Player Matchup

Amaterasu
Amaterasu
Melody Redox
Amaterasu
Level 154
God Stats
4W - 5L
1,652 SR
Queue Stats
456W - 412L
1,551 Elo+
Party 2
Hou Yi
Hou Yi
The uzzmaster
Hou Yi
Level 24
God Stats
3W - 6L
1,500 SR
Queue Stats
12W - 13L
1,382 Elo+
Party 2
Ra
Ra
TnnKirk5
Ra
Level 135
God Stats
21W - 20L
1,531 SR
Queue Stats
318W - 290L
1,576 Elo+
Party 2
Maui
Maui
UpperPower8
Maui
Level 160
God Stats
13W - 6L
1,768 SR
Queue Stats
445W - 403L
1,618 Elo+
Party 2
Fafnir
Fafnir
XamTic13
Fafnir
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 135L
1,414 Elo+
Solo
Team Averages
Level 109
1,590 SR
1,508 Elo+

VS

Team Averages
Level 108
1,490 SR
1,637 Elo+
Athena
Athena
 
Athena
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
JaguarXC
Nike
Level 160
God Stats
2W - 1L
1,463 SR
Queue Stats
487W - 209L
1,798 Elo+
Party 1
Tiamat
Tiamat
MinkStinkus
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 12L
2,062 Elo+
Party 1
Susano
Susano
Nevva-_-Lose
Susano
Level 69
God Stats
2W - 1L
1,489 SR
Queue Stats
42W - 40L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Melody Redox
Amaterasu
9
0 / 3 / 1
5,296
530
1,905
9,709
4,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 0
4,457
446
2,188
6,683
1,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 2 / 0
5,743
574
2,877
3,902
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 4 / 0
5,846
585
4,130
10,928
6,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
XamTic13
Fafnir
7
0 / 4 / 0
4,848
485
2,094
9,007
8,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
3 / 0 / 2
6,296
630
4,419
5,284
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
 
Anubis
9
3 / 1 / 1
5,347
535
3,336
6,536
2,769
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
11
4 / 1 / 2
6,503
650
8,532
9,168
3,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
12
5 / 1 / 1
6,884
688
8,029
6,662
4,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
8
0 / 2 / 5
5,351
535
2,033
6,563
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
5
Kills
15
15
Deaths
5
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
0
2
4
W
Anubis
 
Anubis
3
1
1
3.5
W
Nike
4
1
2
5
L
Amaterasu
Melody Redox
Amaterasu
0
3
1
0.17
W
Tiamat
5
1
1
5.5
W
Susano
0
2
5
1.25
L
0
2
0
0
L
2
2
0
1
L
3
4
0
0.75
L
Fafnir
XamTic13
Fafnir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,194
Damage
26,349
40,229
Taken
34,213
21,551
Mitigated
15,222
10,787
Healing
11,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,419
1,493
0
506
5,284
2,466
0
1,146
4,032
45,845
0
W
Anubis
 
Anubis
3,336
656
0
1,687
6,536
2,769
224
1,442
4,998
14,320
0
W
Nike
8,532
2,139
0
4,309
9,168
3,450
104
1,342
7,815
0
49,793
L
Amaterasu
Melody Redox
Amaterasu
1,905
739
0
1,832
9,709
4,502
0
2,987
6,618
0
37,071
W
Tiamat
8,029
1,250
0
2,580
6,662
4,315
240
3,037
3,625
40,968
0
W
Susano
2,033
711
0
2,162
6,563
2,222
0
1,517
4,988
0
23,024
L
2,188
1,225
0
2,312
6,683
1,375
0
914
5,769
0
20,828
L
2,877
177
39
663
3,902
1,405
0
2,074
1,828
36,026
0
L
4,130
1,432
0
3,306
10,928
6,040
0
6,597
3,891
28,666
4,071
L
Fafnir
XamTic13
Fafnir
2,094
960
344
2,291
9,007
8,229
0
2,668
6,339
16,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,190
Gold Earned
30,381
279
Minions Killed
329
0
Camps Cleared
0
955,312
Distance Traveled
1,049,896
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,296
630
82
8
0
236,118
4
W
Anubis
5,347
535
29
3
0
167,777
5
W
Nike
6,503
650
85
9
0
218,866
0
L
Amaterasu
5,296
530
72
7
0
220,358
4
W
Tiamat
6,884
688
81
8
0
199,230
3
W
Susano
5,351
535
52
5
0
227,905
2
L
Hou Yi
4,457
446
41
4
0
170,932
1
L
Ra
5,743
574
83
8
0
205,774
6
L
Maui
5,846
585
64
6
0
185,072
3
L
Fafnir
4,848
485
19
2
0
173,176
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role