Player Matchup

Atlas
Atlas
Masters
 
Atlas
Masters
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Masters
BlackDayPWNZ
Chang'e
Masters
Level 160
God Stats
3W - 3L
1,743 SR
Queue Stats
584W - 551L
2,698 MMR
Solo
Hou Yi
Hou Yi
Masters
MaestroDC
Hou Yi
Masters
Level 160
God Stats
29W - 36L
1,890 SR
Queue Stats
284W - 259L
3,093 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
MrNutellabro1
Cu Chulainn
Diamond III
Level 120
God Stats
1W - 0L
1,515 SR
Queue Stats
122W - 101L
2,246 MMR
Solo
Ne Zha
Ne Zha
Masters
R3ymand
Ne Zha
Masters
Level 160
God Stats
18W - 4L
1,812 SR
Queue Stats
252W - 225L
2,841 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,692 SR
2,476 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 105
1,625 SR
2,034 MMR
Merlin
Merlin
Grandmaster
 
Merlin
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond I
 
Mercury
Diamond I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Diamond V
AizenTaichou
King Arthur
Diamond V
Level 46
God Stats
2W - 2L
1,865 SR
Queue Stats
65W - 47L
2,170 MMR
Solo
Xing Tian
Xing Tian
Diamond V
CutePinkRabbit
Xing Tian
Diamond V
Level 54
God Stats
0W - 1L
1,709 SR
Queue Stats
12W - 5L
2,420 MMR
Solo
Ishtar
Ishtar
Masters
TheTychee
Ishtar
Masters
Level 159
God Stats
20W - 19L
1,552 SR
Queue Stats
234W - 215L
2,582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
0 / 2 / 12
10,589
529
8,975
21,850
23,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
BlackDayPWNZ
Chang'e
19
4 / 1 / 6
12,169
608
12,112
15,006
7,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
MaestroDC
Hou Yi
20
11 / 3 / 2
13,932
697
17,412
18,758
8,785
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
MrNutellabro1
Cu Chulainn
19
2 / 0 / 2
12,629
631
16,410
17,963
17,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
R3ymand
Ne Zha
17
1 / 1 / 2
10,843
542
5,602
21,000
10,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
HadesAo KuangThor

VS

Bans
Da JiAgniSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
3 / 3 / 3
10,899
545
14,963
12,748
6,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
 
Mercury
15
1 / 4 / 1
8,851
443
5,320
20,771
8,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
AizenTaichou
King Arthur
17
0 / 2 / 0
9,815
491
10,626
20,470
23,547
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
CutePinkRabbit
Xing Tian
13
0 / 5 / 6
8,164
408
9,789
19,486
17,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
TheTychee
Ishtar
16
3 / 4 / 3
10,129
506
12,754
16,663
6,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
18
Kills
7
7
Deaths
18
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
2
12
3
L
Merlin
 
Merlin
3
3
3
1.5
L
Mercury
 
Mercury
1
4
1
0.38
L
King Arthur
AizenTaichou
King Arthur
0
2
0
0
W
Chang'e
BlackDayPWNZ
Chang'e
4
1
6
7
L
Xing Tian
CutePinkRabbit
Xing Tian
0
5
6
0.6
W
Hou Yi
MaestroDC
Hou Yi
11
3
2
4
W
Cu Chulainn
MrNutellabro1
Cu Chulainn
2
0
2
3
W
Ne Zha
R3ymand
Ne Zha
1
1
2
2
L
Ishtar
TheTychee
Ishtar
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,511
Damage
53,452
94,577
Taken
90,138
66,944
Mitigated
62,643
45,299
Healing
24,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,975
3,479
3,308
5,192
21,850
23,574
93
11,785
10,065
38,321
0
L
Merlin
 
Merlin
14,963
1,584
693
5,234
12,748
6,039
0
4,372
8,376
123,317
0
L
Mercury
 
Mercury
5,320
1,927
0
6,112
20,771
8,734
0
3,285
17,384
0
82,349
L
King Arthur
AizenTaichou
King Arthur
10,626
883
0
3,095
20,470
23,547
304
1,181
17,756
0
97,129
W
Chang'e
BlackDayPWNZ
Chang'e
12,112
1,052
4,092
9,917
15,006
7,351
0
6,805
8,201
123,222
0
L
Xing Tian
CutePinkRabbit
Xing Tian
9,789
1,094
0
2,151
19,486
17,699
0
8,923
10,465
26,576
1,155
W
Hou Yi
MaestroDC
Hou Yi
17,412
8,932
0
10,966
18,758
8,785
2,746
5,101
13,657
0
140,267
W
Cu Chulainn
MrNutellabro1
Cu Chulainn
16,410
3,622
0
3,868
17,963
17,035
0
476
17,487
0
107,176
W
Ne Zha
R3ymand
Ne Zha
5,602
2,387
0
7,956
21,000
10,199
316
3,519
17,481
0
116,256
L
Ishtar
TheTychee
Ishtar
12,754
8,516
0
7,377
16,663
6,624
0
3,847
12,816
0
93,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,162
Gold Earned
47,858
808
Minions Killed
682
0
Camps Cleared
0
2,056,982
Distance Traveled
2,006,968
30
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,589
529
45
2
0
417,999
13
L
Merlin
10,899
545
212
11
0
380,077
7
L
Mercury
8,851
443
105
5
0
507,211
1
L
King Arthur
9,815
491
175
9
0
391,720
5
W
Chang'e
12,169
608
211
11
0
406,291
2
L
Xing Tian
8,164
408
26
1
0
380,201
5
W
Hou Yi
13,932
697
208
10
0
333,345
3
W
Cu Chulainn
12,629
631
178
9
0
433,247
5
W
Ne Zha
10,843
542
166
8
0
466,100
7
L
Ishtar
10,129
506
164
8
0
347,759
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role