Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
JaguarXC
Atlas
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
487W - 209L
1,780 Elo+
Party 1
Ullr
Ullr
MinkStinkus
Ullr
Level 27
God Stats
6W - 0L
1,755 SR
Queue Stats
115W - 12L
2,046 Elo+
Party 1
Team Averages
Level 108
1,551 SR
1,665 Elo+

VS

Team Averages
Level 138
1,534 SR
1,463 Elo+
Horus
Horus
 
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BloBndzGetMo
Loki
Level 103
God Stats
3W - 6L
1,560 SR
Queue Stats
6W - 13L
1,331 Elo+
Solo
Medusa
Medusa
Devina
Medusa
Level 123
God Stats
210W - 208L
1,516 SR
Queue Stats
495W - 510L
1,466 Elo+
Solo
Ao Kuang
Ao Kuang
Liliggxz
Ao Kuang
Level 160
God Stats
36W - 45L
1,525 SR
Queue Stats
428W - 431L
1,518 Elo+
Solo
Chang'e
Chang'e
saltisailor
Chang'e
Level 156
God Stats
33W - 28L
1,567 SR
Queue Stats
310W - 327L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
3 / 0 / 6
7,969
531
7,071
12,802
8,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
 
Thor
13
3 / 2 / 1
7,779
519
7,852
10,032
4,037
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
 
Serqet
11
3 / 2 / 5
7,035
469
5,637
14,624
11,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Atlas
JaguarXC
Atlas
13
3 / 5 / 3
7,916
528
7,397
12,966
8,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
5 / 1 / 2
8,754
584
11,010
9,958
3,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 3 / 3
6,982
465
4,181
12,141
6,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
4 / 2 / 0
7,668
511
4,492
11,147
4,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Devina
Medusa
8
0 / 3 / 0
5,798
387
2,828
8,592
2,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
Liliggxz
Ao Kuang
14
4 / 4 / 2
8,790
586
10,051
17,312
11,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
saltisailor
Chang'e
12
2 / 5 / 0
7,883
526
9,555
11,561
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
17
Kills
10
10
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
0
6
6
W
Thor
 
Thor
3
2
1
1.75
W
Serqet
 
Serqet
3
2
5
2.75
L
Horus
 
Horus
0
3
3
0.5
L
4
2
0
2
L
Medusa
Devina
Medusa
0
3
0
0
W
Atlas
JaguarXC
Atlas
3
5
3
0.9
L
Ao Kuang
Liliggxz
Ao Kuang
4
4
2
1.25
W
5
1
2
6
L
Chang'e
saltisailor
Chang'e
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,967
Damage
31,107
60,382
Taken
60,753
35,739
Mitigated
28,239
14,848
Healing
24,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
7,071
1,676
0
7,977
12,802
8,576
345
2,282
10,520
48,908
0
W
Thor
 
Thor
7,852
581
0
710
10,032
4,037
0
5,091
4,941
0
67,872
W
Serqet
 
Serqet
5,637
1,494
0
3,894
14,624
11,157
144
3,478
11,146
0
15,889
L
Horus
 
Horus
4,181
2,268
505
4,161
12,141
6,864
0
2,500
9,641
0
15,551
L
4,492
1,051
162
5,412
11,147
4,306
333
3,113
7,876
0
49,376
L
Medusa
Devina
Medusa
2,828
1,080
0
2,247
8,592
2,318
0
342
8,250
0
26,058
W
Atlas
JaguarXC
Atlas
7,397
2,613
0
1,124
12,966
8,271
0
6,868
6,098
46,280
0
L
Ao Kuang
Liliggxz
Ao Kuang
10,051
2,654
0
8,397
17,312
11,202
957
6,997
10,063
54,451
6,101
W
11,010
5,377
0
1,143
9,958
3,698
1,706
1,551
8,407
0
79,994
L
Chang'e
saltisailor
Chang'e
9,555
486
378
3,153
11,561
3,549
1,062
1,516
9,909
50,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,453
Gold Earned
37,121
402
Minions Killed
335
0
Camps Cleared
0
1,423,697
Distance Traveled
1,386,566
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,969
531
83
6
0
252,226
1
W
Thor
7,779
519
93
6
0
308,947
6
W
Serqet
7,035
469
22
1
0
305,419
4
L
Horus
6,982
465
29
2
0
302,936
4
L
Loki
7,668
511
83
6
0
313,336
1
L
Medusa
5,798
387
42
3
0
214,068
3
W
Atlas
7,916
528
74
5
0
286,769
1
L
Ao Kuang
8,790
586
103
7
0
278,401
2
W
Ullr
8,754
584
130
9
0
270,336
3
L
Chang'e
7,883
526
78
5
0
277,825
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role