Player Matchup

Ymir
Ymir
DvZDementia
Ymir
Level 63
God Stats
57W - 50L
1,512 SR
Queue Stats
111W - 136L
1,395 Elo+
Party 2
Anubis
Anubis
DvZPlayman
Anubis
Level 49
God Stats
3W - 6L
1,367 SR
Queue Stats
86W - 101L
1,395 Elo+
Party 2
Arachne
Arachne
HeatproofLoki
Arachne
Level 87
God Stats
15W - 14L
1,488 SR
Queue Stats
332W - 360L
1,374 Elo+
Solo
Mercury
Mercury
NTM_Hadiek
Mercury
Level 64
God Stats
2W - 6L
1,623 SR
Queue Stats
50W - 45L
1,456 Elo+
Solo
Danzaburou
Danzaburou
arm___TH
Danzaburou
Level 46
God Stats
52W - 78L
1,361 SR
Queue Stats
61W - 93L
1,302 Elo+
Solo
Team Averages
Level 62
1,470 SR
1,384 Elo+

VS

Team Averages
Level 79
1,430 SR
1,402 Elo+
Zeus
Zeus
ColeyDragon 7
Zeus
Level 88
God Stats
36W - 35L
1,480 SR
Queue Stats
385W - 346L
1,492 Elo+
Party 1
Hun Batz
Hun Batz
CorruptedSoul03
Hun Batz
Level 97
God Stats
20W - 19L
1,452 SR
Queue Stats
289W - 287L
1,452 Elo+
Party 1
Kukulkan
Kukulkan
Gusti27
Kukulkan
Level 86
God Stats
1W - 4L
1,159 SR
Queue Stats
1W - 6L
1,113 Elo+
Solo
Ra
Ra
Ilzuslonz
Ra
Level 79
God Stats
19W - 26L
1,453 SR
Queue Stats
317W - 284L
1,508 Elo+
Party 1
Horus
Horus
JustPrawnn
Horus
Level 47
God Stats
40W - 25L
1,607 SR
Queue Stats
88W - 75L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
7,215
481
2,534
13,392
11,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
DvZPlayman
Anubis
13
1 / 3 / 2
7,781
519
2,861
10,142
4,688
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
11
1 / 3 / 2
7,040
469
3,118
16,263
5,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
NTM_Hadiek
Mercury
13
2 / 2 / 0
8,142
543
3,306
9,583
3,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
arm___TH
Danzaburou
11
0 / 1 / 2
6,750
450
3,274
6,927
2,831
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 2
8,051
537
10,469
3,890
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
13
1 / 2 / 2
7,471
498
4,576
13,096
5,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Gusti27
Kukulkan
12
1 / 2 / 1
7,476
498
923
4,893
1,933
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 1 / 5
8,856
590
10,060
5,218
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
12
1 / 0 / 4
6,848
457
5,334
6,164
3,740
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
5
Kills
11
11
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
Hun Batz
1
2
2
1
L
1
2
1
0.75
L
Anubis
DvZPlayman
Anubis
1
3
2
0.67
W
Kukulkan
Gusti27
Kukulkan
1
2
1
0.75
L
Arachne
1
3
2
0.67
W
4
1
5
6.5
W
Horus
1
0
4
3
L
Mercury
NTM_Hadiek
Mercury
2
2
0
1
L
Danzaburou
arm___TH
Danzaburou
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,093
Damage
31,362
56,307
Taken
33,261
28,125
Mitigated
13,823
14,551
Healing
13,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,469
281
0
2,133
3,890
1,016
899
443
3,447
61,304
0
W
Hun Batz
4,576
1,942
0
5,436
13,096
5,112
0
3,003
10,093
0
48,687
L
2,534
330
0
3,286
13,392
11,579
0
7,124
6,268
33,881
0
L
Anubis
DvZPlayman
Anubis
2,861
117
0
4,193
10,142
4,688
404
4,247
5,895
55,534
0
W
Kukulkan
Gusti27
Kukulkan
923
0
0
531
4,893
1,933
569
0
4,893
39,478
0
L
Arachne
3,118
2,170
0
3,870
16,263
5,854
0
3,463
12,800
0
49,632
W
10,060
626
950
2,325
5,218
2,022
744
1,274
3,944
79,869
0
W
Horus
5,334
1,681
766
1,487
6,164
3,740
426
675
5,489
0
26,021
L
Mercury
NTM_Hadiek
Mercury
3,306
939
0
927
9,583
3,173
1,370
2,694
6,889
0
56,886
L
Danzaburou
arm___TH
Danzaburou
3,274
640
0
2,275
6,927
2,831
0
3,924
3,003
0
32,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,928
Gold Earned
38,702
375
Minions Killed
465
0
Camps Cleared
0
1,480,110
Distance Traveled
1,526,175
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,051
537
111
7
0
290,822
2
W
Hun Batz
7,471
498
89
6
0
341,464
3
L
Ymir
7,215
481
37
2
0
286,625
2
L
Anubis
7,781
519
97
6
0
251,772
0
W
Kukulkan
7,476
498
86
6
0
264,648
0
L
Arachne
7,040
469
72
5
0
343,388
0
W
Ra
8,856
590
135
9
0
318,164
6
W
Horus
6,848
457
44
3
0
311,077
5
L
Mercury
8,142
543
108
7
0
343,351
1
L
Danzaburou
6,750
450
61
4
0
254,974
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role