Player Matchup

Thoth
Thoth
AlecoM
Thoth
Level 158
God Stats
1W - 2L
1,580 SR
Queue Stats
21W - 8L
1,621 Elo+
Party 1
Achilles
Achilles
Xincelot
Achilles
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 7L
1,588 Elo+
Party 1
Ishtar
Ishtar
letissierjr
Ishtar
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 5L
1,579 Elo+
Party 1
Team Averages
Level 112
1,527 SR
1,596 Elo+

VS

Team Averages
Level 55
1,512 SR
1,446 Elo+
Rama
Rama
 
Rama
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Telemak
Tsukuyomi
Level 64
God Stats
18W - 21L
1,537 SR
Queue Stats
62W - 65L
1,415 Elo+
Solo
Khepri
Khepri
veillaxs
Khepri
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AlecoM
Thoth
12
3 / 2 / 4
7,889
789
10,129
7,183
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Xincelot
Achilles
13
3 / 2 / 3
7,706
771
5,535
11,879
11,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ishtar
13
1 / 2 / 5
7,395
740
7,902
6,313
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
2 / 2 / 2
6,858
686
6,269
11,016
4,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Telemak
Tsukuyomi
9
2 / 1 / 1
6,406
641
3,986
5,448
2,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
veillaxs
Khepri
12
1 / 4 / 2
7,234
723
3,634
11,649
12,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
7
Kills
5
6
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
2
2
1.5
W
Thoth
AlecoM
Thoth
3
2
4
2.5
L
Tsukuyomi
Telemak
Tsukuyomi
2
1
1
2.5
W
Achilles
Xincelot
Achilles
3
2
3
2.25
W
Ishtar
1
2
5
1.75
L
Khepri
veillaxs
Khepri
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,566
Damage
13,889
25,375
Taken
28,113
16,641
Mitigated
19,485
5,094
Healing
3,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,269
5,267
0
1,563
11,016
4,611
0
5,459
5,322
0
21,708
W
Thoth
AlecoM
Thoth
10,129
389
64
938
7,183
2,317
1,797
419
6,764
42,593
0
L
Tsukuyomi
Telemak
Tsukuyomi
3,986
949
0
643
5,448
2,286
0
1,640
3,767
0
10,664
W
Achilles
Xincelot
Achilles
5,535
1,754
0
1,769
11,879
11,791
136
2,197
9,682
0
12,957
W
Ishtar
7,902
4,213
0
2,323
6,313
2,533
614
1,048
5,265
0
26,430
L
Khepri
veillaxs
Khepri
3,634
520
116
1,333
11,649
12,588
0
3,042
8,247
10,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,990
Gold Earned
20,498
121
Minions Killed
61
0
Camps Cleared
0
544,062
Distance Traveled
415,162
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,858
686
34
3
0
140,095
0
W
Thoth
7,889
789
72
7
0
181,149
0
L
Tsukuyomi
6,406
641
18
2
0
116,570
1
W
Achilles
7,706
771
20
2
0
194,145
0
W
Ishtar
7,395
740
29
3
0
168,768
0
L
Khepri
7,234
723
9
1
0
158,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role