Player Matchup

Anubis
Anubis
 
Anubis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
AttlantisGM
Chaac
Level 38
God Stats
5W - 9L
1,222 SR
Queue Stats
11W - 25L
1,204 Elo+
Party 3
Medusa
Medusa
Newroyalghost
Medusa
Level 49
God Stats
2W - 2L
1,416 SR
Queue Stats
98W - 108L
1,366 Elo+
Solo
Sobek
Sobek
nekri gata
Sobek
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
62W - 97L
1,340 Elo+
Solo
Arachne
Arachne
yngunig
Arachne
Level 89
God Stats
5W - 1L
1,639 SR
Queue Stats
48W - 44L
1,379 Elo+
Party 3
Team Averages
Level 60
1,455 SR
1,358 Elo+

VS

Team Averages
Level 58
1,456 SR
1,433 Elo+
Baron Samedi
Baron Samedi
Accured_Fluffy69
Baron Samedi
Level 48
God Stats
4W - 2L
1,497 SR
Queue Stats
253W - 282L
1,397 Elo+
Party 1
Artio
Artio
InvertedNavi
Artio
Level 101
God Stats
9W - 12L
1,492 SR
Queue Stats
403W - 411L
1,548 Elo+
Party 2
Arachne
Arachne
OGStonedApe
Arachne
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 96L
1,440 Elo+
Solo
Ishtar
Ishtar
Rcqs
Ishtar
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 77L
1,485 Elo+
Party 2
Sun Wukong
Sun Wukong
Runekingthor1
Sun Wukong
Level 42
God Stats
3W - 2L
1,288 SR
Queue Stats
122W - 163L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 2 / 1
8,853
521
12,318
8,549
4,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 4
7,483
440
7,466
17,213
10,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
1 / 1 / 1
9,087
535
9,242
13,541
5,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
12
1 / 0 / 3
8,333
490
6,932
15,370
18,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
yngunig
Arachne
16
12 / 2 / 0
10,206
600
15,274
17,335
9,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Accured_Fluffy69
Baron Samedi
12
1 / 3 / 0
6,820
401
5,021
7,414
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 0 / 1
7,202
424
5,404
18,058
16,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
OGStonedApe
Arachne
11
2 / 6 / 1
7,365
433
7,436
19,138
8,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
Rcqs
Ishtar
13
0 / 2 / 0
7,237
426
6,194
11,128
4,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
Runekingthor1
Sun Wukong
13
3 / 5 / 0
8,343
491
13,604
17,238
12,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
16
Kills
7
8
Deaths
16
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
2
1
1.25
L
Baron Samedi
Accured_Fluffy69
Baron Samedi
1
3
0
0.33
W
0
3
4
0.67
L
1
0
1
1.5
W
1
1
1
1.5
L
Arachne
OGStonedApe
Arachne
2
6
1
0.42
L
Ishtar
Rcqs
Ishtar
0
2
0
0
L
Sun Wukong
Runekingthor1
Sun Wukong
3
5
0
0.6
W
Sobek
1
0
3
2.5
W
Arachne
yngunig
Arachne
12
2
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,232
Damage
37,659
72,008
Taken
72,976
48,801
Mitigated
44,431
32,517
Healing
22,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,318
322
0
4,408
8,549
4,730
852
3,862
4,687
71,109
0
L
Baron Samedi
Accured_Fluffy69
Baron Samedi
5,021
366
472
2,552
7,414
2,671
0
5,609
1,805
40,261
0
W
7,466
1,128
0
8,785
17,213
10,268
192
298
16,119
0
36,593
L
5,404
1,752
689
5,408
18,058
16,692
0
6,242
11,755
26,488
0
W
9,242
5,112
0
6,679
13,541
5,699
911
1,894
11,647
0
92,412
L
Arachne
OGStonedApe
Arachne
7,436
4,973
0
4,959
19,138
8,335
0
3,855
15,188
0
55,108
L
Ishtar
Rcqs
Ishtar
6,194
4,776
0
4,427
11,128
4,222
0
1,763
9,365
0
53,193
L
Sun Wukong
Runekingthor1
Sun Wukong
13,604
3,267
0
3,977
17,238
12,511
92
889
15,368
0
61,102
W
Sobek
6,932
1,265
94
5,482
15,370
18,240
0
3,868
11,324
30,066
6,201
W
Arachne
yngunig
Arachne
15,274
10,548
0
7,069
17,335
9,864
1,037
503
16,359
0
86,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,962
Gold Earned
36,967
514
Minions Killed
373
0
Camps Cleared
0
1,622,304
Distance Traveled
1,563,859
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,853
521
128
8
0
274,540
4
L
Baron Samedi
6,820
401
53
3
0
256,237
2
W
Chaac
7,483
440
59
3
0
328,173
4
L
Artio
7,202
424
40
2
0
323,235
3
W
Medusa
9,087
535
136
8
0
307,140
0
L
Arachne
7,365
433
81
5
0
361,027
3
L
Ishtar
7,237
426
92
5
0
306,070
0
L
Sun Wukong
8,343
491
107
6
0
317,290
4
W
Sobek
8,333
490
55
3
0
324,289
2
W
Arachne
10,206
600
136
8
0
388,162
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role