Player Matchup

Fenrir
Fenrir
Wyll-Goumy
Fenrir
Level 81
God Stats
14W - 16L
1,351 SR
Queue Stats
70W - 79L
1,351 Elo+
Solo
Osiris
Osiris
hoekmeister
Osiris
Level 119
God Stats
3W - 0L
1,509 SR
Queue Stats
10W - 13L
1,503 Elo+
Party 1
Anubis
Anubis
maurits283
Anubis
Level 106
God Stats
5W - 3L
1,631 SR
Queue Stats
8W - 13L
1,502 Elo+
Party 1
Team Averages
Level 102
1,497 SR
1,452 Elo+

VS

Team Averages
Level 118
1,475 SR
1,439 Elo+
Artio
Artio
Creatia_
Artio
Level 138
God Stats
0W - 4L
1,145 SR
Queue Stats
19W - 32L
1,453 Elo+
Solo
Scylla
Scylla
genio271viajero
Scylla
Level 89
God Stats
4W - 5L
1,408 SR
Queue Stats
42W - 43L
1,437 Elo+
Solo
Susano
Susano
ivanrcosta
Susano
Level 126
God Stats
1W - 1L
1,870 SR
Queue Stats
33W - 42L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Wyll-Goumy
Fenrir
15
4 / 3 / 2
9,863
658
9,972
15,705
7,135
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Osiris
14
1 / 0 / 2
9,954
664
3,483
8,230
6,685
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Anubis
maurits283
Anubis
17
5 / 1 / 4
11,313
754
14,433
13,000
7,436
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Creatia_
Artio
16
3 / 1 / 1
10,391
693
11,750
15,672
16,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 3 / 2
9,580
639
4,634
8,072
2,594
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
ivanrcosta
Susano
14
1 / 6 / 3
9,477
632
10,849
14,489
6,514
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
10
Kills
4
4
Deaths
10
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artio
Creatia_
Artio
3
1
1
3.5
W
Fenrir
Wyll-Goumy
Fenrir
4
3
2
1.67
L
0
3
2
0.33
W
Osiris
1
0
2
2
L
Susano
ivanrcosta
Susano
1
6
3
0.42
W
Anubis
maurits283
Anubis
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,888
Damage
27,233
36,935
Taken
38,233
21,256
Mitigated
25,947
15,066
Healing
8,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Creatia_
Artio
11,750
1,424
1,384
5,932
15,672
16,839
87
6,138
9,534
34,467
0
W
Fenrir
Wyll-Goumy
Fenrir
9,972
1,885
0
4,200
15,705
7,135
40
4,878
10,827
0
35,587
L
4,634
345
0
460
8,072
2,594
486
5,005
3,067
37,935
0
W
Osiris
3,483
211
1,960
2,415
8,230
6,685
0
5,041
3,189
0
17,176
L
Susano
ivanrcosta
Susano
10,849
3,054
0
515
14,489
6,514
472
3,343
11,146
0
35,853
W
Anubis
maurits283
Anubis
14,433
575
0
6,491
13,000
7,436
0
6,516
6,484
63,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,130
Gold Earned
29,448
179
Minions Killed
160
0
Camps Cleared
0
777,616
Distance Traveled
831,788
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,391
693
31
2
0
299,121
0
W
Fenrir
9,863
658
39
3
0
291,893
1
L
Scylla
9,580
639
87
6
0
266,534
5
W
Osiris
9,954
664
28
2
0
224,379
3
L
Susano
9,477
632
42
3
0
266,133
5
W
Anubis
11,313
754
112
7
0
261,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role