Player Matchup

Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
Connor O44
Susano
Level 86
God Stats
1W - 2L
1,477 SR
Queue Stats
32W - 29L
1,478 Elo+
Solo
Apollo
Apollo
TheMisterBottom
Apollo
Level 104
God Stats
0W - 2L
1,300 SR
Queue Stats
31W - 42L
1,397 Elo+
Solo
Khepri
Khepri
zOriginalz
Khepri
Level 107
God Stats
4W - 8L
1,392 SR
Queue Stats
330W - 373L
1,459 Elo+
Party 3
Team Averages
Level 108
1,434 SR
1,467 Elo+

VS

Team Averages
Level 115
1,553 SR
1,457 Elo+
Thor
Thor
TOTOSWG
Thor
Level 122
God Stats
7W - 5L
1,505 SR
Queue Stats
113W - 124L
1,467 Elo+
Party 2
Chaac
Chaac
Xv CaReLeSs vX
Chaac
Level 152
God Stats
3W - 0L
1,812 SR
Queue Stats
328W - 361L
1,497 Elo+
Party 1
Hades
Hades
Xv IRaYleSs vX
Hades
Level 118
God Stats
8W - 3L
1,384 SR
Queue Stats
235W - 241L
1,494 Elo+
Party 1
Chiron
Chiron
alexsei570
Chiron
Level 73
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 73L
1,467 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
juliantanke
Ah Muzen Cab
Level 110
God Stats
3W - 1L
1,564 SR
Queue Stats
93W - 103L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
11 / 3 / 11
12,748
850
21,840
18,906
8,626
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
 
Fenrir
18
7 / 6 / 14
11,527
768
13,384
18,485
16,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Susano
Connor O44
Susano
16
4 / 7 / 13
10,249
683
12,062
16,743
7,999
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
4 / 7 / 15
11,173
745
13,447
19,376
10,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Khepri
zOriginalz
Khepri
18
2 / 7 / 16
10,595
706
4,909
29,672
28,758
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
TOTOSWG
Thor
19
11 / 5 / 9
12,199
813
19,132
14,656
7,360
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
2 / 6 / 20
12,193
813
15,236
26,296
30,766
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
4 / 8 / 8
10,689
713
7,986
16,837
11,845
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
alexsei570
Chiron
20
8 / 3 / 11
13,247
883
28,648
14,306
7,819
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
juliantanke
Ah Muzen Cab
17
4 / 7 / 11
10,830
722
17,061
15,045
7,876
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
88
28
Kills
29
30
Deaths
29
69
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
11
3
11
5.5
L
Fenrir
 
Fenrir
7
6
14
2.33
L
Susano
Connor O44
Susano
4
7
13
1.5
W
Thor
TOTOSWG
Thor
11
5
9
3.1
L
4
7
15
1.64
W
2
6
20
2
W
4
8
8
1
W
Chiron
alexsei570
Chiron
8
3
11
4.5
W
Ah Muzen Cab
juliantanke
Ah Muzen Cab
4
7
11
1.36
L
Khepri
zOriginalz
Khepri
2
7
16
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,642
Damage
88,063
103,182
Taken
87,140
71,791
Mitigated
65,666
31,633
Healing
25,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
21,840
8,358
1,836
9,094
18,906
8,626
1,016
845
18,061
44,792
0
L
Fenrir
 
Fenrir
13,384
2,464
2,994
4,951
18,485
16,060
1,084
1,798
16,687
0
14,902
L
Susano
Connor O44
Susano
12,062
594
1,024
1,993
16,743
7,999
268
1,259
15,484
0
18,744
W
Thor
TOTOSWG
Thor
19,132
1,146
1,668
2,651
14,656
7,360
1,095
5,030
9,302
0
28,438
L
13,447
8,494
523
2,357
19,376
10,348
1,612
1,339
18,037
0
32,040
W
15,236
1,281
275
5,958
26,296
30,766
189
8,494
17,585
3,587
30,127
W
7,986
926
1,543
2,420
16,837
11,845
82
4,278
12,482
13,982
0
W
Chiron
alexsei570
Chiron
28,648
12,990
2,342
6,249
14,306
7,819
4,486
3,804
10,261
0
52,450
W
Ah Muzen Cab
juliantanke
Ah Muzen Cab
17,061
4,137
0
2,520
15,045
7,876
2,557
5,142
9,690
0
27,734
L
Khepri
zOriginalz
Khepri
4,909
124
1,190
5,671
29,672
28,758
210
4,316
25,356
14,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,292
Gold Earned
59,158
166
Minions Killed
152
0
Camps Cleared
0
1,367,181
Distance Traveled
1,387,576
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,748
850
66
4
0
249,915
1
L
Fenrir
11,527
768
9
1
0
316,075
7
L
Susano
10,249
683
18
1
0
246,062
1
W
Thor
12,199
813
22
1
0
288,842
1
L
Apollo
11,173
745
44
3
0
289,536
0
W
Chaac
12,193
813
47
3
0
294,912
5
W
Hades
10,689
713
11
1
0
259,034
4
W
Chiron
13,247
883
52
3
0
287,175
0
W
Ah Muzen Cab
10,830
722
20
1
0
257,613
0
L
Khepri
10,595
706
29
2
0
265,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role