Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BolitaElMutante7
Medusa
Level 119
God Stats
18W - 8L
1,702 SR
Queue Stats
218W - 196L
1,559 Elo+
Solo
Nemesis
Nemesis
KDS DeathSwitch
Nemesis
Level 63
God Stats
5W - 2L
1,709 SR
Queue Stats
19W - 24L
1,450 Elo+
Solo
Anubis
Anubis
isimpforlorena
Anubis
Level 83
God Stats
37W - 28L
1,529 SR
Queue Stats
81W - 77L
1,412 Elo+
Solo
Shiva
Shiva
ximics xowa
Shiva
Level 125
God Stats
10W - 7L
1,498 SR
Queue Stats
90W - 97L
1,439 Elo+
Solo
Team Averages
Level 103
1,588 SR
1,472 Elo+

VS

Team Averages
Level 116
1,724 SR
1,462 Elo+
Medusa
Medusa
JJStatic
Medusa
Level 125
God Stats
8W - 6L
1,934 SR
Queue Stats
178W - 177L
1,504 Elo+
Solo
Chernobog
Chernobog
Jhontop18
Chernobog
Level 141
God Stats
1W - 1L
1,766 SR
Queue Stats
148W - 144L
1,394 Elo+
Solo
Khepri
Khepri
Mr Yak76
Khepri
Level 109
God Stats
4W - 7L
1,428 SR
Queue Stats
169W - 169L
1,434 Elo+
Solo
Poseidon
Poseidon
Stanky Carson
Poseidon
Level 87
God Stats
0W - 3L
1,947 SR
Queue Stats
102W - 122L
1,468 Elo+
Solo
Ravana
Ravana
zXz_PHILLIES_xZx
Ravana
Level 117
God Stats
6W - 7L
1,544 SR
Queue Stats
292W - 299L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
2 / 1 / 8
6,491
499
8,069
9,791
9,124
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
4 / 0 / 3
7,589
584
8,251
8,509
3,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
2 / 1 / 3
6,728
518
5,146
10,604
3,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
5 / 2 / 4
7,160
551
9,168
9,399
4,618
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
4 / 1 / 3
7,734
595
8,485
10,408
6,509
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JJStatic
Medusa
11
0 / 3 / 0
6,264
482
5,475
10,373
3,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chernobog
Jhontop18
Chernobog
10
0 / 2 / 3
6,355
489
5,491
10,817
3,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Mr Yak76
Khepri
8
1 / 2 / 1
5,821
448
3,447
10,635
6,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Stanky Carson
Poseidon
12
2 / 7 / 1
7,243
557
7,583
8,939
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
2 / 3 / 2
6,421
494
7,722
10,912
4,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
17
Kills
5
5
Deaths
17
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
1
8
6
W
4
0
3
5.5
L
Medusa
JJStatic
Medusa
0
3
0
0
L
Chernobog
Jhontop18
Chernobog
0
2
3
0.75
W
2
1
3
3.5
L
Khepri
Mr Yak76
Khepri
1
2
1
0.75
L
Poseidon
Stanky Carson
Poseidon
2
7
1
0.36
W
5
2
4
3.5
W
4
1
3
5.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,119
Damage
29,718
48,711
Taken
51,676
26,770
Mitigated
21,629
15,445
Healing
14,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,069
2,693
471
2,085
9,791
9,124
0
2,900
6,891
0
22,536
W
8,251
3,868
0
2,474
8,509
3,105
0
454
8,055
0
63,949
L
Medusa
JJStatic
Medusa
5,475
2,339
0
4,841
10,373
3,769
0
411
9,962
0
47,876
L
Chernobog
Jhontop18
Chernobog
5,491
2,709
0
4,064
10,817
3,869
104
503
10,314
0
43,154
W
5,146
2,968
0
997
10,604
3,414
0
1,436
9,168
0
45,705
L
Khepri
Mr Yak76
Khepri
3,447
624
0
1,758
10,635
6,832
0
2,562
8,073
16,454
0
L
Poseidon
Stanky Carson
Poseidon
7,583
1,136
0
1,020
8,939
2,574
0
4,188
4,751
48,461
0
W
9,168
986
343
5,160
9,399
4,618
190
4,432
4,967
45,422
0
W
8,485
1,930
600
3,315
10,408
6,509
278
1,808
8,600
0
51,826
L
7,722
2,591
0
2,533
10,912
4,585
0
1,504
9,408
0
37,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,702
Gold Earned
32,104
362
Minions Killed
335
0
Camps Cleared
0
1,319,803
Distance Traveled
1,246,114
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,491
499
19
1
0
269,091
4
W
Medusa
7,589
584
99
8
0
285,575
6
L
Medusa
6,264
482
77
6
0
212,423
4
L
Chernobog
6,355
489
76
6
0
279,852
0
W
Nemesis
6,728
518
76
6
0
295,684
2
L
Khepri
5,821
448
25
2
0
243,941
3
L
Poseidon
7,243
557
91
7
0
236,556
4
W
Anubis
7,160
551
78
6
0
211,021
1
W
Shiva
7,734
595
90
7
0
258,432
4
L
Ravana
6,421
494
66
5
0
273,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role