Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
PFKM
Baron Samedi
Level 96
God Stats
3W - 4L
1,293 SR
Queue Stats
128W - 111L
1,595 Elo+
Solo
Nox
Nox
Pumbahazir
Nox
Level 157
God Stats
4W - 10L
1,454 SR
Queue Stats
976W - 960L
1,516 Elo+
Solo
Hun Batz
Hun Batz
SKIIZMLOLZ
Hun Batz
Level 126
God Stats
2W - 10L
1,329 SR
Queue Stats
95W - 91L
1,470 Elo+
Solo
Ne Zha
Ne Zha
TommyºShelby
Ne Zha
Level 128
God Stats
15W - 11L
1,722 SR
Queue Stats
305W - 331L
1,485 Elo+
Solo
Team Averages
Level 133
1,460 SR
1,513 Elo+

VS

Team Averages
Level 75
1,529 SR
1,442 Elo+
Janus
Janus
 
Janus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Bibabolt
Cernunnos
Level 45
God Stats
4W - 2L
1,450 SR
Queue Stats
86W - 106L
1,392 Elo+
Party 2
Baron Samedi
Baron Samedi
DarvinZiegner
Baron Samedi
Level 32
God Stats
11W - 2L
1,842 SR
Queue Stats
124W - 158L
1,450 Elo+
Party 1
Ymir
Ymir
JJFisch
Ymir
Level 112
God Stats
7W - 8L
1,352 SR
Queue Stats
246W - 288L
1,410 Elo+
Party 2
Tyr
Tyr
Jeolt1998
Tyr
Level 45
God Stats
4W - 1L
1,500 SR
Queue Stats
67W - 84L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
4
1 / 1 / 0
3,446
574
2,919
3,022
648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
PFKM
Baron Samedi
6
0 / 0 / 1
3,916
653
1,373
3,306
1,279
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 1 / 0
4,058
676
1,044
2,484
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hun Batz
SKIIZMLOLZ
Hun Batz
6
0 / 0 / 0
3,630
605
784
3,755
1,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 0
4,242
707
2,108
3,613
1,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 0 / 0
4,190
698
495
1,785
600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cernunnos
Bibabolt
Cernunnos
6
1 / 1 / 0
3,783
631
2,387
4,550
1,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
DarvinZiegner
Baron Samedi
6
1 / 0 / 0
3,838
640
1,782
3,013
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ymir
JJFisch
Ymir
5
0 / 1 / 0
3,549
592
1,230
4,022
1,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 0 / 0
3,841
640
993
3,360
1,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
2
2
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
1
0
1
W
Janus
 
Janus
0
0
0
0
W
Cernunnos
Bibabolt
Cernunnos
1
1
0
1
W
Baron Samedi
DarvinZiegner
Baron Samedi
1
0
0
1
W
Ymir
JJFisch
Ymir
0
1
0
0
W
0
0
0
0
L
Baron Samedi
PFKM
Baron Samedi
0
0
1
0.5
L
0
1
0
0
L
Hun Batz
SKIIZMLOLZ
Hun Batz
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,228
Damage
6,887
16,180
Taken
16,730
5,441
Mitigated
6,418
8,754
Healing
7,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,919
2,764
0
1,757
3,022
648
0
372
2,650
0
10,162
W
Janus
 
Janus
495
76
0
560
1,785
600
0
621
1,164
27,575
0
W
Cernunnos
Bibabolt
Cernunnos
2,387
1,254
0
2,148
4,550
1,204
0
791
3,759
0
16,807
W
Baron Samedi
DarvinZiegner
Baron Samedi
1,782
212
91
1,681
3,013
1,117
0
0
3,013
14,546
0
W
Ymir
JJFisch
Ymir
1,230
647
0
1,268
4,022
1,891
0
1,005
3,017
9,537
457
W
993
157
0
1,731
3,360
1,606
0
0
2,965
0
16,830
L
Baron Samedi
PFKM
Baron Samedi
1,373
154
48
1,389
3,306
1,279
0
776
2,530
10,560
0
L
1,044
120
0
707
2,484
976
0
1,219
1,186
24,215
0
L
Hun Batz
SKIIZMLOLZ
Hun Batz
784
100
0
2,280
3,755
1,054
0
0
3,755
0
18,032
L
2,108
386
0
2,573
3,613
1,484
0
844
2,464
0
22,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,292
Gold Earned
19,201
176
Minions Killed
180
0
Camps Cleared
0
553,214
Distance Traveled
582,405
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,446
574
17
3
0
54,944
0
W
Janus
4,190
698
61
10
0
121,710
4
W
Cernunnos
3,783
631
31
5
0
103,367
0
W
Baron Samedi
3,838
640
34
6
0
117,291
3
W
Ymir
3,549
592
16
3
0
110,660
1
W
Tyr
3,841
640
38
6
0
129,377
3
L
Baron Samedi
3,916
653
9
2
0
117,103
0
L
Nox
4,058
676
52
9
0
117,729
2
L
Hun Batz
3,630
605
43
7
0
126,718
1
L
Ne Zha
4,242
707
55
9
0
136,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role