Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver V
Hellsneaker
Morgan Le Fay
Silver V
Level 81
God Stats
8W - 9L
1,633 SR
Queue Stats
60W - 85L
647 MMR
Party 1
Agni
Agni
Silver II
Inmortalsalex
Agni
Silver II
Level 74
God Stats
8W - 6L
1,417 SR
Queue Stats
124W - 141L
892 MMR
Solo
Ao Kuang
Ao Kuang
Silver IV
LURF
Ao Kuang
Silver IV
Level 69
God Stats
6W - 7L
1,500 SR
Queue Stats
55W - 61L
892 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver IV
killingmoo
Kumbhakarna
Silver IV
Level 158
God Stats
2W - 5L
1,182 SR
Queue Stats
105W - 129L
726 MMR
Solo
Skadi
Skadi
Bronze V
mitko99999
Skadi
Bronze V
Level 108
God Stats
2W - 1L
1,532 SR
Queue Stats
9W - 24L
747 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 98
1,453 SR
781 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 114
1,550 SR
780 MMR
Persephone
Persephone
Silver IV
C4ctusPie2
Persephone
Silver IV
Level 108
God Stats
12W - 8L
1,587 SR
Queue Stats
476W - 494L
795 MMR
Solo
Bacchus
Bacchus
Silver IV
GYMKNEEL
Bacchus
Silver IV
Level 160
God Stats
2W - 2L
1,591 SR
Queue Stats
156W - 162L
761 MMR
Solo
Chiron
Chiron
Silver IV
LLuShi
Chiron
Silver IV
Level 142
God Stats
14W - 10L
1,758 SR
Queue Stats
149W - 168L
801 MMR
Solo
Lancelot
Lancelot
Silver V
dime_ish
Lancelot
Silver V
Level 95
God Stats
0W - 2L
1,304 SR
Queue Stats
187W - 202L
621 MMR
Solo
Shiva
Shiva
Bronze II
e7lag
Shiva
Bronze II
Level 67
God Stats
0W - 6L
1,511 SR
Queue Stats
20W - 33L
920 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hellsneaker
Morgan Le Fay
17
3 / 1 / 3
12,573
547
18,014
11,948
5,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 1 / 9
13,073
568
20,349
12,817
5,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
LURF
Ao Kuang
20
8 / 1 / 3
13,963
607
11,510
20,522
9,995
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kumbhakarna
killingmoo
Kumbhakarna
17
2 / 1 / 7
12,064
525
5,438
22,513
24,394
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
20
5 / 5 / 2
13,844
602
9,444
14,763
6,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ArachneAthenaDanzaburouHou Yi

VS

Bans
BellonaHadesPoseidonKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
C4ctusPie2
Persephone
17
3 / 1 / 0
11,139
484
15,008
16,579
5,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
GYMKNEEL
Bacchus
15
3 / 4 / 5
10,498
456
6,736
21,419
24,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
LLuShi
Chiron
17
3 / 7 / 4
11,016
479
12,106
23,047
8,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Lancelot
dime_ish
Lancelot
18
0 / 6 / 2
11,337
493
7,267
22,993
10,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
e7lag
Shiva
8
0 / 3 / 0
7,110
309
258
6,418
3,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
20
Kills
9
9
Deaths
21
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Persephone
C4ctusPie2
Persephone
3
1
0
3
L
Bacchus
GYMKNEEL
Bacchus
3
4
5
1.38
W
Morgan Le Fay
Hellsneaker
Morgan Le Fay
3
1
3
4.5
W
2
1
9
6.5
L
Chiron
LLuShi
Chiron
3
7
4
0.71
W
Ao Kuang
LURF
Ao Kuang
8
1
3
9.5
L
Lancelot
dime_ish
Lancelot
0
6
2
0.17
L
Shiva
e7lag
Shiva
0
3
0
0
W
Kumbhakarna
killingmoo
Kumbhakarna
2
1
7
5.5
W
Skadi
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,755
Damage
41,375
82,563
Taken
90,456
52,265
Mitigated
53,515
18,737
Healing
17,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
C4ctusPie2
Persephone
15,008
939
116
4,259
16,579
5,956
0
12,444
4,134
96,928
0
L
Bacchus
GYMKNEEL
Bacchus
6,736
1,508
211
3,514
21,419
24,282
187
14,543
6,876
39,961
1,178
W
Morgan Le Fay
Hellsneaker
Morgan Le Fay
18,014
1,159
425
2,771
11,948
5,645
2,085
3,703
8,245
84,663
0
W
20,349
1,646
394
3,557
12,817
5,856
7,239
6,227
6,590
108,930
0
L
Chiron
LLuShi
Chiron
12,106
4,140
471
6,924
23,047
8,882
0
11,557
11,452
0
80,253
W
Ao Kuang
LURF
Ao Kuang
11,510
2,134
0
8,030
20,522
9,995
0
5,565
14,957
126,899
0
L
Lancelot
dime_ish
Lancelot
7,267
1,148
0
963
22,993
10,962
0
12,742
10,251
0
117,343
L
Shiva
e7lag
Shiva
258
0
0
934
6,418
3,433
0
3,635
2,783
0
11,412
W
Kumbhakarna
killingmoo
Kumbhakarna
5,438
517
0
2,239
22,513
24,394
479
3,352
18,685
39,101
1,081
W
Skadi
9,444
4,880
0
1,321
14,763
6,375
6,763
3,053
11,710
0
112,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,517
Gold Earned
51,100
647
Minions Killed
558
0
Camps Cleared
0
2,311,363
Distance Traveled
1,843,693
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,139
484
144
6
0
459,136
8
L
Bacchus
10,498
456
50
2
0
388,868
9
W
Morgan Le Fay
12,573
547
126
5
0
474,392
3
W
Agni
13,073
568
165
7
0
475,586
1
L
Chiron
11,016
479
143
6
0
375,453
6
W
Ao Kuang
13,963
607
140
6
0
472,115
3
L
Lancelot
11,337
493
200
9
0
470,864
3
L
Shiva
7,110
309
21
1
0
149,372
1
W
Kumbhakarna
12,064
525
50
2
0
463,387
14
W
Skadi
13,844
602
166
7
0
425,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role