Player Matchup

Anhur
Anhur
Basilis373efe
Anhur
Level 105
God Stats
1W - 2L
1,498 SR
Queue Stats
141W - 139L
1,549 Elo+
Solo
Thor
Thor
Lzdmfckmeazy
Thor
Level 122
God Stats
8W - 3L
1,527 SR
Queue Stats
151W - 145L
1,500 Elo+
Solo
Hades
Hades
SARGIS_G
Hades
Level 65
God Stats
19W - 10L
1,718 SR
Queue Stats
156W - 152L
1,472 Elo+
Solo
Geb
Geb
ScizoR_19
Geb
Level 104
God Stats
4W - 3L
1,673 SR
Queue Stats
93W - 85L
1,512 Elo+
Solo
King Arthur
King Arthur
TBESam013
King Arthur
Level 146
God Stats
2W - 2L
1,435 SR
Queue Stats
189W - 181L
1,485 Elo+
Solo
Team Averages
Level 108
1,570 SR
1,504 Elo+

VS

Team Averages
Level 94
1,431 SR
1,406 Elo+
Mulan
Mulan
DKS_frantic
Mulan
Level 105
God Stats
2W - 1L
1,446 SR
Queue Stats
204W - 198L
1,474 Elo+
Solo
Charybdis
Charybdis
GamerBabyYoda97
Charybdis
Level 123
God Stats
7W - 15L
1,390 SR
Queue Stats
996W - 951L
1,458 Elo+
Solo
Thoth
Thoth
Magic-Turtell
Thoth
Level 108
God Stats
6W - 9L
1,493 SR
Queue Stats
207W - 213L
1,529 Elo+
Solo
Ymir
Ymir
TUGA_-_OUHOOOOO
Ymir
Level 30
God Stats
0W - 2L
1,270 SR
Queue Stats
0W - 5L
1,102 Elo+
Solo
Ne Zha
Ne Zha
qOkita
Ne Zha
Level 104
God Stats
23W - 17L
1,554 SR
Queue Stats
499W - 478L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
9,236
486
9,362
11,707
4,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 2 / 2
10,863
572
9,427
16,017
7,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
SARGIS_G
Hades
16
4 / 2 / 4
10,123
533
8,660
12,378
4,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 0 / 4
8,984
473
6,240
14,222
14,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
TBESam013
King Arthur
16
3 / 0 / 4
10,057
529
16,053
17,188
18,295
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
8,869
467
7,094
15,908
11,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
GamerBabyYoda97
Charybdis
14
0 / 1 / 0
8,372
441
3,665
11,676
4,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 4 / 0
10,245
539
12,366
10,485
4,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 2 / 0
8,628
454
4,838
13,919
15,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
qOkita
Ne Zha
13
1 / 6 / 2
8,443
444
6,756
20,399
9,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
17
Kills
6
6
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
0
4
1
0.13
L
Charybdis
GamerBabyYoda97
Charybdis
0
1
0
0
W
8
2
2
4.5
L
5
4
0
1.25
W
Hades
SARGIS_G
Hades
4
2
4
3
W
0
0
4
2
W
King Arthur
TBESam013
King Arthur
3
0
4
5
L
0
2
0
0
L
Ne Zha
qOkita
Ne Zha
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,742
Damage
34,719
71,512
Taken
72,387
48,589
Mitigated
45,510
26,644
Healing
20,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,362
5,240
0
5,012
11,707
4,317
462
3,272
8,435
0
75,144
L
7,094
777
0
6,170
15,908
11,707
0
1,816
14,092
0
58,206
L
Charybdis
GamerBabyYoda97
Charybdis
3,665
1,803
0
6,003
11,676
4,379
1,048
2,596
9,080
0
76,269
W
9,427
2,055
0
7,192
16,017
7,084
324
2,355
13,627
0
87,216
L
12,366
482
0
2,205
10,485
4,382
0
3,149
7,336
85,600
0
W
Hades
SARGIS_G
Hades
8,660
644
1,542
6,257
12,378
4,483
211
7,181
5,136
70,524
0
W
6,240
738
0
2,616
14,222
14,410
59
5,090
9,132
34,713
8,167
W
King Arthur
TBESam013
King Arthur
16,053
1,359
0
4,025
17,188
18,295
0
481
15,924
33
78,834
L
4,838
417
0
1,243
13,919
15,844
166
2,699
11,220
42,641
0
L
Ne Zha
qOkita
Ne Zha
6,756
1,045
0
4,407
20,399
9,198
0
3,667
16,732
0
70,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,263
Gold Earned
44,557
532
Minions Killed
531
0
Camps Cleared
0
1,774,409
Distance Traveled
1,743,869
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,236
486
102
5
0
329,557
5
L
Mulan
8,869
467
106
6
0
360,327
5
L
Charybdis
8,372
441
137
7
0
335,444
8
W
Thor
10,863
572
120
6
0
378,168
2
L
Thoth
10,245
539
133
7
0
370,818
7
W
Hades
10,123
533
131
7
0
359,409
3
W
Geb
8,984
473
69
4
0
386,867
4
W
King Arthur
10,057
529
110
6
0
320,408
6
L
Ymir
8,628
454
56
3
0
293,248
0
L
Ne Zha
8,443
444
99
5
0
384,032
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role