Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Gillespie 123
Fenrir
Level 146
God Stats
8W - 2L
1,587 SR
Queue Stats
116W - 130L
1,501 Elo+
Solo
Nu Wa
Nu Wa
bigsteppa808
Nu Wa
Level 65
God Stats
11W - 7L
1,558 SR
Queue Stats
22W - 19L
1,536 Elo+
Solo
Heimdallr
Heimdallr
dutchphoenix96
Heimdallr
Level 136
God Stats
13W - 16L
1,435 SR
Queue Stats
470W - 474L
1,431 Elo+
Solo
Ganesha
Ganesha
taylor_w9
Ganesha
Level 60
God Stats
15W - 11L
1,453 SR
Queue Stats
49W - 44L
1,506 Elo+
Solo
Team Averages
Level 112
1,507 SR
1,495 Elo+

VS

Team Averages
Level 142
1,570 SR
1,492 Elo+
Ne Zha
Ne Zha
Springtrapgam3r
Ne Zha
Level 155
God Stats
2W - 3L
1,742 SR
Queue Stats
196W - 203L
1,435 Elo+
Party 1
Zeus
Zeus
aitor3650
Zeus
Level 147
God Stats
19W - 17L
1,496 SR
Queue Stats
441W - 356L
1,536 Elo+
Party 1
Kuzenbo
Kuzenbo
colossus1998638
Kuzenbo
Level 127
God Stats
15W - 14L
1,563 SR
Queue Stats
189W - 165L
1,485 Elo+
Party 1
Hades
Hades
kaizergsxR
Hades
Level 152
God Stats
5W - 5L
1,511 SR
Queue Stats
377W - 363L
1,500 Elo+
Party 2
Ishtar
Ishtar
tristar747
Ishtar
Level 127
God Stats
8W - 7L
1,537 SR
Queue Stats
68W - 74L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
6 / 1 / 2
8,636
664
8,967
10,789
9,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 2 / 7
7,950
612
5,772
11,894
5,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 0 / 5
8,063
620
9,641
7,136
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
dutchphoenix96
Heimdallr
13
2 / 1 / 3
7,640
588
6,499
11,523
5,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
taylor_w9
Ganesha
11
1 / 2 / 10
7,318
563
3,079
11,705
10,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 1
6,420
494
6,217
12,728
4,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
8
1 / 2 / 0
5,736
441
3,074
4,265
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 0
6,562
505
3,801
10,351
7,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
10
1 / 5 / 2
5,867
451
10,612
14,166
4,847
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
tristar747
Ishtar
11
1 / 2 / 2
6,640
511
7,108
9,829
3,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
18
Kills
6
6
Deaths
18
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
6
1
2
7
W
4
2
7
3.75
L
2
7
1
0.36
L
Zeus
1
2
0
0.5
W
5
0
5
7.5
L
1
2
0
0.5
W
Heimdallr
dutchphoenix96
Heimdallr
2
1
3
3.5
L
Hades
1
5
2
0.4
W
Ganesha
taylor_w9
Ganesha
1
2
10
3
L
Ishtar
tristar747
Ishtar
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,958
Damage
30,812
53,047
Taken
51,339
33,689
Mitigated
21,595
17,639
Healing
12,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
8,967
1,321
0
2,915
10,789
9,980
267
2,789
7,756
0
63,750
W
5,772
1,165
0
2,264
11,894
5,078
0
2,653
9,175
0
48,671
L
6,217
2,298
0
1,310
12,728
4,239
0
3,282
9,280
0
39,408
L
Zeus
3,074
587
0
500
4,265
1,401
0
1,520
2,619
31,884
0
W
9,641
3,235
0
2,282
7,136
3,065
912
3,535
3,583
61,422
0
L
3,801
1,275
0
383
10,351
7,557
0
1,155
9,149
33,903
0
W
Heimdallr
dutchphoenix96
Heimdallr
6,499
3,740
0
5,482
11,523
5,218
0
2,423
9,100
0
66,897
L
Hades
10,612
1,759
365
5,763
14,166
4,847
26
5,420
8,660
40,693
1,259
W
Ganesha
taylor_w9
Ganesha
3,079
611
415
4,281
11,705
10,348
276
5,826
5,867
17,229
0
L
Ishtar
tristar747
Ishtar
7,108
4,844
0
4,612
9,829
3,551
75
1,041
8,754
0
47,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,607
Gold Earned
31,225
415
Minions Killed
333
0
Camps Cleared
0
1,295,584
Distance Traveled
1,109,540
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,636
664
112
9
0
242,162
4
W
Fenrir
7,950
612
73
6
0
294,978
0
L
Ne Zha
6,420
494
62
5
0
256,620
6
L
Zeus
5,736
441
54
4
0
141,358
0
W
Nu Wa
8,063
620
117
9
0
254,305
3
L
Kuzenbo
6,562
505
74
6
0
238,220
1
W
Heimdallr
7,640
588
111
9
0
236,514
1
L
Hades
5,867
451
53
4
0
243,269
2
W
Ganesha
7,318
563
2
0
0
267,625
2
L
Ishtar
6,640
511
90
7
0
230,073
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role