Player Matchup

Ares
Ares
BreakingCereal
Ares
Level 127
God Stats
10W - 12L
1,475 SR
Queue Stats
282W - 281L
1,502 Elo+
Solo
Hachiman
Hachiman
DarKray-308
Hachiman
Level 155
God Stats
4W - 7L
1,501 SR
Queue Stats
234W - 257L
1,556 Elo+
Party 2
Cernunnos
Cernunnos
EL_KARMA321
Cernunnos
Level 106
God Stats
9W - 5L
1,696 SR
Queue Stats
293W - 334L
1,359 Elo+
Party 2
Pele
Pele
SkuLLcrusher5899
Pele
Level 87
God Stats
16W - 12L
1,582 SR
Queue Stats
150W - 143L
1,526 Elo+
Solo
Set
Set
attrition
Set
Level 85
God Stats
0W - 5L
1,237 SR
Queue Stats
186W - 185L
1,438 Elo+
Solo
Team Averages
Level 112
1,498 SR
1,476 Elo+

VS

Team Averages
Level 110
1,616 SR
1,679 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
JaguarXC
Ne Zha
Level 160
God Stats
21W - 6L
1,857 SR
Queue Stats
487W - 209L
1,805 Elo+
Party 1
Rama
Rama
MinkStinkus
Rama
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 12L
2,067 Elo+
Party 1
Neith
Neith
StaleLoaf2
Neith
Level 81
God Stats
2W - 0L
1,722 SR
Queue Stats
86W - 71L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 3
5,211
521
3,908
10,077
7,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
DarKray-308
Hachiman
7
0 / 4 / 3
4,361
436
5,679
8,784
2,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
EL_KARMA321
Cernunnos
8
1 / 3 / 0
4,987
499
3,762
9,691
3,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

8
2 / 4 / 0
5,154
515
3,445
7,718
1,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 3 / 0
5,527
553
3,114
6,241
3,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
3 / 1 / 2
6,144
614
5,463
7,399
3,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
 
Cupid
8
1 / 2 / 6
5,523
552
4,027
9,225
3,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
JaguarXC
Ne Zha
12
6 / 0 / 1
6,968
697
7,180
7,124
2,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
6 / 1 / 1
6,430
643
8,618
9,457
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
10
0 / 1 / 3
6,072
607
5,602
4,902
2,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
16
16
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
1
2
4
W
Cupid
 
Cupid
1
2
6
2
L
1
2
3
1.25
L
Hachiman
DarKray-308
Hachiman
0
4
3
0.38
L
Cernunnos
EL_KARMA321
Cernunnos
1
3
0
0.33
W
Ne Zha
JaguarXC
Ne Zha
6
0
1
6.5
W
6
1
1
6.5
L
2
4
0
0.5
W
Neith
0
1
3
1.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,908
Damage
30,890
42,511
Taken
38,107
18,262
Mitigated
14,419
11,451
Healing
17,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,463
1,434
0
3,951
7,399
3,347
0
643
6,418
37,103
4,104
W
Cupid
 
Cupid
4,027
1,817
1,425
2,976
9,225
3,280
0
1,209
7,972
0
17,078
L
3,908
590
215
2,488
10,077
7,124
0
973
9,104
17,473
0
L
Hachiman
DarKray-308
Hachiman
5,679
3,171
0
2,276
8,784
2,320
0
0
8,784
0
23,443
L
Cernunnos
EL_KARMA321
Cernunnos
3,762
1,840
0
4,352
9,691
3,108
0
0
9,691
0
29,226
W
Ne Zha
JaguarXC
Ne Zha
7,180
3,990
0
2,407
7,124
2,631
0
195
6,929
0
56,138
W
8,618
7,477
0
5,341
9,457
3,060
68
1,861
7,596
0
48,329
L
3,445
1,131
0
709
7,718
1,962
0
380
7,338
0
25,571
W
Neith
5,602
2,611
0
1,746
4,902
2,101
0
0
4,902
0
41,096
L
3,114
1,577
0
1,411
6,241
3,748
0
3,871
2,370
0
35,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,240
Gold Earned
31,137
214
Minions Killed
340
0
Camps Cleared
0
911,116
Distance Traveled
987,942
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,144
614
67
7
0
216,787
2
W
Cupid
5,523
552
18
2
0
178,369
3
L
Ares
5,211
521
24
2
0
193,882
1
L
Hachiman
4,361
436
28
3
0
165,546
1
L
Cernunnos
4,987
499
56
6
0
132,470
1
W
Ne Zha
6,968
697
95
10
0
250,169
0
W
Rama
6,430
643
77
8
0
164,436
0
L
Pele
5,154
515
50
5
0
220,556
1
W
Neith
6,072
607
83
8
0
178,181
0
L
Set
5,527
553
56
6
0
198,662
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role