Player Matchup

Awilix
Awilix
 
Awilix
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Darck sb
Amaterasu
Level 100
God Stats
0W - 2L
1,303 SR
Queue Stats
378W - 435L
1,508 Elo+
Solo
Nu Wa
Nu Wa
R4TED xData36
Nu Wa
Level 109
God Stats
1W - 3L
1,510 SR
Queue Stats
196W - 227L
1,447 Elo+
Solo
Ymir
Ymir
kijisk
Ymir
Level 106
God Stats
1W - 1L
1,515 SR
Queue Stats
76W - 80L
1,444 Elo+
Solo
Team Averages
Level 116
1,465 SR
1,480 Elo+

VS

Team Averages
Level 109
1,454 SR
1,401 Elo+
Scylla
Scylla
 
Scylla
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Allomacer
Raijin
Level 101
God Stats
4W - 1L
1,637 SR
Queue Stats
25W - 30L
1,487 Elo+
Solo
Merlin
Merlin
Filthed Ebrecht
Merlin
Level 156
God Stats
10W - 10L
1,484 SR
Queue Stats
365W - 388L
1,362 Elo+
Solo
Nemesis
Nemesis
The Joker9969
Nemesis
Level 100
God Stats
3W - 4L
1,434 SR
Queue Stats
335W - 369L
1,416 Elo+
Solo
Ullr
Ullr
jonnixd1
Ullr
Level 65
God Stats
1W - 2L
1,217 SR
Queue Stats
20W - 26L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
5 / 1 / 2
8,321
832
5,451
8,534
5,496
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artio
 
Artio
13
0 / 3 / 5
6,952
695
3,256
13,109
12,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Darck sb
Amaterasu
13
0 / 5 / 5
6,932
693
5,184
11,766
8,501
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 5 / 4
6,500
650
8,061
9,715
5,140
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
kijisk
Ymir
12
3 / 5 / 3
7,356
736
6,421
12,288
5,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
7 / 0 / 11
10,072
1,007
17,324
3,847
1,564
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Raijin
Allomacer
Raijin
16
8 / 1 / 11
9,611
961
13,069
5,579
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 2 / 15
7,971
797
12,078
8,293
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
12
1 / 5 / 14
7,628
763
4,571
12,390
4,895
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
15
2 / 1 / 15
8,270
827
4,194
5,621
2,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
85
8
Kills
19
19
Deaths
9
19
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
5
1
2
6
L
Artio
 
Artio
0
3
5
0.83
W
Scylla
 
Scylla
7
0
11
12.5
W
Raijin
Allomacer
Raijin
8
1
11
13.5
L
Amaterasu
Darck sb
Amaterasu
0
5
5
0.5
W
1
2
15
4.25
L
0
5
4
0.4
W
Nemesis
1
5
14
1.6
W
Ullr
2
1
15
9.5
L
Ymir
kijisk
Ymir
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,373
Damage
51,236
55,412
Taken
35,730
37,824
Mitigated
15,017
16,032
Healing
14,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,451
1,212
945
2,476
8,534
5,496
0
5,913
2,475
0
13,676
L
Artio
 
Artio
3,256
309
2,741
3,237
13,109
12,941
0
9,798
3,079
7,304
0
W
Scylla
 
Scylla
17,324
1,342
2,366
883
3,847
1,564
1,758
1,713
2,134
25,569
0
W
Raijin
Allomacer
Raijin
13,069
1,248
553
1,024
5,579
2,377
311
3,020
2,559
32,822
0
L
Amaterasu
Darck sb
Amaterasu
5,184
2,024
1,495
1,260
11,766
8,501
0
8,906
2,598
0
9,708
W
12,078
769
1,183
2,892
8,293
3,526
300
4,451
3,842
27,929
0
L
8,061
3,519
405
1,205
9,715
5,140
0
7,116
2,493
21,977
0
W
Nemesis
4,571
1,549
1,253
2,335
12,390
4,895
1,232
5,893
6,497
0
8,283
W
Ullr
4,194
2,710
1,220
1,125
5,621
2,655
329
2,661
2,960
0
14,837
L
Ymir
kijisk
Ymir
6,421
498
728
1,540
12,288
5,746
0
9,786
2,296
10,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,061
Gold Earned
43,552
71
Minions Killed
127
0
Camps Cleared
0
875,043
Distance Traveled
953,484
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,321
832
22
2
0
229,922
1
L
Artio
6,952
695
5
1
0
188,455
0
W
Scylla
10,072
1,007
6
1
0
207,556
0
W
Raijin
9,611
961
58
6
0
197,499
0
L
Amaterasu
6,932
693
9
1
0
171,743
0
W
Merlin
7,971
797
31
3
0
178,917
4
L
Nu Wa
6,500
650
23
2
0
140,214
0
W
Nemesis
7,628
763
3
0
0
169,605
0
W
Ullr
8,270
827
29
3
0
199,907
0
L
Ymir
7,356
736
12
1
0
144,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role