Player Matchup

Atlas
Atlas
Bowtie_Ninja
Atlas
Level 91
God Stats
0W - 1L
1,478 SR
Queue Stats
3W - 10L
1,306 Elo+
Solo
He Bo
He Bo
EvilestSnow3
He Bo
Level 68
God Stats
2W - 8L
1,275 SR
Queue Stats
259W - 301L
1,374 Elo+
Solo
Bellona
Bellona
GraniteGunner
Bellona
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 42L
1,369 Elo+
Solo
Thor
Thor
Tbands215
Thor
Level 129
God Stats
36W - 26L
1,609 SR
Queue Stats
557W - 603L
1,456 Elo+
Solo
Izanami
Izanami
kidklutch808
Izanami
Level 126
God Stats
17W - 12L
1,576 SR
Queue Stats
313W - 393L
1,404 Elo+
Solo
Team Averages
Level 92
1,487 SR
1,382 Elo+

VS

Team Averages
Level 122
1,563 SR
1,658 Elo+
Rama
Rama
 
Rama
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
JaguarXC
Ymir
Level 160
God Stats
5W - 1L
1,772 SR
Queue Stats
487W - 209L
1,803 Elo+
Party 1
Charybdis
Charybdis
MinkStinkus
Charybdis
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
115W - 12L
2,065 Elo+
Party 1
Merlin
Merlin
T_A_N_N_E_R-0311
Merlin
Level 141
God Stats
18W - 17L
1,543 SR
Queue Stats
242W - 251L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,003
500
3,062
9,022
4,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 2 / 0
5,091
509
4,858
5,590
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
8
0 / 3 / 1
4,713
471
6,434
9,138
6,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
7
0 / 4 / 0
4,331
433
2,168
7,634
6,918
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
kidklutch808
Izanami
7
1 / 4 / 1
4,374
437
3,750
7,435
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
4 / 0 / 1
6,905
691
4,850
6,932
2,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
 
Medusa
9
3 / 2 / 4
6,185
619
5,412
10,896
5,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
11
4 / 0 / 3
6,146
615
5,507
7,095
3,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
MinkStinkus
Charybdis
12
4 / 0 / 1
6,695
670
6,915
8,002
2,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 1 / 4
5,972
597
3,709
4,297
1,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
16
16
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
0
1
4.5
W
Medusa
 
Medusa
3
2
4
2.5
L
1
3
1
0.5
L
1
2
0
0.5
L
Bellona
0
3
1
0.17
W
Ymir
4
0
3
5.5
W
Charybdis
MinkStinkus
Charybdis
4
0
1
4.5
W
1
1
4
3
L
Thor
0
4
0
0
L
Izanami
kidklutch808
Izanami
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,272
Damage
26,393
38,819
Taken
37,222
22,168
Mitigated
15,521
6,250
Healing
14,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,850
4,096
0
4,066
6,932
2,393
0
1,375
5,557
0
55,081
W
Medusa
 
Medusa
5,412
2,334
1,248
2,889
10,896
5,376
36
2,981
7,915
0
19,130
L
3,062
1,775
0
1,145
9,022
4,497
0
1,520
7,502
17,639
0
L
4,858
200
0
118
5,590
2,017
0
2,316
3,274
29,059
0
L
Bellona
6,434
3,304
0
2,693
9,138
6,200
0
2,069
7,069
0
30,740
W
Ymir
5,507
2,043
0
449
7,095
3,403
0
1,694
5,401
39,763
0
W
Charybdis
MinkStinkus
Charybdis
6,915
3,349
0
4,918
8,002
2,639
191
0
8,002
0
46,053
W
3,709
140
0
1,377
4,297
1,710
635
1,870
2,427
38,713
0
L
Thor
2,168
742
0
570
7,634
6,918
0
643
6,991
0
18,242
L
Izanami
kidklutch808
Izanami
3,750
2,821
0
1,724
7,435
2,536
0
2,668
4,767
0
20,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,512
Gold Earned
31,903
184
Minions Killed
342
0
Camps Cleared
0
855,290
Distance Traveled
920,037
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,905
691
105
11
0
188,223
1
W
Medusa
6,185
619
21
2
0
165,078
1
L
Atlas
5,003
500
24
2
0
185,679
2
L
He Bo
5,091
509
49
5
0
174,642
0
L
Bellona
4,713
471
51
5
0
187,291
1
W
Ymir
6,146
615
67
7
0
221,306
0
W
Charybdis
6,695
670
75
8
0
165,351
1
W
Merlin
5,972
597
74
7
0
180,079
0
L
Thor
4,331
433
29
3
0
142,024
3
L
Izanami
4,374
437
31
3
0
165,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role