Player Matchup

Ymir
Ymir
 
Ymir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AnneTrax
Mulan
Level 86
God Stats
9W - 6L
1,547 SR
Queue Stats
214W - 258L
1,419 Elo+
Solo
Charybdis
Charybdis
LUKUx808
Charybdis
Level 119
God Stats
7W - 10L
1,517 SR
Queue Stats
151W - 166L
1,492 Elo+
Solo
Eset
Eset
lll Siphon lll
Eset
Level 146
God Stats
0W - 1L
1,570 SR
Queue Stats
73W - 88L
1,393 Elo+
Solo
Team Averages
Level 130
1,527 SR
1,461 Elo+

VS

Team Averages
Level 130
1,474 SR
1,561 Elo+
Loki
Loki
CrAzYgUy247
Loki
Level 158
God Stats
50W - 43L
1,589 SR
Queue Stats
152W - 156L
1,465 Elo+
Party 1
Awilix
Awilix
DailyTabs
Awilix
Level 157
God Stats
1W - 1L
1,472 SR
Queue Stats
78W - 79L
1,468 Elo+
Party 1
Maui
Maui
IgNusAzsAsin
Maui
Level 62
God Stats
2W - 1L
1,323 SR
Queue Stats
6W - 1L
1,786 Elo+
Solo
Kali
Kali
TheNew6uy17
Kali
Level 143
God Stats
2W - 1L
1,301 SR
Queue Stats
88W - 94L
1,534 Elo+
Party 1
Pele
Pele
TruthFire
Pele
Level 128
God Stats
6W - 0L
1,685 SR
Queue Stats
42W - 30L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 2 / 2
5,858
488
1,426
8,560
7,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
 
Kali
9
0 / 4 / 0
5,569
464
2,080
11,167
4,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
AnneTrax
Mulan
12
0 / 1 / 0
6,908
576
8,258
11,342
5,972
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
LUKUx808
Charybdis
10
2 / 3 / 0
5,800
483
4,513
8,678
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 1 / 0
5,626
469
5,478
5,698
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 7
6,610
551
5,342
7,396
3,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
DailyTabs
Awilix
9
1 / 1 / 6
5,826
486
4,672
6,452
1,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 1
6,685
557
6,233
13,290
6,946
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
4 / 0 / 2
7,322
610
4,812
9,306
4,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Pele
12
4 / 0 / 4
7,411
618
6,648
7,293
2,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
11
11
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
2
0.5
L
Kali
 
Kali
0
4
0
0
L
Mulan
AnneTrax
Mulan
0
1
0
0
W
2
2
7
2.75
W
Awilix
DailyTabs
Awilix
1
1
6
4
W
0
0
1
0.5
L
Charybdis
LUKUx808
Charybdis
2
3
0
0.67
W
4
0
2
5
W
Pele
4
0
4
6
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,755
Damage
27,707
45,445
Taken
43,737
21,989
Mitigated
18,807
13,776
Healing
13,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,426
553
0
1,930
8,560
7,579
0
0
8,560
16,485
0
L
Kali
 
Kali
2,080
936
0
1,120
11,167
4,142
0
0
11,167
0
33,856
L
Mulan
AnneTrax
Mulan
8,258
2,502
0
5,228
11,342
5,972
0
6,233
5,109
0
55,379
W
5,342
1,701
0
673
7,396
3,146
814
994
6,402
0
40,635
W
Awilix
DailyTabs
Awilix
4,672
1,715
0
0
6,452
1,901
812
411
6,041
0
25,728
W
6,233
2,595
41
6,796
13,290
6,946
0
0
13,290
40,378
0
L
Charybdis
LUKUx808
Charybdis
4,513
1,910
0
3,393
8,678
2,499
0
0
8,678
0
39,356
W
4,812
2,023
0
4,304
9,306
4,138
420
4,984
4,322
0
48,928
W
Pele
6,648
2,118
0
1,502
7,293
2,676
0
515
6,778
0
58,614
L
5,478
442
0
2,105
5,698
1,797
0
0
5,698
39,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,761
Gold Earned
33,854
319
Minions Killed
341
0
Camps Cleared
0
1,131,515
Distance Traveled
1,321,120
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,858
488
21
2
0
212,402
6
L
Kali
5,569
464
58
5
0
254,124
4
L
Mulan
6,908
576
104
9
0
227,949
3
W
Loki
6,610
551
62
5
0
271,771
0
W
Awilix
5,826
486
30
3
0
242,224
4
W
Maui
6,685
557
65
5
0
248,584
0
L
Charybdis
5,800
483
65
5
0
206,186
5
W
Kali
7,322
610
75
6
0
272,484
2
W
Pele
7,411
618
109
9
0
286,057
0
L
Eset
5,626
469
71
6
0
230,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role