Player Matchup

Pele
Pele
ENl9MA
Pele
Level 160
God Stats
2W - 5L
1,435 SR
Queue Stats
159W - 126L
1,585 Elo+
Solo
Thanatos
Thanatos
OttoWeston
Thanatos
Level 122
God Stats
9W - 15L
1,435 SR
Queue Stats
327W - 324L
1,529 Elo+
Party 1
Heimdallr
Heimdallr
ZeDenras
Heimdallr
Level 128
God Stats
2W - 5L
1,211 SR
Queue Stats
433W - 431L
1,531 Elo+
Party 1
Agni
Agni
llKingWeedll
Agni
Level 157
God Stats
1W - 0L
1,796 SR
Queue Stats
123W - 140L
1,525 Elo+
Solo
Hachiman
Hachiman
picanoli
Hachiman
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 98L
1,495 Elo+
Solo
Team Averages
Level 143
1,475 SR
1,533 Elo+

VS

Team Averages
Level 129
1,633 SR
1,542 Elo+
Agni
Agni
Nacxs
Agni
Level 129
God Stats
1W - 3L
1,443 SR
Queue Stats
117W - 115L
1,559 Elo+
Solo
The Morrigan
The Morrigan
PepperMintDust
The Morrigan
Level 129
God Stats
5W - 3L
1,770 SR
Queue Stats
173W - 197L
1,501 Elo+
Solo
Chernobog
Chernobog
Summit1Gram
Chernobog
Level 154
God Stats
1W - 4L
1,606 SR
Queue Stats
325W - 326L
1,640 Elo+
Solo
Tyr
Tyr
XxXGhostZzZ
Tyr
Level 109
God Stats
2W - 3L
1,426 SR
Queue Stats
108W - 120L
1,467 Elo+
Solo
Heimdallr
Heimdallr
goldenrold
Heimdallr
Level 123
God Stats
3W - 2L
1,921 SR
Queue Stats
170W - 171L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
ENl9MA
Pele
16
6 / 6 / 14
11,805
843
12,204
21,596
19,172
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
OttoWeston
Thanatos
19
7 / 3 / 13
12,249
875
10,260
20,330
28,452
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
ZeDenras
Heimdallr
20
5 / 4 / 15
11,535
824
16,106
13,436
8,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 3 / 17
10,824
773
15,256
12,055
5,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
picanoli
Hachiman
19
5 / 4 / 17
11,586
828
25,142
19,149
11,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Nacxs
Agni
18
5 / 6 / 11
11,170
798
18,759
14,463
7,077
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
PepperMintDust
The Morrigan
17
3 / 4 / 7
9,813
701
6,828
18,449
17,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
Summit1Gram
Chernobog
17
2 / 5 / 16
10,490
749
17,336
18,621
9,563
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 7 / 7
9,780
699
7,055
20,916
28,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
goldenrold
Heimdallr
20
7 / 3 / 7
11,553
825
18,366
12,552
7,950
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
68
25
Kills
20
20
Deaths
25
76
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Pele
ENl9MA
Pele
6
6
14
2.17
L
Agni
Nacxs
Agni
5
6
11
1.75
W
Thanatos
OttoWeston
Thanatos
7
3
13
4.5
L
The Morrigan
PepperMintDust
The Morrigan
3
4
7
1.63
L
Chernobog
Summit1Gram
Chernobog
2
5
16
2
L
3
7
7
0.93
W
Heimdallr
ZeDenras
Heimdallr
5
4
15
3.13
L
Heimdallr
goldenrold
Heimdallr
7
3
7
3.5
W
2
3
17
3.5
W
Hachiman
picanoli
Hachiman
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,968
Damage
68,344
86,566
Taken
85,001
73,038
Mitigated
70,549
40,832
Healing
31,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
ENl9MA
Pele
12,204
1,865
2,685
6,048
21,596
19,172
695
4,417
17,179
74
26,677
L
Agni
Nacxs
Agni
18,759
344
731
2,437
14,463
7,077
855
3,114
11,346
38,616
0
W
Thanatos
OttoWeston
Thanatos
10,260
323
4,196
14,146
20,330
28,452
812
5,740
14,590
0
26,466
L
The Morrigan
PepperMintDust
The Morrigan
6,828
994
4,302
7,973
18,449
17,461
603
2,533
15,881
20,155
2,209
L
Chernobog
Summit1Gram
Chernobog
17,336
8,772
347
4,954
18,621
9,563
1,960
3,284
15,337
0
27,655
L
7,055
172
3,792
3,332
20,916
28,498
517
4,427
16,489
678
9,973
W
Heimdallr
ZeDenras
Heimdallr
16,106
4,273
1,082
834
13,436
8,353
1,851
3,855
9,577
0
52,755
L
Heimdallr
goldenrold
Heimdallr
18,366
4,932
918
2,380
12,552
7,950
1,863
1,939
10,613
0
33,128
W
15,256
1,126
1,993
3,570
12,055
5,863
1,616
4,677
7,378
36,353
0
W
Hachiman
picanoli
Hachiman
25,142
16,895
1,309
4,969
19,149
11,198
2,923
5,126
14,023
0
50,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,999
Gold Earned
52,806
174
Minions Killed
134
0
Camps Cleared
0
1,393,871
Distance Traveled
1,348,442
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,805
843
19
1
0
315,756
2
L
Agni
11,170
798
40
3
0
279,309
0
W
Thanatos
12,249
875
26
2
0
299,612
4
L
The Morrigan
9,813
701
36
3
0
257,233
0
L
Chernobog
10,490
749
23
2
0
272,436
0
L
Tyr
9,780
699
8
1
0
268,373
3
W
Heimdallr
11,535
824
51
4
0
250,911
0
L
Heimdallr
11,553
825
27
2
0
271,091
0
W
Agni
10,824
773
33
2
0
294,330
4
W
Hachiman
11,586
828
45
3
0
233,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role