Player Matchup

Zeus
Zeus
GoldenLucky
Zeus
Level 159
God Stats
15W - 4L
1,827 SR
Queue Stats
1,119W - 285L
1,815 Elo+
Party 1
Zhong Kui
Zhong Kui
RezelMine
Zhong Kui
Level 135
God Stats
9W - 2L
1,858 SR
Queue Stats
1,000W - 269L
1,841 Elo+
Party 1
Khepri
Khepri
YokotaSan
Khepri
Level 157
God Stats
8W - 1L
1,727 SR
Queue Stats
964W - 211L
1,810 Elo+
Party 1
Bellona
Bellona
qwephen
Bellona
Level 49
God Stats
1W - 0L
1,753 SR
Queue Stats
317W - 57L
1,688 Elo+
Party 1
Ishtar
Ishtar
motyappu
Ishtar
Level 116
God Stats
11W - 3L
1,757 SR
Queue Stats
1,051W - 258L
1,807 Elo+
Party 1
Team Averages
Level 123
1,784 SR
1,792 Elo+

VS

Team Averages
Level 49
1,564 SR
1,436 Elo+
Poseidon
Poseidon
Euphoric666Joker
Poseidon
Level 21
God Stats
3W - 3L
1,648 SR
Queue Stats
47W - 67L
1,439 Elo+
Party 2
Thanatos
Thanatos
Gaelferny
Thanatos
Level 42
God Stats
11W - 14L
1,318 SR
Queue Stats
105W - 117L
1,367 Elo+
Solo
Ishtar
Ishtar
Yashamori
Ishtar
Level 96
God Stats
7W - 17L
1,416 SR
Queue Stats
47W - 67L
1,439 Elo+
Party 2
Thor
Thor
billulator
Thor
Level 77
God Stats
1W - 2L
1,719 SR
Queue Stats
151W - 167L
1,485 Elo+
Party 3
Chaac
Chaac
dalonni
Chaac
Level 11
God Stats
1W - 3L
1,719 SR
Queue Stats
6W - 11L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 21
12,066
1,207
30,470
8,361
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
RezelMine
Zhong Kui
18
16 / 0 / 19
13,533
1,353
28,954
11,141
10,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
YokotaSan
Khepri
18
2 / 0 / 32
12,144
1,214
6,870
8,692
10,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
qwephen
Bellona
18
4 / 1 / 26
12,072
1,207
6,502
9,123
11,267
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
6 / 1 / 24
11,512
1,151
16,442
8,482
4,311
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

328

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 3
9,403
940
10,706
16,472
7,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Gaelferny
Thanatos
16
1 / 16 / 4
10,623
1,062
12,146
26,703
12,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ishtar
Yashamori
Ishtar
15
1 / 7 / 1
9,730
973
5,832
22,227
9,802
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 4 / 2
10,590
1,059
5,283
14,094
5,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
dalonni
Chaac
15
0 / 5 / 1
9,007
901
5,061
13,584
11,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
16
39
Kills
5
5
Deaths
39
122
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
Thanatos
Gaelferny
Thanatos
1
16
4
0.19
W
11
3
21
7.17
W
Zhong Kui
RezelMine
Zhong Kui
16
0
19
25.5
L
Ishtar
Yashamori
Ishtar
1
7
1
0.21
W
Khepri
YokotaSan
Khepri
2
0
32
18
L
3
4
2
1
L
Chaac
dalonni
Chaac
0
5
1
0.1
W
Bellona
qwephen
Bellona
4
1
26
17
W
6
1
24
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,238
Damage
39,028
45,799
Taken
93,080
40,371
Mitigated
47,193
7,936
Healing
5,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,706
621
0
174
16,472
7,065
0
12,716
3,756
29,394
0
L
Thanatos
Gaelferny
Thanatos
12,146
4,751
0
4,250
26,703
12,899
0
18,096
8,607
0
24,699
W
30,470
4,106
0
69
8,361
3,658
0
1,302
6,920
45,654
0
W
Zhong Kui
RezelMine
Zhong Kui
28,954
2,282
0
2,307
11,141
10,645
0
2,462
8,671
49,681
0
L
Ishtar
Yashamori
Ishtar
5,832
1,916
0
0
22,227
9,802
0
15,611
6,616
0
20,225
W
Khepri
YokotaSan
Khepri
6,870
672
0
1,320
8,692
10,490
0
2,453
5,684
10,249
0
L
5,283
998
0
32
14,094
5,813
0
10,075
4,019
0
15,718
L
Chaac
dalonni
Chaac
5,061
514
0
1,292
13,584
11,614
0
10,007
3,577
0
7,822
W
Bellona
qwephen
Bellona
6,502
1,413
1,581
1,080
9,123
11,267
0
2,611
6,300
1,388
19,966
W
16,442
12,541
0
1,579
8,482
4,311
0
1,878
6,388
0
38,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,327
Gold Earned
49,353
183
Minions Killed
130
9
Camps Cleared
5
1,033,848
Distance Traveled
753,793
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,403
940
47
5
0
119,698
1
L
Thanatos
10,623
1,062
25
3
3
169,083
2
W
Zeus
12,066
1,207
44
4
2
172,466
0
W
Zhong Kui
13,533
1,353
48
5
4
232,137
1
L
Ishtar
9,730
973
26
3
0
152,998
0
W
Khepri
12,144
1,214
4
0
0
212,304
0
L
Thor
10,590
1,059
20
2
1
159,259
0
L
Chaac
9,007
901
12
1
1
152,755
0
W
Bellona
12,072
1,207
27
3
1
216,232
0
W
Ishtar
11,512
1,151
60
6
2
200,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role