Player Matchup

Erlang Shen
Erlang Shen
GE-N-ZO_SE-N-SEI
Erlang Shen
Level 112
God Stats
115W - 130L
1,462 SR
Queue Stats
440W - 482L
1,388 Elo+
Solo
Cthulhu
Cthulhu
Lightning8703
Cthulhu
Level 37
God Stats
0W - 1L
1,289 SR
Queue Stats
52W - 66L
1,403 Elo+
Party 2
Ymir
Ymir
Mtoresse
Ymir
Level 106
God Stats
7W - 8L
1,407 SR
Queue Stats
56W - 67L
1,430 Elo+
Party 2
Nu Wa
Nu Wa
Sweet-_-cherry22
Nu Wa
Level 99
God Stats
17W - 17L
1,506 SR
Queue Stats
182W - 243L
1,451 Elo+
Party 3
Neith
Neith
V-N749
Neith
Level 67
God Stats
11W - 11L
1,448 SR
Queue Stats
39W - 45L
1,376 Elo+
Party 3
Team Averages
Level 84
1,422 SR
1,410 Elo+

VS

Team Averages
Level 93
1,596 SR
1,418 Elo+
Sun Wukong
Sun Wukong
Aliin97
Sun Wukong
Level 128
God Stats
6W - 2L
1,654 SR
Queue Stats
57W - 48L
1,499 Elo+
Party 1
Arachne
Arachne
Klaudek01PL
Arachne
Level 48
God Stats
7W - 4L
1,641 SR
Queue Stats
86W - 119L
1,359 Elo+
Solo
Janus
Janus
Loguix10
Janus
Level 120
God Stats
3W - 2L
1,643 SR
Queue Stats
65W - 43L
1,536 Elo+
Party 1
Yemoja
Yemoja
chusquito
Yemoja
Level 49
God Stats
8W - 5L
1,587 SR
Queue Stats
170W - 168L
1,353 Elo+
Party 1
Kukulkan
Kukulkan
yasen_musenov88
Kukulkan
Level 120
God Stats
27W - 31L
1,454 SR
Queue Stats
569W - 643L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GE-N-ZO_SE-N-SEI
Erlang Shen
15
0 / 3 / 0
8,584
477
6,014
25,427
11,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
11
0 / 2 / 3
7,368
409
9,870
19,220
13,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
14
3 / 3 / 3
8,455
470
8,278
13,737
6,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 5 / 0
8,429
468
7,275
13,000
5,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
V-N749
Neith
12
3 / 4 / 0
7,695
428
8,524
12,283
5,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aliin97
Sun Wukong
17
4 / 0 / 2
10,604
589
15,765
14,212
9,486
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Klaudek01PL
Arachne
15
8 / 2 / 2
9,712
540
7,745
17,722
7,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Loguix10
Janus
16
2 / 3 / 8
10,127
563
14,762
10,307
4,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
chusquito
Yemoja
13
1 / 2 / 4
8,502
472
6,173
15,483
11,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
14
2 / 2 / 0
8,996
500
16,473
10,893
4,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
9
Kills
17
17
Deaths
9
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Aliin97
Sun Wukong
4
0
2
5
L
Erlang Shen
GE-N-ZO_SE-N-SEI
Erlang Shen
0
3
0
0
W
Arachne
Klaudek01PL
Arachne
8
2
2
4.5
L
Cthulhu
0
2
3
0.75
W
Janus
Loguix10
Janus
2
3
8
2
L
Ymir
3
3
3
1.5
L
3
5
0
0.6
L
Neith
V-N749
Neith
3
4
0
0.75
W
Yemoja
chusquito
Yemoja
1
2
4
1.5
W
Kukulkan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,961
Damage
60,918
83,667
Taken
68,617
42,471
Mitigated
38,001
25,759
Healing
21,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Aliin97
Sun Wukong
15,765
4,379
0
7,625
14,212
9,486
265
3,969
10,243
0
89,208
L
Erlang Shen
GE-N-ZO_SE-N-SEI
Erlang Shen
6,014
2,545
0
15,130
25,427
11,884
0
2,677
22,750
140
68,936
W
Arachne
Klaudek01PL
Arachne
7,745
6,167
0
6,406
17,722
7,558
274
4,083
13,639
0
67,293
L
Cthulhu
9,870
981
0
3,324
19,220
13,896
0
11,108
7,439
25,385
2,277
W
Janus
Loguix10
Janus
14,762
1,638
0
250
10,307
4,177
1,197
6,010
4,297
93,265
0
L
Ymir
8,278
1,465
0
2,919
13,737
6,524
0
5,238
8,433
53,753
0
L
7,275
1,994
0
608
13,000
5,152
0
8,184
4,800
51,457
0
L
Neith
V-N749
Neith
8,524
3,401
455
3,323
12,283
5,015
541
7,935
4,068
0
47,939
W
Yemoja
chusquito
Yemoja
6,173
1,513
3,886
3,807
15,483
11,891
0
7,652
7,831
23,790
3,351
W
Kukulkan
16,473
1,289
0
0
10,893
4,889
355
4,347
6,546
70,576
1,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,531
Gold Earned
47,941
429
Minions Killed
528
0
Camps Cleared
0
1,615,576
Distance Traveled
1,727,040
24
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,604
589
151
8
0
374,489
0
L
Erlang Shen
8,584
477
143
8
0
265,123
11
W
Arachne
9,712
540
94
5
0
349,707
0
L
Cthulhu
7,368
409
26
1
0
371,769
9
W
Janus
10,127
563
138
8
0
343,925
0
L
Ymir
8,455
470
87
5
0
337,578
0
L
Nu Wa
8,429
468
85
5
0
329,590
4
L
Neith
7,695
428
88
5
0
311,516
0
W
Yemoja
8,502
472
28
2
0
329,303
1
W
Kukulkan
8,996
500
117
7
0
329,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role