Player Matchup

Janus
Janus
Angelo_0210
Janus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 48L
1,356 Elo+
Solo
Anubis
Anubis
Bannman21
Anubis
Level 30
God Stats
6W - 5L
1,288 SR
Queue Stats
13W - 21L
1,277 Elo+
Solo
Cu Chulainn
Cu Chulainn
Blue1924
Cu Chulainn
Level 128
God Stats
5W - 3L
1,552 SR
Queue Stats
323W - 299L
1,547 Elo+
Solo
Rama
Rama
HoelessHorseman
Rama
Level 127
God Stats
12W - 21L
1,520 SR
Queue Stats
433W - 425L
1,626 Elo+
Solo
Ne Zha
Ne Zha
Kangrixx
Ne Zha
Level 63
God Stats
8W - 6L
1,500 SR
Queue Stats
161W - 176L
1,464 Elo+
Solo
Team Averages
Level 79
1,472 SR
1,454 Elo+

VS

Team Averages
Level 112
1,475 SR
1,565 Elo+
Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AmishLeprechaun
Arachne
Level 158
God Stats
2W - 4L
1,390 SR
Queue Stats
45W - 44L
1,603 Elo+
Solo
Nox
Nox
StarEmpty1
Nox
Level 109
God Stats
0W - 4L
1,150 SR
Queue Stats
512W - 479L
1,531 Elo+
Solo
Charybdis
Charybdis
Toxipix
Charybdis
Level 36
God Stats
0W - 2L
1,649 SR
Queue Stats
28W - 16L
1,591 Elo+
Party 1
Ganesha
Ganesha
metalkyro
Ganesha
Level 107
God Stats
13W - 5L
1,684 SR
Queue Stats
31W - 17L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,928
577
1,685
4,300
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
Bannman21
Anubis
11
4 / 0 / 0
7,157
596
3,715
5,273
2,473
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Blue1924
Cu Chulainn
13
3 / 0 / 3
8,098
675
3,464
6,837
6,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 0 / 4
8,334
695
5,530
6,600
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
Kangrixx
Ne Zha
10
0 / 0 / 2
6,023
502
1,387
5,803
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
1
0 / 0 / 0
3,753
313
0
0
0
11
0 / 2 / 0
6,055
505
1,034
9,741
4,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
1 / 3 / 0
5,853
488
3,861
5,896
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Toxipix
Charybdis
8
0 / 5 / 0
4,748
396
1,146
7,644
1,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
metalkyro
Ganesha
10
0 / 1 / 0
5,795
483
1,008
3,666
2,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
11
Kills
1
1
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
0
0
0
L
0
2
0
0
W
2
1
1
2.5
W
Anubis
Bannman21
Anubis
4
0
0
4
W
Cu Chulainn
Blue1924
Cu Chulainn
3
0
3
4.5
W
2
0
4
4
W
Ne Zha
Kangrixx
Ne Zha
0
0
2
1
L
1
3
0
0.33
L
Charybdis
Toxipix
Charybdis
0
5
0
0
L
Ganesha
metalkyro
Ganesha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,781
Damage
7,049
28,813
Taken
26,947
14,655
Mitigated
11,022
13,314
Healing
6,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
1,034
809
0
3,789
9,741
4,206
0
2,057
7,533
0
43,035
W
1,685
458
0
76
4,300
1,676
600
1,982
2,318
39,958
0
W
Anubis
Bannman21
Anubis
3,715
527
0
3,185
5,273
2,473
0
750
4,523
48,864
0
W
Cu Chulainn
Blue1924
Cu Chulainn
3,464
479
0
1,710
6,837
6,042
0
1,145
5,692
7,513
47,291
W
5,530
4,730
0
5,365
6,600
2,497
0
363
6,237
0
70,808
W
Ne Zha
Kangrixx
Ne Zha
1,387
272
0
2,978
5,803
1,967
0
1,413
4,390
0
30,166
L
3,861
309
0
250
5,896
2,683
0
1,503
4,259
33,806
0
L
Charybdis
Toxipix
Charybdis
1,146
796
0
1,256
7,644
1,536
0
1,569
6,075
0
17,153
L
Ganesha
metalkyro
Ganesha
1,008
183
0
1,129
3,666
2,597
0
607
3,059
27,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,540
Gold Earned
26,204
453
Minions Killed
244
0
Camps Cleared
0
1,198,829
Distance Traveled
804,032
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,753
313
0
0
0
0
0
L
Arachne
6,055
505
87
7
0
238,746
0
W
Janus
6,928
577
86
7
0
250,661
1
W
Anubis
7,157
596
87
7
0
230,701
1
W
Cu Chulainn
8,098
675
109
9
0
227,786
3
W
Rama
8,334
695
124
10
0
218,589
7
W
Ne Zha
6,023
502
47
4
0
271,092
3
L
Nox
5,853
488
72
6
0
172,880
2
L
Charybdis
4,748
396
68
6
0
173,301
4
L
Ganesha
5,795
483
17
1
0
219,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role