
Artemis
Level 102
God Stats
6W - 7L
1,376 SR
Queue Stats
34W - 39L
1,356 Elo+
Solo
Hades
Hades
ISoloLeveling_
Hades
Level 68
God Stats
6W - 4L
1,294 SR
Queue Stats
155W - 140L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
KillerKai023
Baron Samedi
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 32L
1,314 Elo+
Solo
Chaac
Chaac
MJ0506
Chaac
Level 59
God Stats
2W - 0L
1,705 SR
Queue Stats
58W - 78L
1,336 Elo+
Solo
Izanami
Izanami
PartyInMid
Izanami
Level 49
God Stats
8W - 4L
1,603 SR
Queue Stats
240W - 176L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
5
1 / 1 / 0
5,140
343
877
1,867
757
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Extra vxrgin
Baron Samedi
11
1 / 0 / 0
6,652
443
7,493
8,704
7,765
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
Jose Miguel VR
Heimdallr
10
1 / 6 / 1
6,275
418
7,067
13,067
6,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
King Burakku
Nemesis
10
0 / 3 / 2
6,116
408
5,075
10,383
3,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 5 / 1
7,212
481
6,892
8,404
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 5
7,306
487
5,557
11,747
4,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 1
8,889
593
3,930
8,865
5,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
KillerKai023
Baron Samedi
11
3 / 0 / 3
7,927
528
5,128
11,111
6,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Chaac
MJ0506
Chaac
12
3 / 3 / 3
7,489
499
4,127
12,669
5,485
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
PartyInMid
Izanami
17
8 / 0 / 1
10,583
706
10,254
9,316
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
15
15
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
0
1
L
Baron Samedi
Extra vxrgin
Baron Samedi
1
0
0
1
W
0
1
5
2.5
W
1
1
1
1.5
L
Heimdallr
Jose Miguel VR
Heimdallr
1
6
1
0.25
W
Baron Samedi
KillerKai023
Baron Samedi
3
0
3
4.5
L
Nemesis
King Burakku
Nemesis
0
3
2
0.33
W
Chaac
MJ0506
Chaac
3
3
3
1.5
L
2
5
1
0.5
W
Izanami
PartyInMid
Izanami
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,404
Damage
28,996
42,425
Taken
53,708
21,322
Mitigated
26,881
9,515
Healing
28,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
877
397
0
414
1,867
757
0
570
1,297
0
9,713
L
Baron Samedi
Extra vxrgin
Baron Samedi
7,493
599
633
3,415
8,704
7,765
0
2,109
6,595
30,839
0
W
5,557
2,441
0
5,024
11,747
4,666
1,040
5,457
6,290
0
45,976
W
3,930
780
35
5,579
8,865
5,971
2,714
0
8,865
57,063
0
L
Heimdallr
Jose Miguel VR
Heimdallr
7,067
3,235
0
3,444
13,067
6,224
0
3,533
9,534
0
45,909
W
Baron Samedi
KillerKai023
Baron Samedi
5,128
578
1,568
6,108
11,111
6,750
381
4,953
6,158
30,595
0
L
Nemesis
King Burakku
Nemesis
5,075
2,305
0
1,359
10,383
3,763
0
2,146
8,237
0
40,419
W
Chaac
MJ0506
Chaac
4,127
175
0
4,108
12,669
5,485
0
2,355
10,314
0
39,082
L
6,892
166
0
250
8,404
2,813
0
700
7,704
59,255
0
W
Izanami
PartyInMid
Izanami
10,254
6,420
0
6,135
9,316
4,009
220
1,620
7,696
0
107,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,395
Gold Earned
42,194
298
Minions Killed
491
0
Camps Cleared
0
1,148,147
Distance Traveled
1,379,344
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,140
343
17
1
0
61,136
0
L
Baron Samedi
6,652
443
38
3
0
274,355
2
W
Artemis
7,306
487
80
5
0
241,063
1
W
Hades
8,889
593
129
9
0
243,679
6
L
Heimdallr
6,275
418
66
4
0
233,890
1
W
Baron Samedi
7,927
528
40
3
0
266,353
3
L
Nemesis
6,116
408
68
5
0
297,284
0
W
Chaac
7,489
499
62
4
0
340,615
0
L
Thoth
7,212
481
109
7
0
281,482
2
W
Izanami
10,583
706
180
12
0
287,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role