Player Matchup

Tyr
Tyr
Bowtie_Ninja
Tyr
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,255 Elo+
Solo
Merlin
Merlin
KingBellsprout
Merlin
Level 157
God Stats
8W - 3L
1,576 SR
Queue Stats
81W - 90L
1,432 Elo+
Solo
Yemoja
Yemoja
MzCobalt
Yemoja
Level 16
God Stats
6W - 7L
1,539 SR
Queue Stats
53W - 56L
1,426 Elo+
Party 1
Neith
Neith
SyaKKuyS
Neith
Level 68
God Stats
5W - 0L
1,646 SR
Queue Stats
106W - 115L
1,452 Elo+
Party 1
Susano
Susano
UhOhIseeU
Susano
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 56L
1,416 Elo+
Solo
Team Averages
Level 77
1,552 SR
1,396 Elo+

VS

Team Averages
Level 80
1,495 SR
1,425 Elo+
Mulan
Mulan
GurbyBurby89
Mulan
Level 19
God Stats
2W - 3L
1,493 SR
Queue Stats
9W - 19L
1,323 Elo+
Party 3
Jing Wei
Jing Wei
Jhewww
Jing Wei
Level 104
God Stats
4W - 10L
1,248 SR
Queue Stats
94W - 94L
1,407 Elo+
Party 3
Bacchus
Bacchus
LoneAssassin011
Bacchus
Level 132
God Stats
1W - 2L
1,591 SR
Queue Stats
192W - 182L
1,450 Elo+
Solo
Thanatos
Thanatos
elduro4713
Thanatos
Level 106
God Stats
11W - 6L
1,643 SR
Queue Stats
52W - 41L
1,451 Elo+
Party 2
Scylla
Scylla
juan-_-pa1309
Scylla
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,635
553
6,149
10,590
8,280
12
1 / 1 / 3
7,004
584
4,135
4,468
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
MzCobalt
Yemoja
9
0 / 1 / 1
5,704
475
2,266
7,213
3,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
SyaKKuyS
Neith
11
3 / 0 / 1
6,125
510
6,242
7,024
2,550
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
UhOhIseeU
Susano
12
4 / 1 / 1
7,183
599
4,607
8,088
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,303
442
7,647
10,470
5,543
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Jhewww
Jing Wei
10
0 / 2 / 1
5,757
480
4,196
7,783
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 1 / 1
6,067
506
7,331
12,277
9,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
elduro4713
Thanatos
6
0 / 1 / 1
4,599
383
1,147
3,662
1,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 3 / 0
5,380
448
1,407
4,441
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
9
Kills
3
3
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
0
2
0
0
L
Jing Wei
Jhewww
Jing Wei
0
2
1
0.25
W
1
1
3
2.5
L
2
1
1
2.5
W
Yemoja
MzCobalt
Yemoja
0
1
1
0.5
W
Neith
SyaKKuyS
Neith
3
0
1
3.5
W
Susano
UhOhIseeU
Susano
4
1
1
4.5
L
Thanatos
elduro4713
Thanatos
0
1
1
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,399
Damage
21,728
37,383
Taken
38,633
18,936
Mitigated
19,591
17,819
Healing
13,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,149
2,355
0
6,220
10,590
8,280
626
0
10,590
0
34,835
L
7,647
2,832
0
1,794
10,470
5,543
0
0
10,470
0
30,908
L
Jing Wei
Jhewww
Jing Wei
4,196
2,472
0
3,893
7,783
2,510
146
1,131
6,652
0
38,679
W
4,135
378
0
609
4,468
1,700
652
1,191
3,277
55,031
0
L
7,331
1,089
101
4,975
12,277
9,065
0
2,515
9,762
23,038
6,536
W
Yemoja
MzCobalt
Yemoja
2,266
776
2,557
1,597
7,213
3,246
0
2,591
4,622
13,860
0
W
Neith
SyaKKuyS
Neith
6,242
2,295
0
2,610
7,024
2,550
0
2,513
4,511
0
33,274
W
Susano
UhOhIseeU
Susano
4,607
1,108
0
4,226
8,088
3,160
0
1,034
7,054
0
47,779
L
Thanatos
elduro4713
Thanatos
1,147
414
0
3,020
3,662
1,120
0
1,002
2,660
0
13,438
L
1,407
276
0
0
4,441
1,353
0
1,753
2,688
22,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,651
Gold Earned
27,106
334
Minions Killed
239
0
Camps Cleared
0
1,159,616
Distance Traveled
981,159
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,635
553
64
5
0
228,742
1
L
Mulan
5,303
442
54
5
0
201,432
0
L
Jing Wei
5,757
480
71
6
0
200,362
0
W
Merlin
7,004
584
97
8
0
213,086
4
L
Bacchus
6,067
506
45
4
0
244,767
4
W
Yemoja
5,704
475
13
1
0
208,513
0
W
Neith
6,125
510
59
5
0
227,677
2
W
Susano
7,183
599
101
8
0
281,598
1
L
Thanatos
4,599
383
30
3
0
130,936
2
L
Scylla
5,380
448
39
3
0
203,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role